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  • posted a message on Edgar Markov - Low Mana Curve Build
    While not being actively updated anymore, this thread is still one of the best resources for Edgar Smile

    • Lolth, Spider Queen seems like a card to me that would work in this deck.
    • I don't like Callous Bloodmage. The pest token doesn't do a lot, so most of the time one will choose to draw a card and then it is a Dusk Legion Zealot that costs one mana more. The graveyard hate can be good in sometimes but I would rather play a 3 drop with more impact on the board and keep to Dusk Legion Zealot.
    • Esper Sentinel is definitely good enough to an include even without the vampire type.
    As for MID, I currently have the following 3 cards in mind that might find a place in my deck:
    • Falkenrath Pit Fighter seems like a good 1 drop as 2/1 and can later on convert bad draws and the extra vampire tokens into new gas without too much mana cost. We want to have quite some 1 drops anyway, seems like a good inclusion.
    • Florian, Voldaren Scion life loss condition should be easy to trigger and provides card advantage without too much investment. With bigger X values one can also look at quite a lot of cards before deciding for one to pick, making it easier to get the right cards for the current situation. I will try him out in my deck.
    • Vampire Socialite: Currently I am playing Metallic Mimic in my deck and Vampire Socialite is a flat out upgrade. You need to trigger its life loss ability to work but this should not be an issue with this deck. While Metallic Mimic is a real bad topdeck later on and does nothing for the vampires on the board, Vampire Socialite can buff the whole board. Definitely an auto include for me.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    I have actually cut more and more board wipe protections over time. The issue I had with with these effects was that they are pretty much useless draws most of the game and you need to have the mana open in case someone casts a board wipe. 2 mana was okay but for 3 mana protections I mostly had to keep the mana open and not play anything else and if no one wiped the board I wasted one rotation doing nothing.

    Instead I now play some more card draw and recursion effects, they help rebuild the board after a board wipe and drawing them during any point of the game almost never feels bad. But as you already mentioned, the best option are definitely creatures for board protection, you can just play them out and pop them if needed. No useless cards sitting in hand and the need to keep mana open.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Edgar Markov - Low Mana Curve Build
    Try reading the Breena again, I think you misunderstood some things

    Seems correct to me, Breena can trigger multiple times if you are attacking multiple players at once and none of them has the lowest life.

    I also think this card can do some work in an Edgar Markov deck. I don't think it not being a vampire is a downside if the card is strong enough. And with a low to the ground aggro deck you should be able to pressure opponents in the early game, where they should not be able to benefit from Breena as much as yourself. So much for the theory, I am going to try it out at least and see how it performs.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Ephara, God of the Polis - Flash Hatebears
    New Oketra seems good in a creature heavy build, especially in combination with cards like Whitemane Lion, which can create quite a few tokens over time.
    Posted in: Multiplayer Commander Decklists
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