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  • posted a message on Paupercube on modo
    What's funny is that I opened a thread on the matter BEFRORE Wizards pulled out their crapcube on MODO and nobody here gave a funk... that's one of the many reasons I walked away from this forum.
    Posted in: Pauper & Peasant Discussion
  • posted a message on War of the Spark draft code
    All the codes have been used, just so people dont try them and fail like i did...
    Posted in: MTG Arena
  • posted a message on MTGS Community cube
    So I decided to copy/paste bits from the start of the discussion.

    @Runner said:
    I would suggest we first discuss a mission statement. What are the goals of the cube. Brainstorm some high ideas for that. Discuss ideas. Then use that to drive the next stages.


    @Brainz said:
    But as Runner said, a mission statement would be best to start with.
    Is it something that tries to get people into pauper cubing? Cause that would be like an Iconic Pauper cube, going through multiple standards and picking commons that defined that standard. Although this might be hard and result in somewhat parasitic keywords like infect and affinity showing up a lot.

    @Waymarsh said:
    I strongly support a community Pauper cube, and I also strongly support a Wizards cube. I do think that there are a number of problems with it, which have been mentioned here a little bit, but I think that it would be very good for us to detach ourselves from our babies a little bit. A mission statement would be very important. Here are a few of the considerations/questions for me:

    -Who is the audience/how often would they play? The MTGO Cubes tend to be larger than most Cubes because they will be played more often by a larger number of people than most Cubes. The increase in variety is an important and desirable goal. I think if we were gunning for an MTGO style cube, we would want at least 720 cards. This does effect other questions.
    -How often would we update/play? I strongly support the idea of a "Core" Cube that updates with each expansion release to play with the themes of the new set. This will work for some sets better than others, but a huge part of the charm of lower powered Cubes for me is digging through time and seeing how new mechanics and themes interact with old ones. For instance, I would expect War of the Spark edition to support various forms of Counters from over the year to play with all of the Proliferate.
    -What is the power level of the Cube? I would shoot deliberately low, and be much more willing to cut for high power level or disruptive play than I am in my own Cube so that the rotating themes have more chance to shine.
    -What is the desired play experience? This is a little hard to define, but I imagine it being something like "Default Limited Plus." We're playing with Commons, so we're playing with the simplest possible version of all of our themes. However, I do think there is a little more room for variety in our themes than we typically want or desire. For instance, I've been pretty down on specific, narrowly defined archetypes in the past, because I think they're directly responsible for many of the weakest parts of Magic in the past few years (which probably reached its nadir in BFZ). But I think this more explicit support would be much more desirable for a widely played, regularly updated "Community Cube."


    @Runner said:
    I agree with default limited plus as our baseline.

    IMHO, 720 may be too big. It’s harder and harder to support archetypes the bigger the cube. I agree with bigger than 360 but 450 is more where’d I want to be. Unless our ambition is to get this picked up by Wizards. That might be overreaching but if that’s our goal, even if it’s too lofty, it could give something to fall back on when informing our decisions.

    I also think we should update it twice a year. Coincide it with the Masters-style set releases. This gives each limited format time to breathe and our cubes time to play with cards we were interested in. This would give us a first deadline of the Modern Horizons release


    Obviously, as the start of the discussion shows, size matters. Let's try and settle on the "perfect" size of our cube, shall we?
    Posted in: Pauper & Peasant Discussion
  • posted a message on MTGS Community cube
    Reserved for changelog or else.
    Posted in: Pauper & Peasant Discussion
  • posted a message on MTGS Community cube
    Hi all, I've been lurking these pages for quite a time now and tried to participate a little from time to time (under an ancient account). I own a (wacky) Pauper cube and play it with friend(s) every now and then.

    It's also been a while since I had an idea to contribute to the community and its discussions. It all started when Wizards had a poll for what the next cube should be and a pauper cube list showed up, with mixed feelings. Then, this "Reasonable conversation about Pauper" showed up in my feed and they brought the subject back on the table. The video is quite interesting (focused mostly on constructed Pauper though) so here's a link for those who'd want to watch it: https://www.youtube.com/watch?v=nmHvTnG6VQ4

    Anyways, here is the question: would yall be interested in trying together to put what this community's Pauper cube would be? And if so what are your inputs on how to do so? Everyone's input will be welcome.

    *This message comes from the main Pauper discussion thread https://www.mtgsalvation.com/forums/the-game/the-cube-forum/pauper-peasant-discussion/193989-the-pauper-cube-discussion-thread-commons-only?page=222#c7135 *
    **Message to any mod: Should/can this thread have copies of the original start of this discussion from its thread? **
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    Happy to see the discussion rolling! Should we create its own topic?


    Edit: Topic created, feel free to join the discussion.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    I was aiming for the same thing, discussing altogether about the different choices. I was thinking having a voting system and each step, the community would vote for this or that and so on. Should I start a new thread or maybe someone with higher qualifications (I don't know anyhting about polls or something similar)?
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The Pauper Cube Discussion Thread (Commons Only)
    Hello friends, I've been lurking theese pages for quite a time now and tried to participate a little from time to time (under an ancient account). I own a (wacky) Pauper cube and play it with friend(s) every now and then.

    It's also been a while since I had an idea to contribute to the community and its discussions. It all started when Wizards had a poll for what the next cube should be and a pauper cube list showed up, with mixed feelings. Then, this "Reasonable conversation about Pauper" showed up in my feed and they brought the subject back on the table. The video is quite interesting (focused mostly on constructed Pauper though) so here's a link for those who'd want to watch it: https://www.youtube.com/watch?v=nmHvTnG6VQ4

    Anyways, here is the question: would yall be interested in trying together to put what this community's Pauper cube would be? And if so what are your inputs on how to do so?
    Posted in: Pauper & Peasant Discussion
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