2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • 1

    posted a message on Combat phase rules help please
    Shivan Branch-Burner would need to be on the battlefield before attackers are declared in the combat step. There are cards that give you additional combat phases such as Relentless Assault or that bring additional creatures into play during combat such as Ilharg, the Raze-Boar. In the absence of something like that, there's no way to attack with a creature that wasn't there before you start combat.

    But you are also confused about Convoke. There is no trigger, you have to tap untapped creatures to use Convoke to help pay for the spell, as if those creatures were lands of their color(s). Creatures that were already tapped to attack are not available to use for Convoke.
    Posted in: Magic Rulings
  • 1

    posted a message on Standard will go to 2 or 3 sets per year SOON
    Baseless Speculation is the forum you want.
    Posted in: Magic General
  • 1

    posted a message on Custom Colorless Theme support for our cube.
    Voidtouched seems very easy to turn on. Perhaps change the requirement to "cards you own in exile"? Also seems a slight flavor fail that an opponent casting Escape to the Wilds turns on your voidtouched.

    Gylta effect lets you use all mana as any color, Void Titan only allows for colorless. IMO change Gylta for consistency.

    Gylta & Puzzlebox cast-from-exile effects need some rewording. For one, it should probably specify "face-up" cards in exile. An effect like Foretell specifies face-down, if you target a Foretold card in exile you don't own, how do you know what you're casting?

    Also the templating on Gylta/Puzzlebox is a bit wrong, should be more like "Choose target face-up card in exile. You may cast that card (without paying its mana cost)." I would also add "until end of turn" or "as long as it remains exiled" or some other window of time, because as it stands now, both cards only allow you to cast as a part of the resolution, ignoring timing restrictions. In other words, everything cast off it would have flash. Or perhaps restrict your Void cards to only activate at sorcery speed.

    And one last thing, those effects work really well with cards that self-exile on resolution. I haven't looked at the cube, so this might not be relevant, but something like Time Stop + Gylta could lock someone out real quick. Be careful of what you add I suppose.

    And one more really last thing, why Tribal for the Puzzlebox? You may have future plans, but nothing here cares about "Void" cards, so its just +1 card type.
    Posted in: Custom Card Creation
  • 1

    posted a message on Question about Targeting and Copying
    You choose the targets for the copies as the Storm of Forms cast trigger resolves, so if it isn't a valid target at that point, no copy can target it. In the first example, Wrexial still has Shroud at that point, and in the second example the Leviathan is still in exile, neither is valid.

    There is a small window to respond to the cast trigger of Storm of Forms with something like a Disenchant to the Greaves/Banish, which could allow the copies to target something that the original Storm couldn't, but all of the copies should always have the same pool of targets to choose from.
    Posted in: Magic Rulings
  • 1

    posted a message on questing beast and mother of runes
    Not that its strictly relevant to the question, but the 2nd line of text on Questing Beast makes that block illegal. The same rules would apply to a 3/3 though.
    Its easy to miss with QB's wall of text, or maybe your wife is just a big cheater at card games! Wink
    Posted in: Magic Rulings
  • 1

    posted a message on Get your head in the game!
    403. Battlefield
    403.1. Most of the area between the players represents the battlefield. The battlefield starts out empty. Permanents a player controls are normally kept in front of them on the battlefield, though there are some cases (such as an Aura attached to another player’s permanent) when a permanent one player controls is kept closer to a different player.
    403.2. A spell or ability affects and checks only the battlefield unless it specifically mentions a player or another zone.
    403.3. Permanents exist only on the battlefield. Every object on the battlefield is a permanent. See rule 110, “Permanents.”
    403.4. Whenever a permanent enters the battlefield, it becomes a new object and has no relationship to any previous permanent represented by the same card, except for the cases listed in rule 400.7. (This is also true for any objects entering any zone.)
    403.5. Previously, the battlefield was called the “in-play zone.” Cards that were printed with text that contains the phrases “in play,” “from play,” “into play,” or the like are referring to the battlefield. Cards that were printed with that text have received errata in the Oracle card reference.

    Nowhere does it say anything about the battlefield being a table. As long as players can see the cards and they are known to be on the battlefield and not exile/graveyard, I don't see why your head can't be a part of the battlefield.
    Posted in: Magic Rulings
  • 1

    posted a message on Warhammer 40k Precon Card Interaction: Drach'Nyen, Zoanthrope (Base power 0/0) ? Thanks!
    You played it right in that Drach'Nyen would give +0/+0. Outside of Skullbriar, the Walking Grave, +1/+1 counters cannot be placed on exiled cards, so you only wind up with checking what is printed on the card Zoanthrope, which is 0.
    Posted in: Magic Rulings
  • 1

    posted a message on Front face choice MDFCs in library
    Quote from ncat63 »


    Thanks for the reply. So I don't "HAVE" to have it as the land side while its in the library?

    I think you have that slightly wrong. You CAN'T have it showing the land side when its in your library, it has to be face up as Glasspool Mimic in any zone besides the battlefield.

    The "front" side of an MDFC is the one with the black triangle in the upper-left, the backside has two white triangles like Glasspool Shore. If a card in your library has the white triangle face showing instead of the black one, then its technically illegal, and needs to be treated as the other face.
    Posted in: Magic Rulings
  • 1

    posted a message on Luminous Broodmoth, Solemnity, and Vanishing
    702.63a Vanishing is a keyword that represents three abilities. “Vanishing N” means “This permanent enters the battlefield with N time counters on it,” “At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it,” and “When the last time counter is removed from this permanent, sacrifice it.”

    Solemnity prevents the first ability from putting time counters when Auramancers enters the battlefield. Then, because it has no time counters, the upkeep trigger never happens. And finally, because time counters never get removed, the third ability never triggers either. So when the Auramancers do die, they come back with no time counters (or flying counter) and just sit there on the battlefield as a normal creature.
    Posted in: Magic Rulings
  • 6

    posted a message on [DMU] A First Look at Dominaria United
    Quote from Simto »
    Looks like a metal album cover hehe

    Sorry if the font is too readable Wink
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.