- IndigoAjani3
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Member for 1 year, 10 months, and 27 days
Last active Thu, Aug, 8 2019 15:13:45
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- 34 Total Posts
- 5 Thanks
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Fossil Firebird posted a message on Marit Lage's SlumberThis, Thing in the Ice...unthawed maws deck?Posted in: Marit Lage's Slumber -
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tchntm43 posted a message on Altar of DementiaOpponent can have blockersPosted in: Altar of Dementia
Opponent can have something that prevents you from attacking
Opponent can have something that prevents damage from attacking creatures
Opponent can have something that prevents all damage
Opponent can destroy attacking creatures before they can deal damage
Opponent can have something that prevents loss of game from 0 life
And there are far more things that do the above than which would stop that player from losing due to having no deck.
Also, it's useful for self-mill if you're playing Dredge and/or Delve strategy, or reanimator, or anything else that plays out of the graveyard. -
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master_of_the_universe posted a message on Planewide CelebrationSo here are your options:Posted in: Planewide Celebration
- Create four 2/2 Citizens.
- Create three 2/2 Citizens and return a permanent card from your graveyard to your hand.
- Create three 2/2 Citizens and proliferate.
- Create three 2/2 Citizens and gain 4 life.
- Create two 2/2 Citizens and return two permanent cards from your graveyard to your hand.
- Create two 2/2 Citizens, return a permanent card from your graveyard to your hand, and proliferate.
- Create two 2/2 Citizens, return a permanent card from your graveyard to your hand, and gain 4 life.
- Create two 2/2 Citizens and proliferate twice.
- Create two 2/2 Citizens, proliferate, and gain 4 life.
- Create two 2/2 Citizens and gain 8 life.
- Create a 2/2 Citizen and return three permanent cards from your graveyard to your hand.
- Create a 2/2 Citizen, return two permanent cards from your graveyard to your hand, and proliferate.
- Create a 2/2 Citizen, return two permanent cards from your graveyard to your hand, and gain 4 life.
- Create a 2/2 Citizen, return a permanent card from your graveyard to your hand, and proliferate twice.
- Create a 2/2 Citizen, return a permanent card from your graveyard to your hand, proliferate, and gain 4 life.
- Create a 2/2 Citizen, return a permanent card from your graveyard to your hand, and gain 8 life.
- Create a 2/2 Citizen and proliferate three times.
- Create a 2/2 Citizen, proliferate twice, and gain 4 life.
- Create a 2/2 Citizen, proliferate, and gain 8 life.
- Create a 2/2 Citizen and gain 12 life.
- Return four permanent cards from your graveyard to your hand.
- Return three permanent cards from your graveyard to your hand and proliferate.
- Return three permanent cards from your graveyard to your hand and gain 4 life.
- Return two permanent cards from your graveyard to your hand and proliferate twice.
- Return two permanent cards from your graveyard to your hand, proliferate, and gain 4 life.
- Return two permanent cards from your graveyard to your hand and gain 8 life.
- Return a permanent card from your graveyard to your hand and proliferate three times.
- Return a permanent card from your graveyard to your hand, proliferate twice, and gain 4 life.
- Return a permanent card from your graveyard to your hand, proliferate, and gain 8 life.
- Return a permanent card from your graveyard to your hand and gain 12 life.
- Proliferate four times.
- Proliferate three times and gain 4 life.
- Proliferate twice and gain 8 life.
- Proliferate and gain 12 life.
- Gain 16 life.
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hyalopterouslemur posted a message on Prison RealmHey, lots of franchises avoid killing off villains. Not just to keep them around in the future, but it allows for a way to put the good guys on a sliding scale of heroism from hero to antihero to the most evil variety of villain.Posted in: Prison Realm
Then again, I can't see Liliana refusing to kill. -
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SkyknightGamma posted a message on Prison RealmI have a hunch they were trying for "fate worse than death" here. Bolas dies, at worst, he gets reincarnated without his memories of "glory". Now, he doesn't even have that release.Posted in: Prison Realm
I will admit that at the beginning, I expected his end to be sealed in the core of Ravnica, with Mat'Selesnya keeping him contained. Of course, I expected him to be planning to enslave the Utmungr (whom I think Mat'Selesnya is a renegade from).
Note, by the way, that Thanos didn't die in the original Infinity War comic. So whether he dies in the Endgame film is...uncertain. -
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Wesley Foxx posted a message on Finale of DevastationPosted in: Finale of DevastationQuote from Kenaron316 »If your game plan begins with "Ramp to 12 lands" I remind you that your opponent may have won by that time, or have a board state where the trick that follows isn't impressive enough.
Can confirm by trying to make AdamSandler.deck* work. (Ramp out and kick Josu Vess, Lich Knight)
(Because he comes with eight crazy knights.) -
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jsager99 posted a message on Finale of DevastationI never said that it is a high winrate play, only a fun one. If you want to just win, play RDW, tempo blue or some heavy meta control deck. That said, there is going to be a stompy deck that utilizes Rhythm of the Wild, Ulharg, and Rhonas (probably tier 2).Posted in: Finale of Devastation -
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ChaosCocoa posted a message on Bond of FlourishingI love the "optimal number of limbs" part, because my immediate thought went to tree limbs. Then I realized, "Oh. Right. Simic."Posted in: Bond of Flourishing -
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Rosy Dumplings posted a message on God-Eternal Bontureprocess on a cost efficient body is nice. I love how this card works with mayhem devil in standard, also.Posted in: God-Eternal Bontu -
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Kryptnyt posted a message on God-Eternal BontuReprocess with a body. It's okay, but it doesn't feel overpowered.Posted in: God-Eternal Bontu
(Well, you can't sacrifice Hatching Plans with Reprocess, so there's that.) - To post a comment, please login or register a new account.
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Is it still?
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