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  • posted a message on A Proclamation of Rebirth
    Seems like a well thought-out revision of the rules. Go for it!
    Posted in: Magic: The RPG
  • posted a message on A Proclamation of Rebirth
    I think we should at least try to make the old story match up with the new one. Or is that not mandatory? Transdimensional-wibbly-wobbly-timey-wimey sort of thing?
    Posted in: Magic: The RPG
  • posted a message on A Proclamation of Rebirth
    I believe he means character-specific stuff, and what from the previous storyline, if anything, should be carried over, and how. It'd probably be a case-by-case basis, and have to cover a lot of ground.

    I've got plenty of stuff on Len. I'm going to have to go dust off the info I've got on him. It'll be a while before I can even formulate a plan on where I'm bringing him in at.
    Posted in: Magic: The RPG
  • posted a message on A Proclamation of Rebirth
    So Alara has been restored or it has not? It says that Alara Reborn cards aren't available, but the story section says that it's resolved.

    Also, what's the plan with Lorwyn/Shadowmoor? In the Modern storyline, the plane ended up as Shadowmoor with a Day/Night cycle, with only the Fae and a few characters from Lorwyn remaining.
    Posted in: Magic: The RPG
  • posted a message on [Mirrodin] Shatterstorm
    Len whips up his fiery hand, and channels a spell he had never cast before. He knows it is a bit weak now, but the more he practices, the stronger it will become. He traces a runic rite in the air in front of him, causing more red mana to flare up in his hand. He throws it to the ground, summoning a creature native to this plane. Once it materializes with a "wheet?" Len surges forward, his mechanical hand propelling himself over the ridge, grabbing the Myr with his flesh hand and flinging it onto his back.

    As he runs, he draws more blue mana to him, which coalesces on his right hand's fingertips like a watery glove. The sound of the goblins charging alongside and behind him thunders in his ears, yet despite this he swears he can hear the Myr, gripping his hair and cloak, squeak out something that sounds like "weee-heee!"

    Len
    Life: 20

    Actions:
    Second Main:
    Cast Rite of Flame
    Cast Silver Myr
    Second Turn:
    First Main:
    Play Island
    Ready an action

    Field
    1x Mountain (1x :symq:)
    1x Island (1x :symq:)
    1x Silver Myr (1x :symq:)
    2x Goblin Striker (1x :symq:, 1/1)
    3x Crazed Goblin (1x :symq:, 1/1)
    1x Goblin Brawler (1x :symq:, 2/2)
    1x Spikeshot Goblin (1x :symq:, 3/2, Bonesplitter equipped)

    Graveyard
    1x Rite of Flame
    1x Unsummon

    Exile
    Posted in: Magic: The RPG
  • posted a message on [Mirrodin] Shatterstorm
    The red mana around Len's natural hand crackles with the potential of lightning.

    "Let's get them."

    Len hopes his tone gives away his intentions to the goblins. His mechanical hand gets a good grip on the ridge. He bounces a few times, readying himself to leap over it. He then looks at the goblin leader, ready to move on his command.

    Click, meanwhile, seals itself in its pocket.

    I revealed Lightning Bolt from my hand to the goblin leader. I also have actions on my second main, just before or the instant of the charge. I want to cast a sorcery and a creature spell. The plan is that I'll have a second turn to play a land before I reach the enemy. If I look like I'm too close for that, let me know.
    Posted in: Magic: The RPG
  • posted a message on [Mirrodin] Shatterstorm
    Len takes Click, and points it at the chaos. He points to the goblins. "Those the things following me?"

    Click turns around to face Len. [Thumbs up], then he flips it over, [Thumbs down], and over again [Thumbs up].

    "You can't tell. Great. Okay... time for some diplomacy. I really hope those things are goblins... and that they can understand me..."

    He lowers himself below the ridge so he's out of line of sight, and hopefully out of earshot, of the two attacking the furnace. He points in their direction, and facing back the way he came, calls to the walls: "They hurt your land. They enemy." Taking a calculated risk, he draws red mana to him, calling upon the furnaces back home, but it feels almost like the red sun above him is feeding it. "I help you. They die. Land safe."

    I really hope they're smart enough to understand my intentions... or at least smart enough to not attack me... at least they could be smarter than some of the assistants and test subjects back at Nivix...

    Yeah, I'm going to get lynched.
    Posted in: Magic: The RPG
  • posted a message on [Mirrodin] Shatterstorm
    Explosions? Someone celebrating the fourth?
    After observing a few of these, Click pulls out its signs, and starts looking for something that can represent whatever these things are.

    Len is justifiably worried at the feel of these explosions. Something big is happening. Probably a battle, for all he knows. Common sense tells him that he should probably avoid this at all costs.

    On the other hand, the inhabitants may be attempting to fight off an invasion of zealous mages bent on destroying every part of this beautiful world. Len starts up the next ridge when he feels a tapping on the back of his skull. He looks behind him, and then pulls Click around to his front. "You saw something?"

    Click holds up a sign: [Carton of Eggs]

    Len perplexes about this for a second before it hits. "A lot of somethings?"

    [Thumbs Up]

    He looks at the mountains surrounding him, and thinks back to the charred skeletal midgets back at the portal. "Small things? Like Goblins?"

    [Thumbs Up]

    "Great... Thank you. Tap me if they start getting close."

    He puts Click back where he had been, and continues up the slope of the next ridge, walking carefully, and crouching as he reaches the top, maintaining a semblance of stealth.
    Posted in: Magic: The RPG
  • posted a message on [Planar Chaos]. GLOBAL DOM-Ooh, shiny!
    Yeah, that pretty well sums it up.
    Posted in: Retired Clan Threads
  • posted a message on [Planar Chaos]. GLOBAL DOM-Ooh, shiny!
    (After being reminded) Oh yeah, that one. There are some things you just don't do...

    It's a shame. I thought that quest had potential. Shame the players got stuck on one least-significant part, and followed it through to its (il)logical conclusion.
    Posted in: Retired Clan Threads
  • posted a message on [Planar Chaos]. GLOBAL DOM-Ooh, shiny!
    Some players are unable to take the hint when the GM gives them.

    Anybody remember a certain waterlogged Lizard? Squish.
    Posted in: Retired Clan Threads
  • posted a message on [Planar Chaos]. GLOBAL DOM-Ooh, shiny!
    A glowing urn.

    A glowing, rattling urn.

    A glowing, rattling, doing-those-lines-like-a-voltorb-about-to-explode orb.

    Yeah, that was dumb.
    Posted in: Retired Clan Threads
  • posted a message on [Mirrodin] Shatterstorm
    As Len walks, he can't help but feel a pang of regret. He slightly wishes that he was a good sketch artist like his sister. He could probably mold these fascinating mountains out of metal, but he doesn't feel like stopping for a few days to get it right.

    These mountains must be incredibly heavy, if they are solid iron, Len thinks. That might be how that one is floating. Heavily charged magnets causing it to float...

    After the third one of the rockslides, Len can't help but become suspicious. He reaches into his pouch, and pulls out Click. He holds him up to his mouth while he walks.

    "If you see anything following us, poke me."

    He places Click on the back of his neck, facing behind him. Click fixes himself between Len's cloak and vest, watching the peaks behind him.

    Len keeps an ear out for the pops in front, and anything behind.
    Posted in: Magic: The RPG
  • posted a message on [Mirrodin] Shatterstorm
    Len gives one last glance at the strange attractive qualities of the portal, checks to see Click is alright ([Thumbs Up]), and then starts the trek towards the strange popping sounds.
    Posted in: Magic: The RPG
  • posted a message on [Mirrodin] Shatterstorm
    Len takes note of that. A lot of things are very strange here. A bright sun that should be dehydrating him but it isn't, metal grafted to the inhabitants bones, strange, apparently uninhabited mountains, random flares of pain. He's not used to all the differences between here and Dominaria. He may miss the cues.

    [dice]20+2[/dice]
    Posted in: Magic: The RPG
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