Magic Market Index for March 15th, 2019
 
Magic Market Index for Feb 8th, 2018
 
Magic Market Index for Feb 1st, 2019
  • posted a message on [WAR] War of the Spark facts by Greg Weisman
    The only way the wanderer makes sense as Elspeth is if she went through the equivalent of a Reviving Melody thanks to Ajani or Daxos. If this event is not in the upcoming novel, then that means an important event regarding her story happened off screen.
    Posted in: The Rumor Mill
  • posted a message on [WAR] War of the Spark facts by Greg Weisman
    I'm betting the 'wanderer' is the voice in Davriel's head. He doesn't tend to see 'eye to eye' with it.
    Posted in: The Rumor Mill
  • posted a message on MtG MMO
    I wonder how many Colors you could master. Beyond 3 is Rare after all in Magic.
    I wonder if its breadth versus depth ie only enough skill points or whatever to go deep into two but you can trade focus for versatility by dipping into other colors.
    Possible. There is a + and - to each side.

    Depth of skills usually has it so you can have your character learn every skill but your skillbar is limited in what can actually be 'equipped', possibly not always passives you can 'equip'. The downside with with this functionality is that its very much not alt-friendly and tends to be a very time consuming process. This system also tends to lack classes which is neither a +/- feature.

    The next method is similar to the previous, but the skill points are finite and that is how the player makes their 'class'. Upside is it tends to be a quicker affair for leveling and learning. The downside is this can lead to a 'cream of the crop' situation in which players figure out that despite the vast variety of skills they could make for a custom 'class', this leads to only a few builds being truly viable.

    Next ones are basically the prior two, but the player has a set amount of amount of abilities they could learn and is presented to the player as a 'class'.

    From there it starts getting more regimented with how classes how are designed and what powers they can actually have.
    Could Tie Classes to Color Pairs I suppose...Racial Bonuses. I mean Humans, Elves, Leonin, Vampires, Kor, Merfolk?
    Racials are a possibility for what they offer. But it also depends on how many races can be offered which is directly linked to development skill + development time + funding. If I had to estimate, about 8 races at most.
    Posted in: The Rumor Mill
  • posted a message on MtG MMO
    Could be interesting. Wonder if it uses a hub system to represent different planes. If I had to guess what type of gameplay, the more action-oriented type that has been a growing trend the past seven years.
    Posted in: The Rumor Mill
  • posted a message on Random Card of the Day: Dimir Informant
    Have Derevi, Empyrial Tactician as your commander. Play Null Chamber. Name an enemy commander.
    Posted in: Commander (EDH)
  • posted a message on Modern Horizons Spec/Predictions/hopes
    Chain lightning and fireblast reprinted. Also, brand new card for sligh or burn.
    Posted in: Speculation
  • posted a message on Brand new world after Core 2020 confirmed
    When even Mark Rosewater has to state in a poll on his tumblr:
    If you're interested, you may also tell me why you want to return to that plane. You can list any known plane including ones we've never visited before. I need names of existing planes though and not "wild west plane."
    You know there is a strong interest for it.

    Oh and both planes are both "minor when". That there is also some hangups with the Viking plane as well from what was said back in Feburary.

    A character can gave guns, it just needs to be resting on their person like with Dire Fleet Captain rather than wielded like with Alaborn Zealot. That instead of hand guns you got spells and lassos and knives and hatchets and bows and machine guns and cannons. That you can still have bandoliers, perhaps its how they carry their mana on their person to fuel their spells based on their plane's technology level.

    Native americans or an analogue of them can be portrayed, it just needs to be respectful. Also they already got people offended with their portrayal of the natives in Ixalan even though they tried to be respectful, so they might as well get it over with.

    If you think a Weird West plane sounds weird, try some of the more recent concepts over the years. A D&D themed plane that also has lovecraftian monsters trapped inside (Zendikar), a plane based on celtic folklore with no humans on it (Lorwyn), a plane that is already sundered into five shards and a cataclysm event caused by a dragon brings them together (Alara), a plane based on gothic horror and later lovecraftian horror (Innistrad), a plane that is India but mixed with aetherpunk (Kaladesh), a plane based on greeco-roman myths (Theros), a plane that is about a lost city and features dinosaurs/vampire conquistadors/south-american merfolk/pirates and the main treasure is a planar-locking device created by a now sparkless old-planeswalker who is also the creator of the guildpact and the azorious guild for an entirely other plane (Ixalan).
    Posted in: Speculation
  • posted a message on Brand new world after Core 2020 confirmed
    Quote from Serberus_08 »

    I can't really see how they do a "Wild West" plane really. It just seems to modernized and less fantasy based. I can't see how they make handguns and typhus magic related.


    By giving mages handguns and typhus?

    But honestly I really agree with you. The core tropes of the setting don't translate all that well to MtG. Sure, you can put Jace in a cowboy hat and chaps, but it's just going to look stupid, and it's never going to capture the heart of Wild West fiction anyway. The mere fact that it's planeswalking telepath under there really undermines the setting.
    Its an entire line of fiction called Weird West. That the oldest book is from 1932. Its actually a very popular genre as you might tell from both the text and visual examples.

    Spirits (ghosts, tribal, land), devils, demons, angels, steampunk/coalpunk, casters, zombies, wurms, hydras, magic runes, vampires, giant snakes, "off-world gunslinger", were-animals (bears, wolves, minoataurs, eagles, foxes, etc), dragons, dinosaurs, cyborgs, aliens/lovecraft (basically eldrazi), elves, dwarves, imps, constructs, fairies, goblins, beasts (fantasy and normal types), among other things.

    Posted in: Speculation
  • posted a message on Random Card of the Day: Dimir Informant
    Very strong and useful flip walker, also practically the easiest of the five to flip compared to others, second only to Jace.
    Posted in: Commander (EDH)
  • posted a message on March 11 B&R Update
    Quote from Volrath »
    So. When can we a expect commander B&R list update? Can't wait to see paradox engine go.
    Agreed, but I doubt their consensus is on the same wavelength, likely will remain unbanned.
    Posted in: The Rumor Mill
  • posted a message on Derevi - Is it okay to complain? An assessment of Bants Master Tactician
    Well what you are talking about is playing a grindy control deck in this format, possibly fun police. There is nothing wrong with being fun police, its part of the uniform and badge. Especially since you are playing at an LGS, that if your opponents were considerate or mindful they wouldn't be busting out so many combos yet seldom the case. Even though I like combo, I also run a fun police deck to slam down combo, that the only other option vs combo is to run an even more faster and consistent deck. I personally joke that EDH is pretty much the cold war format except nukes will go off.

    My control deck is Tymna the Weaver + Ravos, Soultender. To go into brief detail: Heavy enchantress theme with a curse suite, stax, tax, negative and positive anthems, tutors, boardwipes, goodstuff removal, hard locks.
    Posted in: Commander (EDH)
  • posted a message on Brand new world after Core 2020 confirmed
    Please-please let it be Wild West World.
    Posted in: Speculation
  • posted a message on March 11 B&R Update
    "We hope you've enjoyed No-Moral Theater, ladies and gentlemen."
    -Crow, MST3K
    Posted in: The Rumor Mill
  • posted a message on Random Card of the Day: Dimir Informant
    Not that hard to get the ball rolling, especially with a Myr Battlesphere.
    Posted in: Commander (EDH)
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