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  • posted a message on April CCL Round 4/Top 4 - Home, Sweet Home
    Fajen Thygia
    World
    Love the time theme as a blue thing but 1UUUU seems too blue to my taste. Maybe 3UU makes it easier to build around a deck and also fits with the other World Enchantments where color mana never reaches three symbols on monocolor cards.

    Creature
    Love it, really original. I was thinking on 1 counter + the coin toss but then I read the flavor text and I like the risk of a 0 time counter option and getting "lost in time".

    Algernone25
    World
    Like the meld flavor on Innistrad. My problem is that Transform and Meld are quite unique and being the World Enchantments symmetrical I found quite hard for the opponent to use this one.

    Creature
    Your idea of meld with a cycle gaining different abilities depending on the color of the bottom card is REALLY good and I would like to see it developed by WotC. My problem here is that I can't evaluate the card by it's power because I need more information on the Wisp side.

    RaikouRider
    World
    Selesnya was my first main Guild back on the original Ravnica and your flavor here with the Worldsoul is top notch. I would quit the prevent damage section and maybe make it GGWW, a deck built around this card can be quite strong. Curiously Soul of Ravnica is blue... maybe for being an urbanized plane?

    Creature
    I find interesting a Selesnya card that gains power with the more creatures you have on the battlefield and also didn't use Convoke. Personally I'm not into the selesnyan wurms gaining Trample because is one of their main abilities (they have head armor and they are used as living battering rams Siege Wurm, Armada Wurm or Autochthon Wurm, only Impervious Greatwurm didn't have it and it triggers me) and a Trample lord here is redundant. Maybe a X/X token with Trample makes more sense, like Advent of the Wurm.

    Top 3
    1- RaikouRider
    2- Fajen Thygia
    3- Algernone25

    PS: sorry for the delay.
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 4/Top 4 - Home, Sweet Home
    Nyx Influence 3WW
    World Enchantment {R}
    Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.
    4: Each player returns target enchantment card from their graveyard to their hand. Any player may activate this ability.
    ___

    Elspeth, God of the Dawn 6W
    Legendary Enchantment Creature - God {M}
    Indestructible
    As long as your devotion to white is less than five, Elspeth isn't a creature. (Each W in the mana costs of permanents you control counts toward your devotion to white.)
    Other creatures you control have flying.
    4WW: Create three 1/1 white Soldier enchantment creature tokens.
    4/4
    After escaping the Underworld and taking her revenge the plane of Theros needed a new God of the Sun.
    Posted in: Monthly Contests Archive
  • posted a message on April MCC, Round 3 - Light of the Sigils
    Topan Prayers 3WW
    Enchantment {M}
    Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
    Creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
    1W: Create a 0/1 white Monk creature token.
    When the Chosen goes to combat all his brothers watch him with pride, waiting their moment.
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 3/Top 8 - Endless Possibilities
    Hi mods! Can I edit and put the 0/0 stats of my creature on my submission? I forgot about them because of the 0/0...
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 3/Top 8 - Endless Possibilities
    TheDrB
    Being Menace primary on B and secondary on R I would go for +X/+0 instead of +X/+X to have more red presence on the buffing part of the card like (Enrage). I like the sacrifice lands part, it feels really red and black.

    RaikouRider
    I like the idea of Pernicious Deed-like as a Sorcery, BG have always really powerful removals. My problem with your card is that is quite complex and the wording it's a bit hard to get. Personally I like the X spells when the X is really easy to get.

    Fajen Thygia
    Interesting design. I'm not sure about tools for empty easily your deck because of the crazy combo possibilities but I think Legendary is quite restrictive and fair, plus is cool to get rid of those additional copies you may draw. Also I would love a 2BB version with -X/-X until end of of turn where X is the number of cards exiled this way.

    Jimmy Groove
    I like the Endless Horizons vibes. My problem is 1G seems too powerful. I would nerf the card to 4CMC and even limit it's use to Forests or Basic Lands.

    Legend
    I like the concept of a Necropotence with limited uses because the original is bonkers. My problem with the card is that I don't think is a Bolas ability. Nicol Bolas always goes for the disruption, mind control or huge amounts of damage (usually 7). Maybe a monoblack planeswalker like Ob Nixilis?

    Algernone25
    I like the idea of Affiniy for X Tribe and your card it fits with UR Wizards decks so well, it's like a Convoke with mages for spells and it's quite flavorful. I had quite bad memories from Mirrodin block and how metadefining was Affinity for artifacts on Standard but I think your ability with tribes can see print one day.

    Hemlock
    The idea of a drawback for each of the creatures left alive (mostly yours to attack) is interesting. You can left the tapped creatures of the enemy alive and sacrifice your tapped creatures, lands... gameplaywise I find it's a cool card. My only problem is that the selective killing and the selfsacrifice part feels black to me, maybe 3BR?


    - Fajen Thygia
    - TheDrB
    - Algernone25
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 3/Top 8 - Endless Possibilities
    Arcbound Swarm 2
    Artifact Creature - Construct {C}
    A deck can have any number of cards named Arcbound Swarm.
    Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
    Posted in: Monthly Contests Archive
  • posted a message on April MCC, Round 2 - Maelstrom's Landscape
    Cylian Channeler 1G
    Creature — Elf Shaman {U}
    When you cycle Cylian Channeler or it dies, add RW.
    Mountaincycling 3, plainscycling 3 (3, Discard this card: Search your library for a Mountain or Plains card, reveal it, put it into your hand, then shuffle your library.)
    2/1
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 2 - Lucky Number

    - Hemlock
    - Legend
    - Algernone25


    - picnic_bomber
    Love the curse and hand size reduction but for 4CMC I think it's too much. Maybe between 8-10CMC.

    - willows
    No rarity. Also I'm don't think a colorless 7 mana Combo enables is fair.

    - Legend
    Love the design, like a tutor only for the top 7 cards, and the one card limit. I would love a UR version casting only one Instant or Sorcery.

    - void_nothing
    Curious design. Personaly I think the activated ability needs a more red effect (you have blue - draw and white - the knight). Maybe add R instead of C.

    - Algernone25
    I love the Izzet feeling of the card and the all in now or nothing. 2UUR mana is a nice cost to prevent crazy combos.

    - Hemlock
    I LOVE Uncommon cards with clean designs (my favourite rarity). The Nimble Mongoose homage is super nice.

    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 2 - Lucky Number
    The Broken Lands
    Legendary Land - Desert {R}
    At the beginning of your upkeep, if you have seven or more land cards in your graveyard, you may return target Desert card from your graveyard to the battlefield.
    T: Add C.
    Posted in: Monthly Contests Archive
  • posted a message on April MCC, Round 1 - Spreading Filigree
    I'm disqualified?
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 1 - Act of Creation

    - Hemlock
    - Gateways7
    - picnic_bomber


    netn10
    As much as I love the idea of using Miracle on another card types I think the ability doesn't work (maybe your Gods gain Miracle 0).

    picnic_bomber
    I like the idea of Miracle minions but I think the effect feels more blue than white. Also maybe Rare? Love the Kami = Gods = Miracles connection.

    Hemlock
    Love the additional effect if is casted via Miracle. Solid white spell.

    Ryder052
    I love your card. My only problem is that combo is a thing and you can make nasty stuff if you're lucky in turn 2.

    StarJake
    I think is too complex for my taste (Planeswalkers have enough wording in my opinion). Also a monocolor card around Miracles when they are from all five colors seems hard make a deck around.

    Gateways7
    I like the idea of a Miracle-like enabler. My problem with your card is that I like the huge discount of Miracle cards so maybe up the cost of the card (like 3RW?) and the creature stats to fit the cost.
    Posted in: Monthly Contests Archive
  • posted a message on April MCC, Round 1 - Spreading Filigree
    Izzet Steamfactory 2UR
    Artifact {R}
    Whenever you cast an instant or sorcery spell, untap Izzet Steamfactory.
    U, T: Create a 1/1 blue Elemental creature token with flying.
    R, T: Create a 3/1 red Elemental creature token with haste.
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 1 - Act of Creation
    Prayer Before Battle 4W
    Sorcery {R}
    Until end of turn, creatures you control get +1/+1 and gain flying and lifelink.
    Miracle B (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
    "Sometimes a God responds to your prayers. And sometimes is not the one you were praying for."
    Posted in: Monthly Contests Archive
  • posted a message on March CCL, Signups/Round 1: Survive the Show
    Top 3
    1- Flatline
    2- Cardz5000
    3- RaikouRider


    Algernone25
    The G seems odd to me and needs Flying. Also Devil Elemental on Amonkhet are quite strange.

    mirrodin71
    I think paying mana was not in the rules for this one: "Doesn't matter how your card accomplishes the challenge but it must do so by default simply by being on the battlefield." Not sure 100%.

    Flatline
    Liking the flavor. Terminator 2's T-1000 vibes for me.

    Hemlock
    Quite strong card... maybe 2GW?

    Cardz5000
    Loving the flavor of a Changeling replicating abilities. I would get rid of the +1/+1 part (a bit confusing also) and up the base stats as a 3/3 creature. Algo I'm not sure about the Bant colors...

    RaikouRider
    Like it but it needs Flying and so I would add Blue mana to the creature, maybe UB or 1(U/B) and maybe up the stats to 1/2.
    Posted in: Monthly Contests Archive
  • posted a message on March CCL, Round 2: Built a City
    WIP

    Top 3
    1-
    2-
    3-

    Subject16 -

    TheDrB -

    willows -

    Jimmy Groove -

    Raptorchan -

    zdtsd -
    Posted in: Monthly Contests Archive
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