I see this I think in every draft, but I do not know what it means. In the picture, it shows packs with the word "LIMITED" printed on it. Does that mean these packs are different than normal WAR packs? If so, in what way?
I know my experience is a small sample size, but it seems, more often than not, the land is totally skewed one way of the other - too few lands or too many and not enough anything else. And then you add in 2 or 3 color decks and you give the Random Brutalizer (as I like to call it) yet another weapon in its bag of tricks. Now it can starve you in one color. Very infrequently do you get a fair distribution.
I like the idea, but this system needs to be fixed first to have real randomness with decks and match-ups. I start the day, hoping to play some of my non-mono-Red decks. Of course, as I am not like apparently all my opponents who have every card imaginable and have found the way to appease the Arena gods so THEY get perfect cards in their hands along with perfect distribution of lands. I, on the other hand, constantly get savaged. one way or the other - No lands, too many lands, wrong lands in dual color deck, or just my opponent has just the optimal match-up to tear apart anything I have. And when I say constantly, I mean CON-STANT-LY.
For example, this morning, wanted to test out a Boros deck. 3 TIMES IN A ROW, ran into a Gruul deck, with perfect land distribution, multiple spellbreakers AND multiple Nissas (Id kill one and the second Nissa popped out next turn. All very early in the game.
In the end, I get forced to go back to playing Mono Red just to have a chance at winning. So, my point being, if the game didn't force me and others to continuously play Mono Red, there would be fewer Mono Red opponents.
Looking at MTG Arena Pro, its like 1/3 of the matches seem to include RDW decks. Each week, it is by far the #1 deck used.
Now, I know, for me, why I use RDW decks all the time - becuase that's really all i got. RDW was the first playable deck I got and everything else is still many many Rares out of reach. WW, which tends to trend in the 2-3 slots, I am getting close to being able to build a deck, but I find even when I am 70-80% there, the rigged-together version seems to pale in comparison. The cards I am missing are the critical ones. Plus, there is a lot of dual lands I really need.
Is there something like "anytime your opponent touches your deck, reveals your hand, discards, untaps, taps, exiles, sends to the graveyard, or back into your hand one of your cards, that opponent takes 2 points of damage" card.
THIS is what im talking about. Look at this graveyard. Yes, i got really luck and won this but still.
That graveyard has far less to do with planeswalkers and a lot to do with the shuffling algorithms.
The Arena shuffling and hand shaping algorithm(s) is garbage. I'm not going to lie and say that I never drew all four of a particular card within the first ten cards inn paper Magic. However, I have never seen the frequency of draw-all-four-of-a-card as often as I have in Arena (besides cheaters).
Agreed, but this one just happened to ba a bit of both. The guy had 4 PWs named Nicol Bolas by turn 5
No worries. I got thick skin and can sift through all the "well its quite easy when you spend $5000 or have access to all the good cards" ...blah blah blah.
Or then there is the ol' "come up with new strategies". What do you think the percentage of people out there independently developed Esper Control as a deck to use vs. the number that found the deck design online and just use it? or Red Deck Wins? I would say maybe .0000001% actually came up with any strategy on their own, if that.
So maybe the question should be, where do I go to find the best MTG Arena deck builds? I go to a few places, like Mtggoldfish and MTGArena.pro but they all seem to scream "Come back when you have 50-100 more rare and mythic rare wild cards!"
I've only been playing for about 6 weeks, and I only play Arena, so i have never seen Wrath of God. Magic may not be Tic-Tac-Toe, but it also isn't Chess either. Chess has been around for hundreds of years with the same 8x8 grid and play pieces, yet there are always challenges and new strategies being formed. I got interested in MTG and found MTG Arena to be the perfect place to see if it really is something to spend time with - supposedly Free-to-Play, and to an extent it is. It does seem, however, that it is also Pay-to-Win. Just as you suggest - "explore new cards". But wait, I don't have dozens of Rare and Mythic Rare wild cards to just try some new strategy, just to find it doesn't work and move on to another. As it stands, i am so far behind. There are many of the "must have 4" Rares that I don't even have one of from the older sets, not to mention WAR. My rare and mythics wilds are already reserved just to catch up. I appreciate your advice, though.
If I am constantly playing my best hand, but its a pee wee football team level and coming up against the New England patriots over and over again, that's rude. Those players are giving me an unpleasant time, and, the match-making algorithm is giving them an unpleasant time by pitting them against non-challenging foes. Or are you saying you enjoy being a bully and beating up on little guys? Most people find that rude as well.
This game needs to have tiers or match play based on how powerful one player's entire collection is vs another. In baseball, the little league teams don't play the major league teams. IN martial arts, the black belts don't compete against the white belts. I wouldn't pay them a cent for this game if they continue to have this bullying is good mentality.
There is indeed problems with the match making system. But a system isn't rude, plying the game you are given isn't rude. Getting upset at the system and then deliberately trying to waste someone's time is rude. The person you are stalling hasn't done anything to you, you've even said it isn't personal, you are just being rude in an attempt to gain a few bits of joy out of making someone miserable. If you are mad at the system then don't take it out on the players. Drop every unfair match and complain to Wizards because your method only shows that there is a problem with jerks stalling, not a problem with the matchmaking system.
On the contrary, I AM playing the game I am given. If even 1 person out of 50 drops the match because of the delay and gives me a win, that's just part of the system provided. It all honestly, the delaying seems to happen to me far more often than I am doing it to anyone else. And, when I am doing it, it is mostly not intentional.
If I am constantly playing my best hand, but its a pee wee football team level and coming up against the New England patriots over and over again, that's rude. Those players are giving me an unpleasant time, and, the match-making algorithm is giving them an unpleasant time by pitting them against non-challenging foes. Or are you saying you enjoy being a bully and beating up on little guys? Most people find that rude as well.
This game needs to have tiers or match play based on how powerful one player's entire collection is vs another. In baseball, the little league teams don't play the major league teams. IN martial arts, the black belts don't compete against the white belts. I wouldn't pay them a cent for this game if they continue to have this bullying is good mentality.
For example, this morning, wanted to test out a Boros deck. 3 TIMES IN A ROW, ran into a Gruul deck, with perfect land distribution, multiple spellbreakers AND multiple Nissas (Id kill one and the second Nissa popped out next turn. All very early in the game.
In the end, I get forced to go back to playing Mono Red just to have a chance at winning. So, my point being, if the game didn't force me and others to continuously play Mono Red, there would be fewer Mono Red opponents.
Now, I know, for me, why I use RDW decks all the time - becuase that's really all i got. RDW was the first playable deck I got and everything else is still many many Rares out of reach. WW, which tends to trend in the 2-3 slots, I am getting close to being able to build a deck, but I find even when I am 70-80% there, the rigged-together version seems to pale in comparison. The cards I am missing are the critical ones. Plus, there is a lot of dual lands I really need.
If not, there should be.
Agreed, but this one just happened to ba a bit of both. The guy had 4 PWs named Nicol Bolas by turn 5
Or then there is the ol' "come up with new strategies". What do you think the percentage of people out there independently developed Esper Control as a deck to use vs. the number that found the deck design online and just use it? or Red Deck Wins? I would say maybe .0000001% actually came up with any strategy on their own, if that.
So maybe the question should be, where do I go to find the best MTG Arena deck builds? I go to a few places, like Mtggoldfish and MTGArena.pro but they all seem to scream "Come back when you have 50-100 more rare and mythic rare wild cards!"
On the contrary, I AM playing the game I am given. If even 1 person out of 50 drops the match because of the delay and gives me a win, that's just part of the system provided. It all honestly, the delaying seems to happen to me far more often than I am doing it to anyone else. And, when I am doing it, it is mostly not intentional.
This game needs to have tiers or match play based on how powerful one player's entire collection is vs another. In baseball, the little league teams don't play the major league teams. IN martial arts, the black belts don't compete against the white belts. I wouldn't pay them a cent for this game if they continue to have this bullying is good mentality.