I hope you love bad combo decks because I do. This deck is intended for casual play and for fun but is standard legal.
Squee, The Immortal is obviously a combo card and while I didn’t break it, you can do some fun things with him.
The combo: Skirk Prospecter because duh. Goblin Warchief makes squee cost RR. Desecrated Tomb gets you a Bat token every time you cast squee from the yard, but what goods a Bat token? Arcane Adaptation makes it a Goblin token! Hooray now you can cast Squee infinitely. But what good is that? Well...
Yes, I know the deck is bad. But that’s why I’m looking for help. Even if you can’t get the infinite combo you can still loop it over turns for incremental advantage.
Other than that, I’m trying to keep the deck blue/red for consistency sake. I know splashing black for Judith, The scourge Diva would be a good idea but I don’t wanna spend money on duals.
I don’t really have a good decklist but I will post one as soon as I come up with something decent.
That’s what I figured. How about a riff on the Lorwyn tribal lands.
Faerie on a Skerry
Land (C)
Faerie on a Skerry enters the battlefield tapped.
If this entered the battlefield this turn, when a Faerie enters the battlefield under your control you may untap this.
T: Add U or B.
Work-Life Balance 2UUU
Enchantment (M)
If you would lose life, instead exile three times that many cards from the top of your library.
If you would gain life, instead put that many cards you own from exile on the bottom of your library in a random order.
Squee, The Immortal is obviously a combo card and while I didn’t break it, you can do some fun things with him.
The combo:
Skirk Prospecter because duh.
Goblin Warchief makes squee cost RR.
Desecrated Tomb gets you a Bat token every time you cast squee from the yard, but what goods a Bat token?
Arcane Adaptation makes it a Goblin token! Hooray now you can cast Squee infinitely. But what good is that? Well...
Artificer’s Assistant will let you scry infinitely. That’s not great but it’s an early card that also helps you get to your wincon. Runaway Steam-kin will give you infinite mana. With a Makeshift Munitions you can use that mana to deal infinite damage. Or use it to make infinite creatures with Mishra’s Self-Replicator. Diamond Mare will give you infinite life. Jhoira, Weatherlight Captain will let you draw your deck. Diligent Excavator for infinite mill. Hell you can even use Sorcerer’s wand to deal infinite damage with Traxos, Scourge of Kroog or just equip it to squee if you have infinite mana since he’ll have haste from the warchief.
Yes, I know the deck is bad. But that’s why I’m looking for help. Even if you can’t get the infinite combo you can still loop it over turns for incremental advantage.
My concerns:
If Skirk Prospector or Golin Warchief get taken out, which they always do, I’m screwed. That’s why I want cards like Rescue, dive down, orNegate, Blink of an Eye or even Release to the wind. I’m considering stuff like Wand of Vertebrae or Clear the Mind as well.
Opt, Anticipate, Shimmer of Possibilities and Radical Idea all get me to my combo.
Jhoira’s Familiar and The immortal sun add a little redundancy in case you don’t have a warcheif.
Other than that, I’m trying to keep the deck blue/red for consistency sake. I know splashing black for Judith, The scourge Diva would be a good idea but I don’t wanna spend money on duals.
I don’t really have a good decklist but I will post one as soon as I come up with something decent.
Thanks for reading!
Faerie on a Skerry
Land (C)
Faerie on a Skerry enters the battlefield tapped.
If this entered the battlefield this turn, when a Faerie enters the battlefield under your control you may untap this.
T: Add U or B.
Enchantment (M)
If you would lose life, instead exile three times that many cards from the top of your library.
If you would gain life, instead put that many cards you own from exile on the bottom of your library in a random order.
Not Blood Crypt
Land (C)
When Not Blood Crypt enters the battlefield, you lose 2 life.
T: Add B or R.