Quote from FlyingDelver »Quote from dtg99 »I recently got back in modern after a 6 month break and immediately wanted to try out the Rock with Assassin's Trophy. I immediately noticed a percentage point gain vs. big mana with FoR + Trophy. My question is, how necessary is Fulminator now? My old build had 2 Fulminator + 2 Damping Sphere in the SB but I feel like FoR + Trophy is now enough vs. Tron and Amulet. Granted to match-ups still don't feel particularly favorable but they do feel much better. Plus not being able to loop Fulminator with Kholagan's Commands (like Jund) always bugged me. I kind of want to trim some number of SB slots dedicated to land hate for more answers to aggro, combo and burn.
Fulminator is still needed. Most lists still play 3 copies of it in the SB. And actually are cutting down on trophies as the drawback is too problematic sometimes. The thing is, everytime you destroy something with trophy where a decay would have also done the job, you are giivin your opponent free stuff for nothing.
Yeah, Trophy is a just a bad Path when you're targeting creatures but being able to deal with stuff like Teferi, Urza lands and bounce lands at instant speed for relatively cheap has felt amazing as those match-ups are notoriously tough for Rock type decks. My g1s vs. Tron have actually felt winnable for the first time in forever. And you can exhaust all the aforementioned decks (Jeskai, Tron, Amulet) of basics eventually with both Trophy and FoR. But I'm sure this isn't news to anyone who has been piloting the deck recently.
I'm not going to remove Fulminator entirely but it hasn't felt exactly necessary to me.