Quote from jayjayhooks »As far as Dovin/Gideon I think you might be over estimating Gideon in the mirror. You mentioned that you are just returning to UW and as such you may be remembering a time when game 1 of the mirror was almost entirely dependant on decking and Gideon was a huge asset. This isn't the case anymore. With the printing of Teferi, Hero of Dominaria and the unbanning of Jace the games just never come down to decking and a Gideon emblem is going to be virtually worthless.
I also don't think the finite nature of Dovin's -1 is going to be very relevant. We run so much removal and are so good going into the late game that we really only need to buy a little tempo with our turn 3 plays in order to make them justified. As I said, I think Dovin provides more tempo due to the tax effect. However, I think Teferi, Time Raveler is superior to both for the simple reason that it draws a card while providing that 1 turn of tempo that is much needed. Once we get to turn 5, 6, 7 I think it matters little which of 3 walkers we having going against everything other than control mirrors (and maybe Tron). In which case Raveler takes the lead by a large margin.
Quote from Bearscape »Well, yes, because your manabase is structured correctly, with 17 white sources. Which is my point; You run 2 fetchlands more, get to run 2 less basics, and lose a colorless land slot. I'm not dismissing Trials Gideon at all (in fact I love Trials Gideon), but I do think that the upped white mana requirement is a tradeoff to consider.
Quote from maniospas »I imagine running SV has helped a lot with little Chad mana colors. I'm usually splashing red for 3 Helixes (and occasionally 2 Bolts - although they feel more and more useless nowadays) and I did have some issues casting him when running Opt but none when running SV.
Eight players chose to put Serum Visions into the slot more commonly occupied by Opt. They earned half a point more per player than the average White-Blue pilot. Though we should probably disregard a combination of a difference this small and a sample size to match.
Quote from jayjayhooks »I think Dovin, Hand of Control might just be a better a Gideon of the Trials; The -1 is basically equivalent to the +1 on Trials even so far as them both being on 4 loyalty the turn you use it first, arguably the most important time since you will have more mana to work with on follow up turns. Imo, their main purpose is to buy a few turns until you can stabilize, and I would argue that Dovin is even better in that main function since the tax will also be buying you a little tempo some amount of the time. The main difference between them is that Dovin can't close out games or pressure planeswalkers. However I would argue that the static ability on Dovin outweighs this since UW doesn't really need to close out games, it just needs to not lose. The inability to pressure planeswalkers of Dovin is his greatest downside over Gideon, notably vs the different flavors of liliana decks (though there aren't many of them at the moment). Vs Jace decks the combination of opposing path to exiles and large number of instants/sorceries make an argument for Dovin being superior since he doesn't die to path and taxes said spells. In either case, I don't think Dovin nor Gideon are strong enough right now since the matchup where they are the strongest against (Shadow) is already a matchup we are heavily favored in.
Quote from The Fluff »How about Call the Gatewatch instead of Ignite the Beacon? It's less mana intensive at 3 mana.
Quote from D90Dennis14 »2. Those cards (Snapback, Shoal, Commandeer) are just very situational cards and not worth building around and playing bad card to like Borderpost (and mediocre bouncespells) to fuel them imho.
Black gets tou much better options like real removal: Fatal Push, Cast Down (Go For the Throat/Murderous Cut) and Collective Brutality as hand disruption (and additional effects).
Bouncespells alone (and Shoal) aren't good enough for efficiently interacting and not playing any "real" removal or discard spells (or more countermagic) isn't a great idea imho.
Quote from Kitsune_18 »There seem to be a bunch more but, not being familiar with the deck, I left out planeswalkers and some of the other proliferate cards. What are your thoughts? What's the current state of the deck as a whole?
Quote from Igzex »So is Narset just absolutely determined to be the bane of casual EDH?