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  • posted a message on [CUBE][WAR] Nissa, Who Shakes the World
    I really want to give her a whirl. She is fantastic in Standard... but what gives me pause is the number of sweepers in Cube. I get that you can play around them, but I am pretty skeptical. I would love to hear how it works, or is working for people!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][WAR] Sorin, Vengeful Bloodlord
    Quote from noshadowkick »
    That's high praise. Have you played him in any non-aggro shells?


    He has found his way into midrange decks as well. Never seen him in a control deck yet. We have 5 or 6 drafts under out belt with him. Arguably our most talked about WAR card as people are sharing their games.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][MH1] Includes and Testing Results
    This has been the biggest set my Cube has ever seen, including ABU cards.

    W
    Winds of Abandon - I am curious to see how this card plays out. My immediate reaction is that this card is not as good as it looks. I have seen people comparing it to Cyclonic Rift and I think that is not a fair comparison by any means. There is a difference between something answering hard to answer permanents and creatures, a card type where there is more than enough playable removal. That being said, I can see this card's ability to be completely one-sides, as a powerful play. I have lower expectations for this card, but I also had low expectations for Sorin, Vengeful Bloodlord, and that far exceeded my expectations. Going to replace Settle the Wreckage for now.

    U
    Urza, Lord High Artificer - Urza has been proxied in my Cube for a bit now, I took out Opposition for him. He has done some crazy stuff in the few times he has been drafted. I think the only rough part is when you are not just hitting lands, but also hitting spells that are reactive in nature, like Mana Drain or something. Multiple activation whiffs have certainly gotten some groans out of players.

    B
    Yawgmoth, Thran Physician - Definitely slotting into the 540 module. Going to start with testing it in 450 to see if he does what I want. I was pretty vocal about him not being right for 360 in my eyes. So if you want to know more and have not checked out the thread, you can go do that. I am going to cut Brutal Hordechief for him. I like the Hordechief, but I don't feel he is all that necessary to help push my aggro decks to where I want them.

    R
    Seasoned Pyromancer - We have already been testing this card as well, and I love it. Great for aggressive builds just wanting to filter cards and apply pressure. Great as a discard outlet for decks trying to cheat creatures (or artifacts) into play. The group has been really happy with this addition so far. I cut Sin Prodder for him, but I do miss the red confidant...

    G
    Force of Vigor - 'Free' outs to artifacts is appealing to me, especially in a color that is always looking to tap all of its mana on its own turn. This addition was scouted to help try and offset any Urza tricks, mainly, but it also gets a lot of value for the 'free' price. I am not sure what to cut, but it will likely be Farseek. The ramp I run tends to be artifacts or things like Fastbond and Extraplanar Lense effects. Farseek has just been kind of a random inclusion these days.

    Deep Forest Hermit - I am not sure I would call this a strictly better version of Deranged Hermit, but it certainly looks more appealing in various ways. I want to get in more blink effects, because I definitely think it can be abused far better than DH can. So I will likely just do a direct swap.

    Hexdrinker - I love how aggressive this card is. Dropping Magus of the Candelabra for it. No particular reason, but I figure if I want to push an aggressive green card, I can remove a ramp effect for it to try and hedge drafts in the other direction.

    WUBRG
    Wren and Six - I will be working in more for Wildfire decks moving forward. This card seem useful and I hope it gets more people excited to jump into more of a lands matter theme. I will be cutting the beloved Domri Rade.

    Colorless Mana
    Sword of Truth and Justice - Really excited for this sward. It can be so nasty and aggressive. Beers will be had the first time it is stuck to a True-Name Nemesis! No idea what I am cutting yet.

    Sword of Sinew and Steel - This sword seems bonkers in my powered cube. I tend to lean into planeswalkers a good amount, and recurring removal with some of the best protections seems completely absurd. No idea what I am cutting yet.

    Talismans - Directly replacing Signets.

    Spinner
    Horizon Lands - I originally was not going to run these, but I have grown fairly excited about them lately. As much as I love the manlands, I think it will be a fresh take to Cube without them for a while and see how things go.

    Prismatic Vista - I quickly expect this to be one of the most drafted and played lands. What a sweet fetch! Just dropping Evolving Wilds for it.

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    This set also has me rethinking a few design changes. I am encouraged to test other cards from other sets and revisit some Cube classics because of it. In addition to the large amounts of Testing and Include cards, this set has been a really historic set for Cube and it has been an absolute pleasure to be here on MTGS with all of you to discuss it!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][WAR] Sorin, Vengeful Bloodlord
    I really underrated this card, and I think he is probably one of my all-time favorite WB cards. He is in my 360 Module and I don't regret it so far. A player had wanted me to try him over Lord of Innistrad and I am glad I did.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [Official] Digital Rendering Thread


    May I ask what template you used? The one I use for everything has a completely butchered frame around the textbox and twins that is covered by the black border.
    Posted in: Artwork
  • posted a message on [MH1][CUBE] Echo of Eons
    Quote from wtwlf123 »
    I think this looks sweet. Good with Narset/Leovold interactions, good top-end for spells matters decks, powerful with Fastbond and sweet with Psychatog. Thumbs Up


    Sweet jesus I want to draft this deck lol.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][WAR] Sorin, Vengeful Bloodlord
    This card has actually been quite impressive so far. The -X has just gotten so much mileage since WAR was released.

    -3 is kind of the bread and butter in our Powered Cube, but you can just value shop for -1 and -2 to keep chaining boards back together. I had initially given this - ability little credit, but with the periodic +2 activation you are 2/3's of the way back up to your next ideal - activation.

    It has gotten back so many crazy value stuff, from Rec Sage and Eternal Witness to Recruiter of the Guard, Blade Splicer and Brimaz. You can go higher, but -3 has seemed to be our common sweet spot in the Cube.

    I would definitely recommend this over other Sorin variations if you are wanting a bit of extra gas for aggro decks.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][MH1] Tribute Mage
    Yeah, the 'or less' bit is really the magical part about Trinket Mage , otherwise I think I like Trophy Mage more than Treasure or Tribute.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [FALSE ALARM] MTGSalvation Closing July 8th + How the Cube Community Will Move Forward
    I am willing to launch and host a forum and keep hosting for those interested in trying to carry the Cube Community over. I would need some help from anyone interested in helping moderate. But I have had a domain name for a while that I was going to kickstart something on and I would be happy to try and get a Cube community together on a forum.

    Anyone interested, feel free to PM me.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Yawgmoth, Thran Physician
    Quote from FlossingSheep »
    Respectfully, I think you may be overthinking things in this case. But I also acknowledge that you dont actually need any reason to keep a card from your cube, so, do you my man.


    I don't recall ever stating I would keep it from my Cube... respectfully, I don't think you are listening to anything I have said. You are just seeing it as a dissenting view needing a debate.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Yawgmoth, Thran Physician
    Quote from FlossingSheep »
    Why does he have to be an engine for something? Drawing a card and full-to-partial removal on the same ability just seems like an engine to win games. Do you not cube with token generators?


    I have 18 cards that produce 1/1's in the entirety of my 540 Cube. Even less in the main 360 card module.

    My concern is that in the 360 card module, this card is going to do enough different things that different decks are going to try to draft it. In my experience with my 360 card module, out of all the decks that can push this guy the most, 1 will see play on any given night. Which means the others that would try to draft this, will likely end up leaving it out of their main deck.

    At that point, I would want it in the 450 module or the 540 card module. Which I basically stated in my original post on this thread. The card simply does not impress me at 360, I see it getting better in mid-sized cubes because it is more likely to see play at a table where multiple decks are wanting something like this and can get more use out of it with fewer constructive restraints. It isn't about whether I think this card is powerful enough to break into 360...

    I think at 360, you can just run better cards that do stronger things in the more narrow situations in which they are good. Either that, or you warp your Cube construction enough to get that kind of benefit at 360 and a multitude of strategies gunning for this kind of thing. I guess the best comparison I can make, is to Storm. A strategy that appeals to a lot of people in my group that I stopped running because pieces were often spread out among the draft group that the deck would never come together as often as I would like. Sure, this is a single card. But I don't like things that taint drafts in such a way.

    EDIT

    Anyways, we are just going to have to agree to disagree. My opinion on this card is not going to be swayed, because I understand my Cube and I understand my drafters and they are why I would not run this card at 360.

    You either understand why I would opt to keep it at 450+ or you don't, and that is fine either way.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Yawgmoth, Thran Physician
    I am not missing that. In fact I stated that in posts above.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Yawgmoth, Thran Physician
    If he isn't an engine for something, then I don't want him for occasional, semi-random, activations. I would rather run more powerful 4 drops that have more narrow application when compared to Yawg.

    If he is supposed to be an engine for something, then I don't want him in 360, I want him in something larger.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Yawgmoth, Thran Physician
    Quote from Goodking »
    In what way does it warp draft or cube construction?


    Sorry if I am unable to quite articulate this.

    But sometimes I get these cards that do all these sweet things and too many people are looking to draft them that by the time it gets to deck construction, the card isn't maindeckable because the drafter feels like they didn't get enough to do with it, the thing they wanted to do with it.

    The smaller the Cube, the more limited the opportunity to use such a card becomes.

    I have a 540 Powered Cube that is Modular, so I often draft 360 and was add 1 or 2 90 card modules depending on how many people we have. I have historically had to move a couple cards like this into the 450 or 540 modules because it was the only way the card would become possible to use, regularly, in the way I intended it to be used. The card has so many wide applications that the opportunity for players to collect on any given payoff becomes more rare the smaller the Cube.

    I don't know how else to articulate it.

    I am not saying the card is bad, by any means.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Leovold, Emissary of Trest
    How do you classify your 3+ cards? Do you balance them? or what?
    Posted in: Cube Card and Archetype Discussion
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