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  • posted a message on Jenara, Asura of War - Value Town
    Hello, I´ve registred just for this awesome thread. I currently posses only two commanders Derevi and Jenara. While Derevi was my first EDH and was supposed to be bird tribal "fun they said" deck, due to not so friendly meta it fastly becomes mutant of good stuff and birds. Radical return to the original but slimmer bird theme (now in foil because I print my money apparently:) happened and Jenara was born from leftovers, originaly ment to finally be higher land counts and all the wonderful ramp green and white monstrosities deck..., alas I am now here, because value is value Smile
    I have few questions mostly for the cards, which it seems doesn´t make a cut for most of the decklists here, but it lend give serious help in my opinion.
    Mother of runes seems like decent protection for Jenara or another top end beaters, dorks with swords or copied beaters, also saves my defense counters and could be early as well as late on land blocker.
    Restoration angel such flicker staple on good evasion body seems like good deal, also angel type could be somewhat important with lands like cavern of souls or path of ancestry
    Nissa, Vastwood seer while I love to have many spells I do hate to play them and therefore skimp too much often on land count and land tutots Smile I relented in the recent and did include FEW tutors. Still just tutoring to the hand is good enough for me, when I swap ramp aspect for the plainswalker aspect. So is Nissa good enough to stand on the place of wood elves or steve?
    renegate rallier that is card I would play, if I posses enough in colour fetches, but alas I have mostly red incl. ones from my modern card pool, however for you blasphemers who doesn´t adhere to the purity of your lands architecture, this card could be another etb recursion value.
    spellseeker do pretty much the same as mystical tutor, but it is on the creature with etb.

    One card did catch my eye from the mists of near future hydroid krasis similar to the sphinx´s revelation till CMC 6 it is not such bomb, but 6cmc and higher could give you good cards and good evasion trampling body, which more than makes for negliegeble lifegain, it could restart late game no hand no board situation for you. Sadly no ETB and bad recursion potential.

    Path to exile / Duplicant / Relfector mage which one or none of it?
    Is it cryptic command too high costed for midrange Jenara, it seems like much more, than just counter, sudowrath (one turn brake), sudoremoval and draw just for efect.


    In the end I add two cards, which I find maybe just meta dependant, but very good for me :
    Linvala, keeper of silence for the amount +1/+1 counters put and removed on and from the creatures in the last sets make it sometimes very hard to obeserve battlefield situations as well as stops alot no coming back situation.
    Return to dust / Song of the dryads while we still adhere to the tucking of general into the deck in my playgroup, everybody and their mother have at least one god which is most of the time indestructible enchantment (not creature) and returning them to dust seems like unpassable from place I stand right now.

    PS: I know why it doesn´t make a cut, but Panharmoniccon is such sweet card for etb creatures deck, that everytime I sleeved it out I have to shed one big tear and give it back. Please help me to get rid of it by posting some good cons arguments.
    Posted in: Multiplayer Commander Decklists
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