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  • posted a message on [[Official]] Modern Prices Discussion
    MTGOTraders is also not buying tix anymore. An article on CFB spreading FUD nuked the entire MTGO economy.
    If you want to try out some decks, now it is a good time. UR Storm is currently 43 tix for instance.
    Posted in: Modern
  • posted a message on [[Primer]] Shamanism
    Quote from Worldsaverinc »
    Pizzap,

    Instead of Collected Company, what are your thoughts on Experimental Frenzy? I think I might play either vial and/or birds with it?
    I'd prefer CoCo in that case: it is more straightforward, especially in a creature deck. Frenzy seems slow with 4 mana, so you can use it only in the next turn after. However, I have to say I didn't play this deck in a long time.
    Posted in: Budget (Modern)
  • posted a message on The State of Modern Thread (B&R 26/11/2018)
    The absence of Ancient Stirrings in that list is weird. Is it because KCI is annoying to pilot on MTGO or is it simply not played that much anyway?

    EDIT: apparently WotC isn't planning to take action against Stirrings. Well... at least there is now some shiny new art! Featuring a cat!
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 26/11/2018)
    I have the unpopular opinion that no unban would solve anything. On the current ban list I see mostly threats. It is fighting fire with fire. According to Jaya Ballard you should fight everything with fire, but I am not Jaya.

    One could make an argument of DRS being an interactive card, but we all know what that does to the format. SFM may probably be safe, but I guess it would fall into the AV, BBE, Bitterblossom, JtMS, SotM category. Did those cards delinearize Modern? Not so much. Then there is is Twin. Well, that is again a card to fight fire with fire. People say it would reward playing interactive decks, but in reality it doesn't (see Jund MU). At least, having a 5% or so advantage I don't really call that an incentive to go interactive. Then, also the original ban reason (Diversity) still remains unaddressed. Then there are the blue cantrips, but of those it is also all but certain they slow down Modern. They can go both ways: fit in an interactive deck or in a linear combo deck.

    There is no interactive card such as FoW on the ban list, so I think the current cards on the ban list are TOYS and not cards that solve anything. I prefer to read "I want card X unbanned, because I want to brew a new deck with it" rather than that card X is going to solve Modern's problems.

    Posted in: Modern
  • posted a message on [[Primer]] Shamanism
    1. Why has Green always been considered the dominant color when the best one drop and win condition are red? (Flamekin & Rage Forger)
    I am not sure whether Green is that dominant, but many people played Shaman classics such as Bosk Banneret, Elvish Visionary and Wolf-Skull Shaman. There are many Shamans in Green. I think it is usually about 60% green and 40% Red.
    2. Why wasn't Adaptive Automaton ever played more?
    Three mana is a bit steep for a +1/+1 effect in Modern. Merfolk, Humans and Spirits play lords for 2 mana. Automaton also doesn't get discount from Bosk Banneret.
    3. What was the consensus on Collected Company and Atarka's Command in the builds of the Gruul deck?
    I briefly tried Collected Company, but I didn't like it on the curve. It could be I was wrong. CoCo and Eternal Witness are sweet though. I didn't try Command that much. I think it is playable, but it reduces your creature count.
    Also, I apologize for not knowing how to link cards.
    Check this
    Posted in: Budget (Modern)
  • posted a message on The State of Modern Thread (B&R 26/11/2018)
    With no ban/unban suggestion going over 50% other than SFM and SFM not being reprinted, I wasn't expecting any change today.
    Posted in: Modern
  • posted a message on Pre-poll thread(Next B&R Announcement: November 26, 2018)
    Quote from DaveJacinto »
    If I was to add a card from Dredge to consider banning it would be the Cripping Chill since it was the recent addition that made the deck a bit over the top.

    You can add it to the poll and probably some people will actually vote for it. But if the Dredge deck really breaks Modern, I am sure WotC will ban an actual Dredge card (with "Dredge" in its text box) and not Creeping Chill.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 01/10/2018)
    Quote from genini2 »
    The MTGGoldfish list is generated by the lists posted on the official wizards site showing 5-0 lists combined with top 8's and such. Because the wizards site is only a few lists each day shown at random with no repeats it causes a warped list to be produced.
    As alternative you can use MTGTop8, with MTGO data excluded.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 01/10/2018)
    No changes other than a SFM unban is what the people want. SFM will be taken care of when there is a supplementary product of some sort. So, no changes today is not surprising at all.
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the October 1, 2018 announcement?
    ^I fully agree
    Quote from cfusionpm »
    36% of users say they don't want anything banned, and only 10% say nothing unbammed. Seems like a large majority (at least of this forum) want to see some kind of change.
    Some kind of change sounds too vague. Do you want WotC to ban Stirrings because 40ish percent want that? Do you know how salty people can be when a card is banned? When Splinter Twin was banned many people were upset. Unban suggestions are all over the place, but other than SFM there are no cards that have enough support.
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the October 1, 2018 announcement?
    I sorely wish that WoTC would care about what the players want. However, it's been shown time and time again they don't give a damn about what we want. Nothing is gonna change, and we all know this deep down. Come October 1st, it'll all be the same just like how it is now.
    What are you talking about? Except for a SFM unban this poll exactly shows that the players want no changes. It is not WotC that doesn't give a damn what we want. (And then I expect SFM will come off together with supplementary product.)
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the October 1, 2018 announcement?
    This will be a very typical "No Changes" announcement. There are maybe 1 or 2 cards that can be unbanned at some point, but that is absolutely not right now. I also doubt something will be banned right now. No tier 0 decks, no big dominating decks such as Pod or Splinter Twin used to be. Nothing.
    No changes.
    Posted in: Modern Archives
  • posted a message on [GRN] Guilds of Ravnica previews and spoilers: Modern edition
    Quote from BlueTronFTW »
    Molderhulk - 7GB
    Creature - Fungus Zombie
    Undergrowth - costs 1 less for each creature card in your graveyard
    When it enters the battlefield, return target land card from your graveyard to the battlefield.
    6/6

    Am I the only one staring at this with wide-eyes? Kinda like Bedlam Reveler in that it is getting its cost reduced without having to exile those cards. Jund Vengvine may have a new tool.
    I tried Ghoultree to make it work, but it was already very bad. I noticed a 10/10 is pretty bad when it has no trample. Then Molderhulk is B more expensive 4 power less and still no trample. For the land ability I don't see that much use. You will get Molderhulk into play at late game and then you don't need lands that much except for perhaps reanimating Bloodghasts or something.
    The card doesn't help you setting up the game and as a payoff card it is pretty mediocre. If you can set up the game to play Molderhulk, you are probably already winning, so I guess this is a win-more card.
    Posted in: Modern
  • posted a message on [GRN] Guilds of Ravnica previews and spoilers: Modern edition
    Quote from Arkmer »
    Ionize should have had Jump-Start. Would have justified the cost to know you have 2 hard counters and 4 damage. Buuut we know why that would cause an uproar. Doesn't matter, shouldn't give guild mechanics to guild rares anyway.
    No. WotC is really hesitant of printing counterspells with Flashback or counterspells that are recursive in some other way. If they make it, expect a mana costs such as Fervent Denial. Some years ago there was an article on the mothership about this.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 20/08/2018)
    Quote from idSurge »

    Instant
    Surviel 1, Draw 1

    Thats what I'm hoping for desperately now.
    A near-strictly better Opt is for sure not happening. I can only see it printed at sorcery speed.

    Posted in: Modern Archives
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