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  • posted a message on shares a color with colors of mana??
    Creatures that share a color with the colors of mana fortified land could produce [blah]

    Is this a viable statement? do you share a color with a color? How can I phrase this in a way that makes any logical sense.
    Posted in: Custom Card Rulings
  • posted a message on Real Card Art Game


    next: Fiery Justice
    Posted in: Custom Card Contests and Games
  • posted a message on My Set Game: Safeguard Custom Card Competition Thread. Back forever
    judgings and bump, followed by a plug.

    Seratonin, this card is cool, because if you can make him weaker, he actually becomes stronger, which is very much in line with the set. I dunno if he's quite powerful enough, but he's not so drastically underpowered that uncommon is impossible or wrong. He's a cool lil guy, I must admit.

    Ruggles, this seems like a rare. I think its a bit overpowered with the ascend part. Maybe if you up the cost by 1 or U we have a better card. But i think it could also be amended to say "you don't control" which fits the theme, because it only works if your opponent has good spells.

    Temy, I think I'd give him flash, and make him a 1/2. But i like the ascend ability, i think its a cool powerful but not too powerful ascend ability, which is hard to balance out.

    Alaraisin Bran, this card is a cool little card. I like it, and its a legitimate role in a set, kinda like the clash enchantment from lorwyn that let you draw cards. Its not too exciting, but its cool and playable in the set.

    This is tough, because I'm actually fond of each card, but I think that the one I most see thriving in the set is seratonin's
    winner: Seratonin

    next: Make a red uncommon land destruction card (spell or permanent)

    also, as you may have noticed, this game is now the main feeder of the actual set, as my creativity for the theme is waining. This is of course because of my other idea, which has a poll i hope you will all vote in.
    The information necessary for the poll can be found in the main set thread here: PDE

    __________________
    Posted in: Custom Card Contests and Games
  • posted a message on The Neverending Duel! A fight to the....well, you just keep fighting.
    why are all my threads dying.

    well these are both kinda weird, but i think that caex's use of both is not really necessary, looking at gilt-leaf ambush, so im gonna give it to WUP

    Stax-36
    Solesticio - 25
    Green Opal - 18
    MeatballWarrior - 16
    penguinwriter - 12
    Zaphod-11
    WUPBRGspellsPlanarChaos - 10
    Atrius - 8
    orgolove - 5
    seratonin - 5
    BlackBull - 4
    Dragoon26-4
    flashstorm - 4
    Chaos550 - 4
    SnoopYah - 4
    Cryptic_Hero - 4
    void_nothing - 3
    Ixias - 3
    zu_faul-3
    Savia - 1
    Ghyrt - 1
    Venser - 1
    Kenny "Lan" Karasu - 1
    Lenus Altair- 1

    next: WUPBRG v. ?????
    a three mana hybrid sorcery.
    rarity
    shameless plug: follow the bottom link of my sig.
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    no new request, so I'll take the same one, and give it a terrible name

    Moist Sacrifice 1U
    Instant
    As an additional cost to play ~, sacrifice a creature.
    Return any number of Islands from your graveyard to play.

    next: a first person view looking up from the bottom of a well, seeing a dark figure standing at the top, looking down.
    Posted in: Custom Card Contests and Games
  • posted a message on DCC Discussion Thread
    well for the record I was trying to diminish its rarity and give it a multiplayer feel....which I did, but seeing as that's a vote I know I won't be getting, I may change it.
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: 08/25/08
    Nature's Rustle 1GG
    Sorcery (C)
    Extort—Untap three tapped lands you control (When you play this spell, any opponent may untap three tapped lands you control. If no one does, you may copy this spell.)
    Search your library for a basic land card and put it into play tapped. Then shuffle your library.
    Posted in: Custom Card Contests and Games
  • posted a message on [SFG] Safeguard is on forum hold except for Safegaurd Set Game.
    my apologies for double posting, but this is meritous of the bump it will cause. I am putting this, aside from the Safeguard Set Game, on forum hold. You are all welcome to PM me with things about the set, and I will be working on it, but I'm at the point with it now where it is not the set of mine that I feels needs the most public attention. My set that is just seeing its beginnings, peddler's empire, can be linked to in my signature.
    Posted in: Custom Set Creation and Discussion
  • posted a message on September CCL-Signups!
    In

    Setting: A dystopian city ruled by a supreme being with eyes everywhere. It is a world of paranoia and secrecy, where you never know who you can trust and who might report you to a higher authority. However, people have begun to doubt whether there really is a leader anymore. Laws are loosely enforced, and seem to be whatever those who police the people want them to be at the time.
    Theme: Revealed/Revealing cards matters.
    Posted in: Custom Card Contests and Games
  • posted a message on Peddler's Empire Legend Preview Poll. Please read and VOTE'
    Hello, everyone. I've just posted the thread for my new set project, which is putting safegaurd on hold except for the game which i am still running, and i am still working on the set myself, just not at a pace that makes it worthy of being my forum focus.

    Anyway, please check the new Peddler's Empire Thread and read the legend bios, then vote for which card you would like to see as the first preview card for the set. Keep in mind the card I preview will be based on how the legend currently behaves as the plot of the set progresses, which may not be exactly the same as how he acted in his background.

    I'm hoping that, with a real story, people can get as excited about this as I am, and I would love to roll out previews of plot-related characters, per request of the forum users.
    Posted in: Custom Set Creation and Discussion
  • posted a message on [PDE] Peddler's Empire. Newest announcement: 8/27/08
    Latest Announcement

    New additions to all three spoilers at the bottom of the page. Also, revealing the first three scene names.


    So, I've realized that one reason I tend to lose interest in my sets is that I fail to start out with a story for the set that I find compelling. Keeping this in mind, I am presenting, for now, just the backstory of the plane. This is not the plot that is occuring when my set takes place, but merely the events that lead up to it. I hope you enjoy the setting, and please come vote in the poll regarding the preview legend.

    I've set up the bottom of the thread to be ready for new information. With the first preview card except to see at least the theme added to the information below, and will as the text and visual card of the legend chosen. Also, I will be previewing the names of the 12 scenes of Volume 1 of the story over the next few weeks, giving a vague idea of where the story is going, hopefully without giving too much away. I hope you enjoy what I do, and please feel free to post any story criticisms or plot points you think would make good cards. Also, my magic fiction knowledge is non-existent so please tell me if something I've written makes no sense

    I also welcome any speculation people want to make in this thread about what they think is going to happen in the story or with mechanics or things of the like. It may be somewhat egotistical to think anybody cares enough to predict what I'm doing, but I love making predictions, so I thought maybe people could get into this, as if it were real.



    Peddler's Empire

    The Plane of Correnth:
    The Backdrop

    Correnth is now a plane of industry. with a large human presence of traders, leaders, and strict infrastructure. But of course, all power corrupts, and the plane reeks of illicit dealings and extortion of the weak. The major empire, comprising the human presence that has taken over nearly all of the inhabitable land of the plane, is the Ryzine empire, headed by King Ivan Borrain. Ivan inherited a large fortune from both his father and then subsequently is mother, although there is rumor that his mother Hermina's death was not without his intervention. From the age of only 17 he began hiring mercenaries and soldiers, amassing an army that rivaled that of the then king, Yirren Forbear. At the age of only 20, he stormed the palace at Illyen, and personally beheaded the former king in front of his daughter, Alyssa, taking the throne as his own. Despite his precarious beginnings, his leadership has not been without merit. His immense army, as long as they remained well paid, was mor than willing to stand guard at city gates, leading to a heightened sense of security among common citizens. Also, Ivan's powerlust led to heigtened focus on industry, bringing a new influx of money, trickling down through the ranks. While the army remained the highest paid society, the merchant class not only thrived monetarily, but also doubled in size. Within two years of Ivan taking the throne, you could not go two blocks down the city streets without seeing a street peddler, offering the most remarkable of wares. Every service suddenly gained a price, but of course the Ryzine empire did not only trade within itself.

    The elven colonies of the Correnthian woods have shifted over the years, both in location, and, more drastically, in culture. The old leadership had been wary of dealings with the humans of the Ryzine empire, but elves could now be seen walking through the streets of Illyen or leading humans through the woods, acting as a forest guide. In exchange for their knowledge of the forests, the elves are compensated well, often not only with wealth, but with whatever technologies they desire. The elves acquired new weaponry in this era, becoming a true force, though never finding occasion to use it. The overall opinion of Ivan himself is greatly varied among the elves, for the elves' leader is also a young upstart and rebel to the former establishment, but unlike Ivan, his power has not corrupted him as yet.

    It cannot be stressed enough that the coup against Forbear was an act of pure greed. In his time Forbear had been greatly loved by the people, and there were those whose loyatly to him stayed true after his death. Ivan would not allow these men to protest, but instead of merely having them killed, he permitted them to leave the empire's borders, and so the fierce rebels banded together outside of the gates. While Forbear had always been a man of peace, these rebels lost his message in their fury. It was clear that Ivan was not ushering in a time of peace, and so the rebels prepared to strike, taking up arms with the speed of a spreading wildfire. They had little wealth, ragged armor and damaged weapons, but no lack of enthusiasm. For over a year now they have been waiting, forming a small civilization of their own on the outskirts of the empire, sharing their stories of the olden days, and all the while planning how to strike down Ivan. In the coming days, the rebels power will be greatly increased by a force that Ivan could never have seen coming. Unfortunately for the rebels, Ivan is only the beginning of the enemy.

    Legend Biographies: Note: Please Vote In This Poll After Reading


    Candro was not of any rank in Forbear's time. His style was too ruthless for the old king's tastes, but when Yirren was killed, Ivan's style meshed well with Candro's military bloodlust, and so Candro was promoted up the ranks, slowly, to Captain, the highest rank available and the highest paid. Because of this, he could afford to provide both himself and his men with a life of luxury, whether it be comfortable lodgings or some less sleep-focused bed activity at a local brothel. Because of this, the competition to be in his ranks was great, but Candro was more than happy to oblige. The more men he trained, the more he would be paid by Ivan, who was growing ever warier of the rebel force. And so Candro soon came to command the greatest, best equiped, and most sin-ridden army in all of Correnthian history. And all the while, he became only more and more powerful. There were rumors spreading that Ivan had named him as the man to take the regent position were he to be killed.

    Roffla was and still is a real estate salesman. Before the coup, he worked in the suburbs of Illyen, buying and selling homes to families. Unlike the stereotype for his business, he was driven by a desire to help the poorer classes find homes for prices they could afford, even taking money out of his own pocket on occassion. His father had been a great blacksmith, and worked closely with the royal barracks, leaving Roffla with money to spare. Roffla was not well known, but in the circles where his name was recognized, he was a respected figure. After the coup, as trade increased with other realms, Roffla spent a day touring the woods with an elven guide. He found much land that seemed inhabitable, canopies that begged in his mind for treehouses and high walks. And so Roffla began to expand his trade, selling land in the forest to the people of Ryzine, but also, to the dismay of many, selling homes within the empire to elves seeking to acclamate to human cultures. Roffla nearly single-handedly began the coexistance of elves and humans, and in the process became quite rich.

    Venken was going to be a great wizard one day, but when Ivan took power, his parents took a stand against him the with rebels, but refused to leave when many were accepting their banishment. Subsequently, they were killed, and Venken could no longer safely wander the streets, for fear of being hunted down despite not havin ever made a stand for or against any leader in his life. Venken became aware of the streets, raiding dumpsters for food, pickpocketing when he could, and staying alive although not comfortably. But Venken, despite his attempts to remain unseen, became noticed; not by the authorities, but by the thieves. Many sought him ought for guidance, help, even scraps. Slowly, and anonymously, Venken began turning these thieves over to the authorities in exchange for rewards. Nobody knows what he did with the rewards however, for he remained without a real home and still foraged for all his necessities of life.

    Glave was Forbear's speechwriter, and before the coup would have been considered an unlikely candidate for a warrior, but when he became enraged at his former friend's murder, he took up both the pen and the sword with surprising skill. As the rebels left the boundaries of the empire, it was Glave who stood atop a high boulder and cried out to the crowd that the day was not yet lost. The unofficial mayor of the rebel city, Glave is in charge of both military training, for which he had a brief background in his youth (despite his insistance to his parents that he did not want to serve in the military,) and for the health and well-being of the rebels. Each day he stands at the border and greets more disillusioned citizens of Ryzine. In recent months, he has become so bold as to enter within the borders of the empire to seek out followers of the cause, those who have insider information and may be able to do real damage to the empire.

    Felwyn began as a hunter in the elvish colonies of the Correnthian woods, but quickly discovered he was out of place. While his brethren shot to kill, he was always creating traps, wanting to take his prey alive, a skill at which he became quite proficient. His talents were scowled upon, and there was talk of banishment, but when Felwyn heard of these murmurings among the council, he was seen departing the colony overhead, riding upon a hellkite. This was no small occurence. For an elf to have trapped and tamed a hellkite was unheard of. Had they not seen it themselves, they would have all believed it impossible. Within days, bands of elvish youth were gathering together and marching off into the uncharted woods, towards where Felwyn had settled. Felwyn accepted his followers and trained them in the ways of trapping, teaching them to stalk the grove and lay their nets. In time this village of specialists turned into a full grand city, aided in no small part by the utilization of great beasts to transport materials. The larger their prey, the more the elves of Felwyn's clan began to thrive. The old village from which he descended died out, as no hunters would stay to defend it, leaving it without food and without a new generation to further its culture.

    "The Battle for Correnth's first installment will begin and end with sparkling revelations."

    The story will be told in volumes and scenes (short chapters) each set having a volume and each volume containing 12 scenes.

    Announcing

    Scene 1: Heiress Empowered
    Scene 2: A Man With A Price
    Scene 3: The Key To Stealing
    Scene 4: ????
    Scene 5: ????
    Scene 6: ????
    Scene 7: ????
    Scene 8: ????
    Scene 9: ????
    Scene 10: ????
    Scene 11: ????
    Scene 12: ????


    The Cards:

    Themes: Control and Ownership matter.
    Mechanics: ????, ????, ????, Recruit

    Recruit (Whenever this creature deals combat damage to a creature, regenerate that creature and gain control of it as long as you control this creature.)




    Glave, Inciting Leader 2RR
    Legendary Creature - Human Rebel
    First strike, Recruit (Whenever this creature deals combat damage to a creature, regenerate that creature and gain control of it as long as you control this creature.)
    Whenever you gain control of a creature, it deals damage equal to its power to its owner.
    A good leader knows who he can trust. A great leader knows whose trust he must earn.
    2/2
    Posted in: Custom Set Creation and Discussion
  • posted a message on September FCC: Player Signups...
    in if not judging.
    Posted in: Custom Card Contests and Games
  • posted a message on September FCC: Judge Signups...
    I haven't judged the FCC before but I've judged in a less formal way in some other contests I've done, and I think my statements have been for the most part considered just and correct. While I would not object one bit to being a player, and am posting there as well, I'd like to start getting into judging as well. Choose me if you wish.
    -Penguin
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Pyroclastic Envelopment 2R
    Sorcery
    ~ deals 1 damage to each creature.
    Retrace, Storm

    retrace + storm = waaaaaaaah
    Posted in: Custom Card Contests and Games
  • posted a message on The Neverending Duel! A fight to the....well, you just keep fighting.
    and i take my place as judge.

    seratonin, lets do this ability by ability. First ability, I'm with you on loyatly change compared to ability effect and its suitably basic for the first ability. Second ability, I find this to be not worth the loyalty. I could've gone for two creatures getting the lifelink. The last ability just feels like a miss. Sure, you need a big ability that fits both colors...kinda, but this is just not good enough. sorcery speed life total exchange is both not that great and not synergistic with the lifelink of the second ability. As for starting values, I'd start her at 4.

    WUPBRG, I'm cool with the first ability. I actually just made a planeswalker with the same first ability. The second ability is complicated. Sure it requires other stuff, but is it that hard to get through with a bunch of lil weaklings? usually no, but this might not be broken based on her colors. The final ability is cool, but I'd make it cost 8. 9 is a stretch. Or, just start her at 5.

    WUPBRG gets it for a better balanced set of abilities.

    Stax-36
    Solesticio - 25
    Green Opal - 18
    MeatballWarrior - 16
    penguinwriter - 12
    Zaphod-11
    WUPBRGspellsPlanarChaos - 9
    Atrius - 8
    orgolove - 5
    seratonin - 5
    BlackBull - 4
    Dragoon26-4
    flashstorm - 4
    Chaos550 - 4
    SnoopYah - 4
    Cryptic_Hero - 4
    void_nothing - 3
    Ixias - 3
    zu_faul-3
    Savia - 1
    Ghyrt - 1
    Venser - 1
    Kenny "Lan" Karasu - 1
    Lenus Altair- 1

    WUPBRG v. ?????
    Make a card with the word "both" in it and the number 7 in it. Make sure the card is templated correctly (dont word it wrong just to put in "both")
    you may NOT have "both" be only in reminder text.
    rarity
    Posted in: Custom Card Contests and Games
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