Party Bus2
Artifact - Vehicle
Lifelink, flying, deathtouch, double strike, vigilance
Party bus gets +2/+2 for each color among creatures you control.
Party Crew (Tap one each of a Cleric, a Wizard, a Rogue, and a Warrior creature you control: This Vehicle becomes an artifact creature until end of turn.)
0/1
Not quite sure how to word the crew ability to make it clear you need four creatures - one each of the given types - to animate this.
Shim's CasinoR
Legendary Enchantment
Whenever a nonland, nontoken permanent enters the battlefield under your control, flip three coins. If you lose every flip, sacrifice that permanent. If you win one or more, create a tapped treasure token. If you win two or more, draw a card. If you win three or more, search your library for a permanent card less than or equal to the same mana value and put it onto the battlefield. If you do, shuffle your library.
Shim's CasinoR
Legendary Enchantment
Whenever a nontoken creature enters the battlefield under your control, flip three coins. If you lose one or more flips, sacrifice that permanent. If you win one or more, create a tapped treasure token. If you win two or more, create two tapped treasure tokens. If you win three or more, create three tapped treasure tokens, then repeat this process.
Shim's CasinoR
Legendary Enchantment
Whenever a nontoken creature enters the battlefield under your control, flip three coins. If you lose one or more flips, sacrifice that permanent. If you win one or more, create a tapped treasure token. If you win two or more, create two tapped treasure tokens. If you win three or more, untap all artifacts you control, then repeat this process.
Love the concept, great new take for a titan cycle, but Vodalian Titan seems much stronger than its brothers both in keyword and attack effect. I also agree with the sentiment that larger backup numbers with smaller bodies would make their lines of play more interesting.
Cordwainer Smith was a terrific scifi author, actually the pen name of Paul Linebarger. A cordwainer crafts shoes, and a smith crafts metal, so it's very tongue in cheek.
This Cordwainer Smith makes artifacts that are footwear. He's a master cordwainer at that, so he can make a wide variety of sandals, shoes, and boots. The fact Cement Shoes is a pun further works with the nature of the card. Besides, +3/+3 isn't a bad boost for its cost and its other effects play well with red's Threaten arsenal.
Cordwainer Smith1R
Legendary Creature - Human Artificer
Haste t: Choose a card name from among Swiftfoot Boots, Fleetfeather Sandals, and Cement Shoes. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) 2/2
Cordwainer SmithR
Legendary Creature - Human Artificer
Haste t: Choose a card name from among Swiftfoot Boots, Fleetfeather Sandals, and Cement Shoes. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) 1/1
I'm happy they explained why Drana & Linvala have such goofy smiles considering the situation.
It seems Athreos is another surviving god. With Ephara's ability being predicated on having three other enchantments in play I wonder if the three remaining white-paired gods were the others. Regardless, I think Elspethianity is coming for Theros, which will mean interesting things for Nyx.
Tarkir sounds like it's getting Dragonriders of Pern'd, which I'm all for.
Bill Urabrasky is a sonofa*****! A two ton man-mountain who could palm a medicine ball! I once saw him scissor kick Angela Landsbury! Did I ever tell you about the time Urabrasky took me out to go get a drink with him? We go off looking for a bar and we can't find one. Finally Urabrasky takes me to a vacant lot and says, "Here we are." We sat there for a year and a half and sure enough someone constructs a bar around us. The day they opened we ordered a shot, drank it, and then burned the place to the ground. Urabrasky yelled over the roar of the flames, "Always leave things the way you found em!" He once had sex with a cigarette machine! If you drop a phonograph needle on Urabrasky's nipple, it plays the Beach Boys' "Pet Sounds"! To Bill Urabrasky!!!
I'm going to guess defeating a battle will be predicated on the number of attacking creatures rather than individual power/damage - that would give it a different feel than Planeswalkers while also mechanically fitting the concept of deploying your forces, and factor out burn from the equation.
So to transform Awakened Skyclave the turn its cast you'd need to assign three creatures (regardless of being Llanowar Elves or Colossal Dreadmaws) to attack it with no defense from opponents. Each defender then reduces the number (with creature combat working as usual).
Artifact - Vehicle
Lifelink, flying, deathtouch, double strike, vigilance
Party bus gets +2/+2 for each color among creatures you control.
Party Crew (Tap one each of a Cleric, a Wizard, a Rogue, and a Warrior creature you control: This Vehicle becomes an artifact creature until end of turn.)
0/1
Not quite sure how to word the crew ability to make it clear you need four creatures - one each of the given types - to animate this.
The treasure was supposed to enter tapped. Fixed that. Around what do you think would be a fair cost?
Legendary Enchantment
Whenever a nonland, nontoken permanent enters the battlefield under your control, flip three coins. If you lose every flip, sacrifice that permanent. If you win one or more, create a tapped treasure token. If you win two or more, draw a card. If you win three or more, search your library for a permanent card less than or equal to the same mana value and put it onto the battlefield. If you do, shuffle your library.
Legendary Enchantment
Whenever a nontoken creature enters the battlefield under your control, flip three coins. If you lose one or more flips, sacrifice that permanent. If you win one or more, create a tapped treasure token. If you win two or more, create two tapped treasure tokens. If you win three or more, create three tapped treasure tokens, then repeat this process.
Shim's Casino R
Legendary Enchantment
Whenever a nontoken creature enters the battlefield under your control, flip three coins. If you lose one or more flips, sacrifice that permanent. If you win one or more, create a tapped treasure token. If you win two or more, create two tapped treasure tokens. If you win three or more, untap all artifacts you control, then repeat this process.
This Cordwainer Smith makes artifacts that are footwear. He's a master cordwainer at that, so he can make a wide variety of sandals, shoes, and boots. The fact Cement Shoes is a pun further works with the nature of the card. Besides, +3/+3 isn't a bad boost for its cost and its other effects play well with red's Threaten arsenal.
It's the only equipment with "Shoe" in its name, but I also thought it funny.
I directly pasted then modified Garth's text.
Legendary Creature - Human Artificer
Haste
t: Choose a card name from among Swiftfoot Boots, Fleetfeather Sandals, and Cement Shoes. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
2/2
Cordwainer Smith R
Legendary Creature - Human Artificer
Haste
t: Choose a card name from among Swiftfoot Boots, Fleetfeather Sandals, and Cement Shoes. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
1/1
It seems Athreos is another surviving god. With Ephara's ability being predicated on having three other enchantments in play I wonder if the three remaining white-paired gods were the others. Regardless, I think Elspethianity is coming for Theros, which will mean interesting things for Nyx.
Tarkir sounds like it's getting Dragonriders of Pern'd, which I'm all for.
So to transform Awakened Skyclave the turn its cast you'd need to assign three creatures (regardless of being Llanowar Elves or Colossal Dreadmaws) to attack it with no defense from opponents. Each defender then reduces the number (with creature combat working as usual).