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    posted a message on Is it just me, or are there almost no constructed playable Common cards in RNA?
    Just my 2 cents...

    I think metaethics has a point. I also think WOTC/Hasbro is missing a key fact by creating a linear relationship between power and rarity. It may seem like a good marketting idea that rewards people buying more, but whereas in the early days of magic I never bought singles and prided myself on that fact, now I never buy booster packs and shop exclusvely in the secondary market. This may not make a difference to the manufacturers as the cards have to come from packs somewhere. I wouldn't pretend to guess at the economics from their side, but for me if I am going to buy a pack for only one usable card and its 4-5 dollars a pack I might as well buy the single or play set online when most of the singles cost less than the booster pack each. For the ones that aren't (with a few exceptions), it is still more efficient to get a playset from a dealer than drawing cards. For a while I mixed it up, but as packs rose in cost and value of non-rare cards went down my buying habits have changed. I hadn't really thought about how they have evolved until reading this thread.

    I know not everyone can or will see it the same way. Each person has different resources and styles, but I think the reduction in qualtiy of commons and uncommons has been a key factor in my buying habits.

    I think having useful, meta or intersting commons and uncommmons maks opening packs more fun and less of a rare chase.
    Posted in: New Card Discussion
  • 1

    posted a message on Mono Green Landfall
    I have a red/green landfall deck that I run strictly for fun not competitive (but would) love to make it competitive someday. I think your deck has some great ideas, but is generally to slow to develop for how I understand the modern tournament game. I would suggest looking at the following cards some are easier than others to obtain.

    Skyline Cascade
    Azusa Lost But Seeking
    Eternity Vessel
    Courser of Kruphix
    Crucible of The World
    Scapeshift
    Ramunap Excavator
    Sylvan Awakening
    Mortuary Mire

    I really like Sylvan scrying as it doesn't limit you to basic lands and can make your deck become a swiss army knife for lands. Opponent has a creature get skyline cascade, various deserts etc...

    Again I don't think anything here will make the deck top tier competitive, but looking at some scapeshift decks might give you some other ideas. It may be possible to build something that can take your local tournament depending on how competitive those tournaments are. Adding to Breathe1234's comments I would say the hard thing in a landfall deck is to achieve consistency and speed both needed to make a deck competitive.

    I just realized the cards aren't hyper linked, so I need to figure that out before I post again, sorry.

    Posted in: Deck Creation (Modern)
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