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  • posted a message on BUG Wilderness Teachings Turns
    Hi,

    I did top 8 yesterday with the same main deck "Benjamin Guillerm's " and some change in sideboard.

    R1 vs phoenix and i did draw
    The problem was my opponent did not concede when the game was done.
    R2 vs phoenix again 2-0
    R3 vs White Stax 2-1
    R4 vs Lantern control 2-0
    R5 vs Boggle 1-2 (draw 5 lands at game 3, 0 active cards)
    R6 vs Lanter Control 2-0

    Lost in quarter final 1-2 vs spirit. I was totally unlucky

    G1 lock at 3 land until turn 8-9 (got all spells for the win in my hand)
    G2 I destroyed all creatures
    G3 He did Gheist T2 and he did the game because he has 2 spell squeller in his hand. My Hand was Reclamation + 3 cryptique + teaching + consume
    Posted in: Deck Creation (Modern)
  • posted a message on BUG Wilderness Teachings Turns
    Someone have a temur list? I saw some streameur is playing a Temur version.
    What do you think about this?
    Posted in: Deck Creation (Modern)
  • posted a message on BUG Wilderness Teachings Turns
    We have two people who perform with the paper deck.

    One on SCG last Weekend and one in France (he won a 60 players tornament).
    Posted in: Deck Creation (Modern)
  • posted a message on BUG Wilderness Teachings Turns
    Ok Thanks for your answer.

    I did the tornament and finished at 3-3 just because i need more experience with the deck. I miss top 8 by bad décisions.

    First round vs Goryo 2-1
    G1 : locked at 3 lands, it's difficult
    G2 et G3 with reclamation i always had enough mana to counter all spells.

    Second round vs toolbox 2-1
    G1 : My opponent keep a hand with one land, i detroyed the mana creature and he conceded.
    G2 : I had to be more patient because turn 6 i cast teaching end of turn and in my opponent cast compagny to make infinit mana and cast a second one.
    G3 : I destroyed all creatures, i was at 2 life then teaching to find pulse and i come back in the game to kill my opponent with 2 creeping.

    Third round vs Tron 0-2
    G1 : I never find the enchant, then it is difficult to do Something when he had a lot of mana
    G2 : I did the first missplay, i played teaching end of turn to fin extraction. In my turn i did trophy + extraction. My opponent played wurmcoil and he attacked me. I saw he had a second one then i cryptique but i did the bad choice (Counter Draw and i had to counter bounce the other, because 2 cryptique left in my hand). There coils did the game.

    Fourth round vs phénix 1-2
    G1 : I was locked at 3 mana, it is not enough to win
    G2 : I had lot of teaching and mana, the opponent concede
    G3 : Keep a hand with 3 land and Decay + extraction + Crypt but i never find the 4 lands to cast the enchant + teaching.

    Fifth round vs burn 1-2
    G1 : Turn 3 i died dunno my opponent played, i kept a correct hand but not fast
    G2 : I won more than 10 life, it is enough to take the game.
    G3 : I took Guide + guide + eidolon and swift, i had a hand to put the enchant but i think i had to Mulligan to find push or Something to win some life.

    Sixth round vs hardened scaled 2-1
    G1 : i was locked at 3 mana
    G2 : i was locked at 3 mana then i find the fourth land turn 7 and i cast teaching for consume i was at 7 then i cast consume, with the ravager he put all counter on his creature make topter token. Then in my turn i cast snap + consume. We were on the draw and my first card was blue sun's zenith i draw seven, my opponent concede.
    G3 : I did fast Fracturing gost and my opponent concede because no card left in his hand.


    I really love the deck, i had to train to make a better decision. I am preparing the MKM event in one month.
    If someone had a side table i really want her.
    I am playing a BUG version with one off Gearhulk.
    Posted in: Deck Creation (Modern)
  • posted a message on BUG Wilderness Teachings Turns
    Hi,

    I am going to a tornament today with the deck. A Classic list because i havent many experience with the deck.

    Can some one can explaîn me why search for azcanta is not in the deck in one off? Because with WR we can find all we need.

    I love the idea for gearhulk and you right for shuffle blue sun. When we take discard de Want to shuffle it.

    Posted in: Deck Creation (Modern)
  • posted a message on UBg (sultai) control
    Hi,

    I am enjoy too to see people trying to build sultai in modern.
    I am a legacy player and in modern i am training this list :

    2 Tireless Tracker
    2 Overgrown Tomb
    1 Watery Grave
    3 Tarmogoyf
    2 Thoughtseize
    1 Darkslick Shores
    1 Maelstrom Pulse
    4 Fatal Push
    4 Serum Visions
    1 Logic Knot
    2 Swamp
    4 Snapcaster Mage
    1 Liliana, the Last Hope
    1 Kalitas, Traitor of Ghet
    1 Jace, the Mind Sculptor
    3 Inquisition of Kozilek
    2 Creeping Tar Pit
    3 Misty Rainforest
    1 Forest
    4 Polluted Delta
    2 Cryptic Command
    1 Nissa, Steward of Elements
    3 Field of Ruin
    2 Collective Brutality
    1 Breeding Pool
    3 Island
    2 Liliana of the Veil
    3 Assassin's Trophy

    SB: 1 Liliana, the Last Hope
    SB: 1 Flaying Tendrils
    SB: 2 Damping Sphere
    SB: 1 Ceremonious Rejection
    SB: 1 Pulse of Murasa
    SB: 2 Surgical Extraction
    SB: 1 Engineered Explosives
    SB: 1 Unmoored Ego
    SB: 2 Dispel
    SB: 1 Damnation
    SB: 2 Nihil Spellbomb

    I have 50 players tornament next week i hope to make top 8. Some slot is flexible but i tested vs Jeskai or Uw control, infect,Izzet phoenix, tron and burn and it's fine. More test this week.
    Posted in: Deck Creation (Modern)
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