Nezahualpilli(G/U)GU
Legendary Creature - Elder Ooze
Absorb 3 (If a source would deal damage to Nezahualpilli, prevent 3 of that damage.)
Whenever Nezahualpilli absorbs, you create that many 0/13
Manjacks of Dido(U/B)(U/B)(U/B)
Creature - Human Rogue
When ~ enters the battlefield, target creature you control becomes a copy of another target creature. When the commomfolk figured out how to masquerade each other as monsters to challenge the Lorado rule, none of them held anything back.
0/1
Note of the Day -------------------------
SUPER THANKS TO FLATLINE FOR COVERING ME YESTERDAY
*Virtual High Five*
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Welcome to New Challenge Everyday Card Contest
Today's Challenge:
Discard Spells in Green
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).
Soltari Trapper1WW
Creature — Soltari Scout (U)
Vigilance
Shadow
Whenever Soltari Trapper deals combat damage to a player, untap target creature you control.
Tap three untapped creatures you control: Prevent all combat damage that would be dealt by target attacking creature this turn.
1/2
Pathshaper En-Kor1W
Creature - Kor Cleric (Uncommon)
Vigilance
At the beginning of combat each turn, you may have target creature gain or lose Shadow until end of turn. "Realmatic causeways overlap more than you think. You just need to flatten them out together and a door opens."
2/2
Lost in Dreams1WB
Enchantment - Aura (R)
Enchant Creature
If enchanted creature has shadow, it can block creatures while tapped. Otherwise, it gains shadow.
At the beginning of each combat, you may have target creature lose menace, flying, and horsemanship and gain shadow until end of turn.
Mercurial Shadow2BB
Creature - Shade Illusion {R}
Menace (This creature can’t be blocked except by two or more creatures.)
Ethereal (Whenever Mercurial Shadow becomes blocked, untap it and remove it from combat) B: Mercurial Shadow gets +1/+1 until end of turn.
2/2
MinutemanWRB
Creature - Human Soldier (U)
First Strike
You may have any number of cards named Minuteman in your deck. Lieutenant - Whenever Minuteman attacks, if you control your commander, you may search your deck for a card named Minuteman, and put it onto the battlefield. They heard the Aenyr at the gate, and within a minute, every single one fell.
2/1
Thank you so much Flatline! I honestly didn't think I would have time to hop on the site today.
It looks to me like you did it correctly, and it was posted around the time it goes up. If tommorow's thread isn't up by 9AM MST, I would love it if someone could post the thread for tommorow
I'll think of a prize later.
Votes: Conntroll and Subject16
Lost in Dreams1WB
Enchantment - Aura (R)
Enchant Creature
If enchanted creature has shadow, it can block creatures while tapped. Otherwise, it gains shadow.
At the beginning of each combat, you may have target creature lose menace, flying, and horsemanship and gain shadow until end of turn.
I need someone to cover me for tommorow and the day after that, or 12/15 and 12/16.
let me know if you can!
-------------------------
Welcome to New Challenge Everyday Card Contest
Today's Challenge:
Beast Tribal Support
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).
Cunning Mindeater2UU
Creaure - Vampire Rogue (Rare)
Whenever Cunning Mindeater deals combat damage to a creature, gain control of that creature.
Whenever Cunning Mindeater deals combat damage to a player, gain control of that player's next turn.
1/1
Sanguine Chymister3UU
Creature — Vampire Wizard {R}
Whenever you draw a card, put a +1/+1 counter on Sanguine Chymister. Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. If that creature was dealt damage by Sanguine Chymister this turn, you may draw two cards instead.
2/2
Soul Distiller2UU
Creature - Vampire Wizard Delirium – Whenever a creature you control dies, draw a card, then discard a card. If there are four or more card types among cards in your graveyard, draw a card instead. "What does it truly mean to be soulless?"
-Runo Stromkirk
2/2
Jeleva's Minion1UU
Creature - Vampire (R)
You may choose not to untap Jeleva's Minion during your untap step. UU, t: Gain control of target creature for as long as Jeleva's Minion remains tapped. It gains flying and is a Vampire in addition to its other types.
2/2
Rest-Disturbing MistU
Creature - Vampire Illusion (R)
Flying
Whenever a tapped permanent doesn't untap during its controller's untap step, put a +1/+1 counter on Rest-Disturbing Mist.
1/1
Thought Drinker2U
Creature - Vampire (R) T: Target player puts the top X cards of their library into their graveyard, where X is Thought Drinker's power. For each creature card put into that graveyard this way, put a +1/+1 counter on Thought Drinker. Rampongtoch vampires don't need tongues to communicate and don't need mouths to consume their food.
2/2
Note of the Day
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So...
Tired...
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Welcome to New Challenge Everyday Card Contest
Today's Challenge:
Blue Vampires
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).
From Battlebond II: Radiant Blessing2RW
Enchantment — Aura Boon {R}
Enchant another player
Creatures enchanted player controls have first strike.
Whenever a creature enchanted player controls is dealt combat damage, Radiant Blessing deals that much damage to another target creature (You choose the target.)
Mask of Introspection2UUU
Enchantment - Aura Mask (Rare) (Players can't have more than one Mask attached to them at a time.)
Enchant player
You and enchanted player each play with their hand revealed.
Once during your turn, you may play a card from enchanted player's hand.
Once during enchanted player's turn, that player may play a card from your hand. Estrid stared into her creation and saw only herself.
Prenshi's Benison2GWU
Enchantment - Aura (R)
Enchant player
At the beginning of enchanted player's upkeep, that player draws two cards and each other player creates a 3/3 white Kirin creature token with flying.
Zmiulan's Cunning3R
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
At the beginning of enchanted player's upkeep, if Zmiulan's Cunning does have a shift counter on it, it deals 2 damage to each player that's not enchanted. If it doesn't have a shift counter on it, Zmiulan's Cunning's controller discards a card for each enchanted player, then draws that many cards.
Oh well, See ya in the morning!
Legendary Creature - Elder Ooze
Absorb 3 (If a source would deal damage to Nezahualpilli, prevent 3 of that damage.)
Whenever Nezahualpilli absorbs, you create that many 0/13
Creature - Human Rogue
When ~ enters the battlefield, target creature you control becomes a copy of another target creature.
When the commomfolk figured out how to masquerade each other as monsters to challenge the Lorado rule, none of them held anything back.
0/1
Let's try some short and sweet anagrams
Next:
Anagram (yes, I'm serious)
Razorland
Duct Tape
I prefer Lose>Win>Draw
Legendary Creature - Elder Ooze
Absorb 3
Whenever Nezahualpilli
Still dont understand what the point is
Anyways, I was scrolling through the messages and found "MASS CLAIM"
So the way I see it, you want us to reveal one possible result of rps?
Uuhh, what does that achieve?
I could almost garuntee that would spread misinformation.
SUPER THANKS TO FLATLINE FOR COVERING ME YESTERDAY
*Virtual High Five*
-------------------------
Today's Challenge:
Discard Spells in Green
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).
Yesterday's challenge was, "Shadow and Shadow Matters":
Creature - Human Soldier (U)
First Strike
You may have any number of cards named Minuteman in your deck.
Lieutenant - Whenever Minuteman attacks, if you control your commander, you may search your deck for a card named Minuteman, and put it onto the battlefield.
They heard the Aenyr at the gate, and within a minute, every single one fell.
2/1
Well,
I usually play Mafia on epicmafia.com. Have a 80% win rate.
Anyways,,,
I don't have a constant internet connection, so please dont bandwaggon me because I'm not alwawys here.
I have a really big problem with that on other sites.
Looking forward to scumhunting with you!
It looks to me like you did it correctly, and it was posted around the time it goes up. If tommorow's thread isn't up by 9AM MST, I would love it if someone could post the thread for tommorow
I'll think of a prize later.
Votes: Conntroll and Subject16
Lost in Dreams 1WB
Enchantment - Aura (R)
Enchant Creature
If enchanted creature has shadow, it can block creatures while tapped. Otherwise, it gains shadow.
At the beginning of each combat, you may have target creature lose menace, flying, and horsemanship and gain shadow until end of turn.
IIW: Modern Technology
sorry.
Im just so tired...
-------------------------
Sooo...
I need someone to cover me for tommorow and the day after that, or 12/15 and 12/16.
let me know if you can!
-------------------------
Today's Challenge:
Beast Tribal Support
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).
Yesterday's challenge was, "Blue Vampires":
-------------------------
So...
Tired...
-------------------------
Today's Challenge:
Blue Vampires
Rules of the Game
This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
3. It is recommended you include a potential new challenge ("IIW") in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Scoring
Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).
Yesterday's challenge was, "Enchant Player, non-curse":
Sentient Bookshelf 3
Artifact Creature - Ogre
Menace
1:Sentient Bookshelf gains