Magic Market Index for Feb 8th, 2018
 
Magic Market Index for Feb 1st, 2018
 
Magic Market Index for Dec 28th, 2018
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Anyways, hitting the sack for the night. I have finals tommorow.

    Oh well, See ya in the morning!
    Posted in: Mafia
  • posted a message on The One Word Card Game
    Nezahualpilli (G/U)GU
    Legendary Creature - Elder Ooze
    Absorb 3 (If a source would deal damage to Nezahualpilli, prevent 3 of that damage.)
    Whenever Nezahualpilli absorbs, you create that many 0/13
    Posted in: Custom Card Contests and Games
  • posted a message on Anagram A Card
    Manjacks of Dido (U/B)(U/B)(U/B)
    Creature - Human Rogue
    When ~ enters the battlefield, target creature you control becomes a copy of another target creature.
    When the commomfolk figured out how to masquerade each other as monsters to challenge the Lorado rule, none of them held anything back.
    0/1

    Let's try some short and sweet anagrams

    Next:
    Anagram (yes, I'm serious)
    Razorland
    Duct Tape
    Posted in: Custom Card Contests and Games
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Yeah, it wont do much. But, what the heck.

    I prefer Lose>Win>Draw
    Posted in: Mafia
  • posted a message on The One Word Card Game
    Nezahualpilli (G/U)GU
    Legendary Creature - Elder Ooze
    Absorb 3
    Whenever Nezahualpilli
    Posted in: Custom Card Contests and Games
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Ah, ok.

    Still dont understand what the point is
    Posted in: Mafia
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Good bloody morning

    Anyways, I was scrolling through the messages and found "MASS CLAIM"

    So the way I see it, you want us to reveal one possible result of rps?

    Uuhh, what does that achieve?

    I could almost garuntee that would spread misinformation.
    Posted in: Mafia
  • posted a message on New Challenge Everyday S2 (12/16/18)(Discard Spells In Green)
    Note of the Day -------------------------
    SUPER THANKS TO FLATLINE FOR COVERING ME YESTERDAY
    *Virtual High Five*
    -------------------------


    Welcome to New Challenge Everyday Card Contest
    Today's Challenge:


    Discard Spells in Green

    Rules of the Game
    This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.

    Anyone can enter each day.

    To enter:
    1. Post a card that fits the current challenge.
    2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
    3. It is recommended you include a potential new challenge ("IIW") in your post.

    Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.

    Scoring
    Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).



    Raptorchan: 27
    Subject16: 27(+1)
    netn10: 21 (+1)
    Cardz5000: 21 (+2)
    void_nothing: 16
    InfinityDie: 11
    soramaro: 4
    Alias_Fakename: 4
    HelixPinnacle: 3 (+3)
    Conntroll: 2 (+2)
    Flatline: 1 (+1)





    Yesterday's challenge was, "Shadow and Shadow Matters":
    Quote from Flatline »
    Votes: cardz50,000, Helix Pinnacle

    Soltari Trapper 1WW
    Creature — Soltari Scout (U)
    Vigilance
    Shadow
    Whenever Soltari Trapper deals combat damage to a player, untap target creature you control.
    Tap three untapped creatures you control: Prevent all combat damage that would be dealt by target attacking creature this turn.
    1/2

    IIW: Musical instruments
    Quote from Subject16 »
    Netn10, Conntroll

    Pathshaper En-Kor 1W
    Creature - Kor Cleric (Uncommon)
    Vigilance
    At the beginning of combat each turn, you may have target creature gain or lose Shadow until end of turn.
    "Realmatic causeways overlap more than you think. You just need to flatten them out together and a door opens."
    2/2

    IIW: Legendary Giants, Cyclops or Golems
    Quote from InfinityDie »

    Votes: Conntroll and Subject16

    Lost in Dreams 1WB
    Enchantment - Aura (R)
    Enchant Creature
    If enchanted creature has shadow, it can block creatures while tapped. Otherwise, it gains shadow.
    At the beginning of each combat, you may have target creature lose menace, flying, and horsemanship and gain shadow until end of turn.

    IIW: Modern Technology
    Quote from Cardz5000 »
    Helix Pinnacle, Flatline

    Mercurial Shadow 2BB
    Creature - Shade Illusion {R}
    Menace (This creature can’t be blocked except by two or more creatures.)
    Ethereal (Whenever Mercurial Shadow becomes blocked, untap it and remove it from combat)
    B: Mercurial Shadow gets +1/+1 until end of turn.
    2/2
    Quote from netn10 »
    Votes: Helix Pinnacle, Cardz5000

    Dauthi Shadowcaster B
    Creature - Dauthi Wizard (Common)
    Shadow
    1B, T: Target creature gains shadow until end of turn.
    1/1

    IIW: Izzet-Simic collaboration project.
    Posted in: Monthly Contests Archive
  • posted a message on December MCC Round 2 - Together Forever
    Minuteman WRB
    Creature - Human Soldier (U)
    First Strike
    You may have any number of cards named Minuteman in your deck.
    Lieutenant - Whenever Minuteman attacks, if you control your commander, you may search your deck for a card named Minuteman, and put it onto the battlefield.
    They heard the Aenyr at the gate, and within a minute, every single one fell.
    2/1
    Posted in: Monthly Contests Archive
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Quote from shadowlancerx »

    Anyway, yeah. Infinity, I’d also like to hear what your Mafia experience is.


    Well,

    I usually play Mafia on epicmafia.com. Have a 80% win rate.

    Anyways,,,

    I don't have a constant internet connection, so please dont bandwaggon me because I'm not alwawys here.

    I have a really big problem with that on other sites.

    Looking forward to scumhunting with you!
    Posted in: Mafia
  • posted a message on New Challenge Everyday S2 (12/15/18) (Shadow and Shadow Matters)
    Thank you so much Flatline! I honestly didn't think I would have time to hop on the site today.

    It looks to me like you did it correctly, and it was posted around the time it goes up. If tommorow's thread isn't up by 9AM MST, I would love it if someone could post the thread for tommorow

    I'll think of a prize later.


    Votes: Conntroll and Subject16

    Lost in Dreams 1WB
    Enchantment - Aura (R)
    Enchant Creature
    If enchanted creature has shadow, it can block creatures while tapped. Otherwise, it gains shadow.
    At the beginning of each combat, you may have target creature lose menace, flying, and horsemanship and gain shadow until end of turn.

    IIW: Modern Technology
    Posted in: Monthly Contests Archive
  • posted a message on New Challenge Everyday S2 (12/14/18)(Beast Tribal Support)
    *facepalm*

    sorry.

    Im just so tired...
    Posted in: Monthly Contests Archive
  • posted a message on New Challenge Everyday S2 (12/14/18)(Beast Tribal Support)
    Note of the Day
    -------------------------
    Sooo...

    I need someone to cover me for tommorow and the day after that, or 12/15 and 12/16.

    let me know if you can!

    -------------------------


    Welcome to New Challenge Everyday Card Contest
    Today's Challenge:


    Beast Tribal Support

    Rules of the Game
    This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.

    Anyone can enter each day.

    To enter:
    1. Post a card that fits the current challenge.
    2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
    3. It is recommended you include a potential new challenge ("IIW") in your post.

    Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.

    Scoring
    Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).



    Subject16: 24(+4)
    Raptorchan: 24 (+3)
    netn10: 19
    Cardz5000: 18
    void_nothing: 13 (+4)
    InfinityDie: 11
    soramaro: 4
    Alias_Fakename: 4




    Yesterday's challenge was, "Blue Vampires":

    Quote from netn10 »
    Votes: Subject16, void_nothing

    Cunning Mindeater 2UU
    Creaure - Vampire Rogue (Rare)
    Whenever Cunning Mindeater deals combat damage to a creature, gain control of that creature.
    Whenever Cunning Mindeater deals combat damage to a player, gain control of that player's next turn.
    1/1

    IIW: Simic - Izzet collaborated project.
    Quote from Cardz5000 »
    Subject16, void_nothing

    Sanguine Chymister 3UU
    Creature — Vampire Wizard {R}
    Whenever you draw a card, put a +1/+1 counter on Sanguine Chymister.
    Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. If that creature was dealt damage by Sanguine Chymister this turn, you may draw two cards instead.
    2/2

    IIW: Mono-Hybrid ( 2/R )
    Quote from Subject16 »
    Soul Distiller 2UU
    Creature - Vampire Wizard
    Delirium – Whenever a creature you control dies, draw a card, then discard a card. If there are four or more card types among cards in your graveyard, draw a card instead.
    "What does it truly mean to be soulless?"
    -Runo Stromkirk

    2/2

    IIW: Beast tribal support.
    void_nothing, Raptorchan

    Jeleva's Minion 1UU
    Creature - Vampire (R)
    You may choose not to untap Jeleva's Minion during your untap step.
    UU, t: Gain control of target creature for as long as Jeleva's Minion remains tapped. It gains flying and is a Vampire in addition to its other types.
    2/2

    IIW: Return to Theros
    Quote from void_nothing »
    Votes: Subject16, Raptorchan

    Rest-Disturbing Mist U
    Creature - Vampire Illusion (R)
    Flying
    Whenever a tapped permanent doesn't untap during its controller's untap step, put a +1/+1 counter on Rest-Disturbing Mist.
    1/1

    IIW: Shadow and shadow matters
    Quote from Raptorchan »
    Votes: void_nothing, Subject16

    Thought Drinker 2U
    Creature - Vampire (R)
    T: Target player puts the top X cards of their library into their graveyard, where X is Thought Drinker's power. For each creature card put into that graveyard this way, put a +1/+1 counter on Thought Drinker.
    Rampongtoch vampires don't need tongues to communicate and don't need mouths to consume their food.
    2/2

    IIW: Family bonds

    Posted in: Monthly Contests Archive
  • posted a message on New Challenge Everyday S2 (12/13/18)(Blue Vampires)
    Note of the Day
    -------------------------
    So...
    Tired...
    -------------------------


    Welcome to New Challenge Everyday Card Contest
    Today's Challenge:


    Blue Vampires

    Rules of the Game
    This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below.

    Anyone can enter each day.

    To enter:
    1. Post a card that fits the current challenge.
    2. In the same post, name exactly two other players to vote for their entries for the previous challenge.
    3. It is recommended you include a potential new challenge ("IIW") in your post.

    Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.

    Scoring
    Votes you receive each day go to your points for the duration of the contest (currently planned to be UNTIL ANY USER HITS 50 OVERALL VOTES). The top overall scorer(s) at the end of this period will be the winner(s).



    Raptorchan: 21 (+3)
    Subject16: 20(+2)
    netn10: 19(+1)
    Cardz5000: 18(+1)
    InfinityDie: 11
    void_nothing: 9 (+1)
    soramaro: 4
    Alias_Fakename: 4



    Yesterday's challenge was, "Enchant Player, non-curse":

    Quote from Cardz5000 »
    Raptorchan, Subject16

    From Battlebond II:
    Radiant Blessing 2RW
    Enchantment — Aura Boon {R}
    Enchant another player
    Creatures enchanted player controls have first strike.
    Whenever a creature enchanted player controls is dealt combat damage, Radiant Blessing deals that much damage to another target creature (You choose the target.)

    IIW: Elder Creatures
    Quote from Subject16 »
    Cardz5000, Raptorchan

    Mask of Introspection 2UUU
    Enchantment - Aura Mask (Rare)
    (Players can't have more than one Mask attached to them at a time.)
    Enchant player
    You and enchanted player each play with their hand revealed.
    Once during your turn, you may play a card from enchanted player's hand.
    Once during enchanted player's turn, that player may play a card from your hand.
    Estrid stared into her creation and saw only herself.

    IIW: Spellshapers
    Quote from void_nothing »
    Votes: Subject16, Raptorchan

    Prenshi's Benison 2GWU
    Enchantment - Aura (R)
    Enchant player
    At the beginning of enchanted player's upkeep, that player draws two cards and each other player creates a 3/3 white Kirin creature token with flying.

    IIW: Alternate loss conditions
    Quote from Raptorchan »
    Votes: netn10, void_nothing

    Zmiulan's Cunning 3R
    Enchantment - Aura (U)
    Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
    Enchant player
    At the beginning of enchanted player's upkeep, if Zmiulan's Cunning does have a shift counter on it, it deals 2 damage to each player that's not enchanted. If it doesn't have a shift counter on it, Zmiulan's Cunning's controller discards a card for each enchanted player, then draws that many cards.

    IIW: Can't be blocked

    Posted in: Monthly Contests Archive
  • posted a message on The One Word Card Game
    *CARD NAME* counts as one word

    Sentient Bookshelf 3
    Artifact Creature - Ogre
    Menace
    1:Sentient Bookshelf gains
    Posted in: Custom Card Contests and Games
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