So apparently the site didn't shut down after all lol. Anyway, here's my take on the Turns archetype using boros. I'm at work so I'll just link the deck I built, but I would like to clarify something. There's no sundial of the infinite because I think it's too fragile with Karn, TCG all over the place so I opted instead for Angel's Grace which can't be countered. Feel free to critique and give suggestions!
Hexproof just means you can't be targeted. Most sweepers don't target so it wouldn't be worth it just to avoid them. Another one it doesn't stop is if the effects says each opponent (since no specific targets)
It does however prevent bolts, discard spells, etc. that DO target from going at you.
They can still tap all their lands for mana in response to the trigger, but they lose it all in the next phase and won't be able to do anything on your turn if they play anything on their own.
GB Rock has usually been a tough matchup for me because discard will destroy certain hands. Sometimes you keep a dream hand of double ritual, SSG, Chalice, Chandra, and Mountain, only to get Chandra Thoughseized and your Chalice getting blown up by Trophy. Now they have an active Liliana or a big Goyf and now your only out is Bridge and a finisher. Discard and mainboard removal that kills anything is good. Some games, Moon does nothing and is close to a dead card.
I agree that the discard package coupled with removal can turn good hands into steaming piles real quick, but I actually have more trouble with straight UW than GBx. I guess it just depends on what you have in the side though. Mine is more focused on beating graveyard strategies than I would like, but there are just so many decks abusing the yard it kinda seems like you have to pack more than just one form of grave hate to make absolutely sure you get some alongside a decent hand within a couple mulls.
Edit: Also, I recently came upon the card War's Toll and was thinking it could be very powerful. What do you guys think?
@jokerstyle00 I ran some rains in the side the past couple weeks before getting my eidolons on modo. It can be really good or bad depending on the matchup. Really fun when it works though.
I'm digging the cavalcade in the side, but what matchups is it useful in and what did you take out? I love the synergy with hellbent bridge and an ass load of tokens, but I'm not seeing where that would be the strategy. (I'm also fairly new to modern)
@DFray85 That could be pretty spicy. Wondering what you would drop to fit it in though. I've been considering dropping a Hazoret (I run 2 for consistency) for a Kazuul, Tyrant of the Cliffs myself.
Honestly, the only reason I leave Blood Moon in against them is little variations like that lol. At least then they have to hard cast it and don't get flashback.
May just be due to small sample size, but I've never lost to it with Red Prison. (10-0 against people who weren't my roommate. Admittedly, I've had plenty of practice against it.) They can't deal with bridge pre-board and depending on the number of abrades in the side may still not be able to get past it after I bring in spellskite and a couple of hate cards of my own. They just don't have the artifact hate necessary.
https://www.mtgsalvation.com/decks/12279-boros-turns
It does however prevent bolts, discard spells, etc. that DO target from going at you.
I agree that the discard package coupled with removal can turn good hands into steaming piles real quick, but I actually have more trouble with straight UW than GBx. I guess it just depends on what you have in the side though. Mine is more focused on beating graveyard strategies than I would like, but there are just so many decks abusing the yard it kinda seems like you have to pack more than just one form of grave hate to make absolutely sure you get some alongside a decent hand within a couple mulls.
Edit: Also, I recently came upon the card War's Toll and was thinking it could be very powerful. What do you guys think?