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  • posted a message on Evaluate Everything
    Quote from Leelue »
    I can offer some words

    Treasure keeper's trigger is bloodbraid elf's cascade, but it's on a much much slower creature. If it's suitable for anything, it would have to be for some sort of value deck. But what kind of "cascades" would be worth it in a value deck? If BBE hits lightning bolt, it's comparable to flametongue kavu, but if this guy hits lightning bolt he's comparable to mudbutton torchrunner. If BBE hits a 2 drop, it applies pressure on a board where a 2 drop may still be good. If this guy hits a 2 drop, it's like... Seed guardian? Except it doesn't have 4 toughness, or reach, or the upside of making a 5/5.
    So I think it's not worth running.

    Squirrely is crazy, but is trying hard to support some deep graveyard strategy by looking at the bottom of the barrel. If you could get it going reliably, a 3/3 haste that pumps the team is ridiculous, but that probably isn't average case scenario.

    Pyrewild shaman is a card that I have been trying a little, but I think I need to take it out. It costs too much for conditional reach.

    There are too many great selesnya cards to justify using Wayfaring temple. Scion of the wild just isn't really playable and this guy requires you to be way ahead to actually get better than the monogreen card.

    Supreme will is always a card that works. Worth a filler spot.

    Gaea's anthem is pretty good, but it is second fiddle to curse of predation. The curse is OP and has been banned by a couple of people, btw.

    Skywhaler's shot
    You know, this is almost murder. It would probably be a fine card, except white has like 89 Oblivion rings to take its place.


    Thank you Leelue for your description. I will probably keep Gaea's Anthem and Supreme Will, the rest will be replaced.


    Quote from Squirrely »


    Quote from Leelue »
    Squirrely is crazy, but is trying hard to support some deep graveyard strategy by looking at the bottom of the barrel. If you could get it going reliably, a 3/3 haste that pumps the team is ridiculous, but that probably isn't average case scenario.


    Love

    Centaur Chieftain is indeed one of the cards I'm trying as part of some sort of aggro graveyard deck. If you make sure you have enough burst self-mill (think dredge, Grisly Salvage/Commune with the Gods/etc, even Faithless Looting/Careful Study), getting to threshold is not that hard to do. Chieftain is not a card that you play on curve and expect it to be kicked most of the time AND have creatures to pump. Though, having your self-mill/dredge on creatures (Satyr Wayfinder, Glowspore Shaman) makes it a little more likely. But hey, some decks are fine with simply curving out with a 3/3 haste guy on turn 4.

    Having said all that, Centaur Chieftain is not great and is not a card I'd recommend to most people. It's not bottom of the barrel, simply because the card has a pretty high ceiling, but it's definitely not top either. In the end, it all comes down to specific cube set-up and cube philosophy. I prefer having some weird pay-off cards as 'finishers', and go out of my way to support them, but I do recognize that some of my pay-off cards are more funky than good.


    Thanks Squirrely, I will find a replacement for now. I remember playing with this card back in Torment, so if threshold often comes up during play it might find its way back!
    Posted in: Pauper & Peasant Discussion
  • posted a message on Evaluate Everything
    This is my first post here, so thank you Bacchus for creating and maintaing this thread and to everyone who has contributed! It has been very useful for creating my own peasant cube.

    I went through the Excel version and compared to my own cube, and there were 29 cards rated as no reason to cube. I went through the "No reasons to cube" lists, but there were a few I couldn't find. I also searched the thread, and there seems that some of them have been rated:

    Curious what you think of the cards above.
    Posted in: Pauper & Peasant Discussion
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