You will lose a lot of games without doing anything, win a lot of games post sideboard and you'll never have any free win.
If you're okay with that play BW eldrazi, it's the best version at the moment in my opinion.
I've been testing this new deck for a week or so now. I like to call it "eldrazi hatebears". I find it quite interresting. It can be full aggro or full control. In idea it's somewhere between a sort of eldrazi aggro with lots of ramp and a classic death and taxes.
An Eldrazi hatebears deck, The best fair finisher meet the best hatebears.
Finisher :
Reality smasher : self explanatory
Sublime archangel : lots of creatures in the deck when it arrives it gives +4 to 1 creature
Silverblade paladin : the temur battle rage of the deck
Any combination of those cards is often just gg. For example :
- Turn 2 bear / Turn 3 play silverblade swing for 2 / Turn 4 reality smasher double strike haste swing for 16 (trample)
- Turn 2 bear / Turn 3 sublime archangel swing for 4 (exalted) / Turn 4 silverblade paladin swing for 14 (flying)
Hatebears (multicolor version) :
Tidehollow sculler : the best
Meddling mage : the second best
Thalia : a little worse against human and spirit but pretty good otherwise
phyrexian revoker : pretty good almost everytime, good against spirit and human (vial/hierarch)
Hatebears (monowhite version) :
Thalia : a little worse against human and spirit but pretty good otherwise phyrexian revoker : pretty good almost everytime, good against spirit and human (vial/hierarch)
Leonin arbiter : A good card depending on the matchup
Ethersworn canonist : can be really good depending on the matchup
Mana acceleration :
simian spirit guide : turn 1 thalia/revoker or a bomb on turn 3.
springleaf drum : the big upside to play this deck, it's the turn 1 play then the hatebears finally have a role : produce mana.
eldrazi temple : self explanatory
The 2 last cards are 2 more threat to play with all the ramp :
thought knot seer : not really a finisher but it can be (with silverblade or sublime arch) , not really an hatebear but it can be (with the proper mana acceleration)
Phyrexian metamorph : the joker, can be good on the ofense or on the defense
The deck is really fun to play. Lots of turn 4 kill out of nowhere.
If you're okay with that play BW eldrazi, it's the best version at the moment in my opinion.
Multicolor version
4x Reality Smasher
4x Silverblade Paladin
4x Sublime Archangel
4x Thought-Knot Seer
# Hatebears 13
4x Meddling Mage
4x Tidehollow Sculler
3x Phyrexian Revoker
1x Phyrexian metamorph
3x Thalia, Guardian of Thraben
4x Adarkar Wastes
4x Ancient Ziggurat
4x Caves of Koilos
4x Eldrazi Temple
4x Unclaimed Territory
2x cavern of souls
1x Plains
3x Simian Spirit Guide
3x Springleaf Drum
Mono white version
4x Reality Smasher
4x Silverblade Paladin
4x Sublime Archangel
4x Thought-Knot Seer
# Hatebears 13
3x Ethersworn Canonist
4x Leonin Arbiter
2x Phyrexian Metamorph
2x Phyrexian Revoker
4x Thalia, Guardian of Thraben
4x Eldrazi Temple
4x Ghost Quarter
11x Plains
4x Shefet Dunes
# Mana 6
3x Simian Spirit Guide
3x Springleaf Drum
Here's what I wrote about it on tappedout :
An Eldrazi hatebears deck, The best fair finisher meet the best hatebears.
Finisher :
Reality smasher : self explanatory
Sublime archangel : lots of creatures in the deck when it arrives it gives +4 to 1 creature
Silverblade paladin : the temur battle rage of the deck
Any combination of those cards is often just gg. For example :
- Turn 2 bear / Turn 3 play silverblade swing for 2 / Turn 4 reality smasher double strike haste swing for 16 (trample)
- Turn 2 bear / Turn 3 sublime archangel swing for 4 (exalted) / Turn 4 silverblade paladin swing for 14 (flying)
Hatebears (multicolor version) :
Tidehollow sculler : the best
Meddling mage : the second best
Thalia : a little worse against human and spirit but pretty good otherwise
phyrexian revoker : pretty good almost everytime, good against spirit and human (vial/hierarch)
Hatebears (monowhite version) :
Thalia : a little worse against human and spirit but pretty good otherwise
phyrexian revoker : pretty good almost everytime, good against spirit and human (vial/hierarch)
Leonin arbiter : A good card depending on the matchup
Ethersworn canonist : can be really good depending on the matchup
Mana acceleration :
simian spirit guide : turn 1 thalia/revoker or a bomb on turn 3.
springleaf drum : the big upside to play this deck, it's the turn 1 play then the hatebears finally have a role : produce mana.
eldrazi temple : self explanatory
The 2 last cards are 2 more threat to play with all the ramp :
thought knot seer : not really a finisher but it can be (with silverblade or sublime arch) , not really an hatebear but it can be (with the proper mana acceleration)
Phyrexian metamorph : the joker, can be good on the ofense or on the defense
The deck is really fun to play. Lots of turn 4 kill out of nowhere.