Quote from LeyShade »Sorry I've fallen rather poorly after my local pharmacy screwed up my medicine order. So fun ¬¬
It's sort of hard to concentrate on much at the minute and my daughter is a full time whirlwind. But some basic advice from the nonsense is:
1) Keep your guild cards at different mana costs. Which you've done for every guild except Simic and Boros. But switching Skyrider Patrol to something like Coiling Oracle/Shardless Agent or Deafening Clarion/Justice Strike for Heroic Reinforcements won't be hard.
2) At 360 try to keep your guild cards to a max of 3 per guild. Most 360 cards use 2 gold guild cards (cards that have 2+ diff colours in their mana cost). Where they move to three the third is usually a hybrid card. Your cube works fine with 3 gold cards per guild due to it's lower ceiling for broken insanity, which brings me to...
3) For now, you're best keeping to a single card for each shard and ommiting the wedges. The cards you have for each shard are fine, but if you need suggestions then Tamiyo, Field Researcher, Jenara, Asura of War and Treva, the Renewer would be examples that work across the various archetypes in Bant colours. Similarly in Jund you could use Gyrus, Waker of Corpses, Hellkite Overlord or Wasitora, Nekoru Queen.
I'm sorry I can't do much more. Grandma turned up has taken my kid while I was writing this, so ill use the time to rest. I'll try to contribute where I can, but illness and busy week is going to leave me with next to no time =(
No problems, health and family first!
I think I'm at a point where I'm just going to leave it as it is now. I've picked up a few of the cards i didn't already have and will finish up the cube when it all arrives. So from this point on I'll just call it finished and continue to refine over time.
Thanks for your help. Hope you feel better soon.