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  • posted a message on July 3, 2019
    netn10 icariifa

    Burn All Above Ground 2RBW
    Sorcery (Rare)
    Destroy all artifacts, creatures, and planeswalkers
    Posted in: Custom Card Contests and Games
  • posted a message on JULY 2ND, 2019
    void indighost

    Hellblade Crusader 2RR
    Creature--Devil Knight (Rare)
    At the beginning of your upkeep Hellblade Crusader deals 1 damage to each player
    RRRRR: Until end of turn, whenever a creature you control deals damage to a player put a +1/+1 counter on that creature
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on Dragon’s Endgame - SDCC 2019 collection
    Quote from cfusionpm »
    Quote from AtraxianShade »
    Quote from cfusionpm »
    Quote from cfusionpm »
    They look absolutely amazing, but good God, they couldn't have picked like... good and playable cards? Teferi? Narset? Karn? Anything? What a disappointment.


    To be fair, these collections aren't exactly meant for competitive players - they're meant for collectors.

    Collectible bad cards don't hold value. Just go look at many of the past SDCC cards. The ones that see play are astronomical. The ones that don't are $20-30.
    until you try to buy or sell something, that something is worth exactly 0$ and most collector would never sell their collectibles. So, what does it matter if these cards are worth money or not on the secondary market? (unless you see them as an "investment" instead of a collectible, of course).

    I have spent the last several years buying and selling the sdcc Planeswalker sets. I routinely go with several of my friends at Comic-Con to buy these. I generally make enough money to sustain keeping one set, and making a reasonable profit selling the rest. (the only one I still actually have is a full color-matched signed set of the Terese Nielson ones from last year). This will probably be the least productive set they've ever done; considerably worse then the amonkhet ones 2 years ago.

    It's a shame, because the art style and design is absolutely amazing. I wish that would have been done to Teferi, Narset, Karn, and cards that actually see considerable play.
    and it is wotc's responsibility to give you an appreciating asset?

    I think not. some collectors will think they look good and buy them and others will not be interested. that is why they are produced as a limited edition. if they were meant for mass appeal they would not be con exclusives
    Posted in: The Rumor Mill
  • posted a message on Collaborative Create-A-Booster!
    It is an exciting moment on Yakulea, where the Thirteen Pillar-Priests and the Trackers of the Rivenhall have finally come to an understanding and all forms of magic can freely be used once again. Innovation thrives and new mage-schools are opened every day even as the most ancient spells too are rediscovered and the plane hums with mana... strangely, more mana than it ever seemed to have before the ceasefires...


    Chitter N (Whenever this creature attacks or blocks, if you control an Insect, Rat, Spider, or Squirrel, it and target Insect, Rat, Spider, or Squirrel you control get +N/+N until end of turn.)


    Salamander
    Token creature - Salamander
    1/1

    Sneaky Honeybee G
    Creature - Insect (C)
    When Sneaky Honeybee enters the battlefield, you may have it deal 1 damage to target creature with flying.
    (W/U): Sneaky Honeybee gains flying until end of turn.
    1/1

    Diligent Hivekeeper 2W
    Creature - Human Shaman (C)
    When Diligent Hivekeeper enters the battlefield, you gain 2 life.
    Chitter 1 (Whenever this creature attacks or blocks, if you control an Insect, Rat, Spider, or Squirrel, it and target Insect, Rat, Spider, or Squirrel you control get +1/+1 until end of turn.)
    "Whatever the agricultural benefits of such magic, it is still unnerving." - Glabus the Skeptic
    2/2

    Legend of Blue Flame (U/R)(U/R)
    Sorcery (C)
    Legend of Blue Flame deals 2 damage to target creature for each R spent to cast it. Scry 2 for each U spent to cast it.
    Legend says that Blue Flame can destroy any reality. Thankfully, no wizard can invoke it.

    Nightweb Glider 3B
    Creature - Human Scout (C)
    Nightweb Glider has flying as long as you've lost life or discarded a card this turn. (Damage causes loss of life.)
    3, Sacrifice Nightweb Glider: You gain 1 life and draw a card.
    They believe using magic for theft is zero-sum and therefore fair.
    2/4

    Pit Fighter 3G
    Creature - Human Spellshaper (C)
    Trample
    1(R/G) , T, Discard a card: Target creature you control fights another target creature.
    "Everyone loves a good fight. I'm just the guy that makes it happen."
    3/3

    Legend of Red Sun (R/W)(R/W)(R/W)
    Sorcery (C)
    Target creature gets +2/+0 until end of turn for each R spent to cast Legend of Red Sun. Create a 1/1 white Soldier creature token for each W spend to cast it.
    Legend says that great battles will take place under Red Sun's light. Thankfully, no warlord has ever seen it.
    Common 7 of 10

    Cyan Pillar Fanatic 3U
    Creature--Turtle Cleric (Common)
    Cyan pillar fanatic can't be blocked
    (R/W), Sacrifice Cyan Pillar fanatic: it deals 2 damage to target blocking creature
    2/1

    Wear of Conflict 5R
    Sorcery (Common)
    Destroy target tapped artifact or tapped land
    Draw a card
    Posted in: Custom Card Contests and Games
  • posted a message on Rotting Regisaur
    Yeah, negating the drawback is nice, but how about making it into an advantage? This card is begging to be played with madness spells.
    Posted in: Magic General
  • posted a message on Impossible transform?
    persistent nightmare gets turned into a human by some effect and then someone casts moonmist… what happens?
    Posted in: Magic Rulings
  • posted a message on JUNE 15TH, 2019... NOT THE LAST DCC?
    archemedies void

    Cringing Mummy 4B
    Creature--Zombie Giant (Common)
    Cringing mummy cant block unless you pay 1W
    5/6
    Posted in: Custom Card Contests and Games
  • posted a message on CCL The Last (June '19) - Round 2
    void_nothing - interesting, the zombie part makes it seem like Meren's spell, not super powerful thou unless you already are doing experience counters
    Subject16 - super nice and perfect flavor, I personally love Ugin
    Eventide Sojourner - seems like it could result in way too many cards drawn for too cheap lol
    Artorias - too much like a fancy Soul's Grace, not that original but is probably fine balance
    Cardz5000 - wow I reall like the flashback extra effect...super nice card I wanna play in mizzix
    IcariiFA - modal makes this cool, seems like a cycle, wanna see the rest of the cycle

    top
    1 subject
    2 icarii
    3 cardz5000
    Posted in: Custom Card Contests and Games
  • posted a message on JUNE 13TH, 2019 THE LAST DCC
    voidnothing flintlock

    Blind Yeti 3R
    Snow Creature--Yeti (Common)
    Reach
    Blind Yeti can't attack a player who doesn't control a snow permanent or a planewalker that player controls
    when you control no other snow permanents sacrifice Blind yeti
    4/5
    Posted in: Custom Card Contests and Games
  • posted a message on MTGS MCC Finale June 2019 Round 2 - Two Roads Diverged...
    Sky Ride of Avacyn (No Mana Cost)
    [Color Identity RW] Sorcery (Rare)
    If the madness cost was paid, Sky Ride of Avacyn deals 3 damage to each non-Human non-Angel creature. If the miracle cost was paid, put a +1/+1 counter on each creature you control and Human and Angel creatures you control gain double strike until end of turn
    Madness 1R
    Miracle W
    Posted in: Custom Card Contests and Games
  • posted a message on CCL The Last (June '19) - Round 1
    Jimmy Groove: nice and super flavorful for a zombie but using ability while suspended might be bit too much
    LnGrrrR: doesn't reall feel like ghave because no saprolings, seems more like skullbriar also confused about how putting +1/+1 counters while exiled works
    IcariiFA: really cool angel, seems like total mythic however it is very pushed
    Algernone25: love it but suspend cost seems too high or too many time counters to be useful
    void_nothing: pretty cool but too wordy and creates too much mana
    Hemlock: definitely a broken card but would be fun to use, so many cascades lmao

    1 icariifa
    2 algernone
    3 jimmy groove
    Posted in: Custom Card Contests and Games
  • posted a message on CCL The Last (June '19) - Round 2
    Battle of Lost Heroes 6RW
    Instant (Rare)
    undaunted
    Target creature you control gains lifelink until end of turn and deals damage equl to its power to each other creature
    flashback 6WB
    Posted in: Custom Card Contests and Games
  • posted a message on May CCL, Top 4/Round 4 - How Unusual
    3 Fajen
    2 Eventide
    1 Hemlock
    Posted in: Custom Card Contests and Games
  • posted a message on JUNE 6TH, 2019 THE LAST DCC
    chochky netn10


    Dust Storm Kraken 1URW
    Creature--Kraken Elemental (Rare)
    Haste, hexproof, islandwalk, vigilance
    At the beginning of your upkeep return dust storm kraken to its owners hand unless you pay 2
    4/4
    Posted in: Monthly Contests Archive
  • posted a message on JUNE 5TH, 2019 THE LAST DCC
    zemoo mamathana

    Nomadic Master 4G
    Creature--Elf Nomad Druid (Rare)
    Creatures you control have vigilance if you control a plains, flying if you control an island, lifelink if you control a swamp, and haste if you control a mountain
    T: Add two of any color

    2/4
    Posted in: Monthly Contests Archive
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