Your creatures will still kill the opponent if they reduce them to zero before the trigger resolves.
Your creatures may not deal lasting damage to the opponent but are still more than capable of killing creatures, which my be the purpose of some of the wording.
If your goal is to win with the angel, you don't care about their life total.
This thing gets way out of hand with multiple copies. The triggers grow exponentially. With one attacking you get two triggers for life gain when its unblocked. But with two attacking you get eight triggers. Three attacking you get 18. Add on to that other creatures that aren't this angel and it becomes a real game ending threat.
This means that this card plays very well with lifegain triggers like Ajani Pridemate or Archangel of Thune.
This is hard to evaluate. Could range from being junk to being a very viable deck archetype. Well have to see.
I think people are too hard on the dfc lands. They have the potential to be good. I know the spell sides tend to cost a bit more than it looks like they should, but there's always been a premium to versatility and sometimes it's worth it.
The ability to reduce mana screw and mana flood at the deck construction level is something that we sorely need more of.
As a judge I know Ashaya will bring questions like does it trigger landfall by itself. Or can I Assassin's Trophy my opponent's creatures with it in play (it can't of course)
This might even be fringe playable in EDH. Works early game for the first part. The second part will almost always get turned on in the mid to late game where digging for answers on the table is important.
Having this card around turns fetches (which define several formats) into liabilities as you cannot play a land and crack a fetch on the same turn... effectively turning fetches into lost tempo.
Except I thought about it and they can still just crack the fetch during your turn. Leaving it open for instant speed work.
I find the colorless partner the more interesting as changing its color does not change the identity, which means you could have a black creature leading a completely colorless army.
It does change its identity. You pick what it is before you play the game, that's the entire point. Read the card again.
People on both sides of the political spectrum go after people who don't think like them. Let's not get tribal in these forums and believe that "my side in innocent and your side is evil"
Therese shouldn't have been let go. Outside political views should have no bearing on your work, period.
Disagree if you want, it's an extreme and Fascist view to disagree with issues of free speech.
Multiple angels stack.
The angel stacks with lifegain.
Your creatures will still kill the opponent if they reduce them to zero before the trigger resolves.
Your creatures may not deal lasting damage to the opponent but are still more than capable of killing creatures, which my be the purpose of some of the wording.
If your goal is to win with the angel, you don't care about their life total.
This thing gets way out of hand with multiple copies. The triggers grow exponentially. With one attacking you get two triggers for life gain when its unblocked. But with two attacking you get eight triggers. Three attacking you get 18. Add on to that other creatures that aren't this angel and it becomes a real game ending threat.
This means that this card plays very well with lifegain triggers like Ajani Pridemate or Archangel of Thune.
This is hard to evaluate. Could range from being junk to being a very viable deck archetype. Well have to see.
The ability to reduce mana screw and mana flood at the deck construction level is something that we sorely need more of.
But I do like the card
Blinking won't do anything to the token.
I think the basic land clause is there specifically because of the flip lands. It makes the most sense to me.
Except I thought about it and they can still just crack the fetch during your turn. Leaving it open for instant speed work.
Edit: Actually only slightly slows down fetches. They would just pay the fetch and fetch during your turn.
The Grazer is cool. Not sure if I like the Basic land restriction. But it's probably to prevent reusing the new flip cards
It does change its identity. You pick what it is before you play the game, that's the entire point. Read the card again.
If they release a product and it doesn't sell, the it's unsuccessful.
They literally only make money by releasing what people want. (bad products make less money, go figure)
So anyone here complaining about any new products and the direction of the game clearly don't represent magic players as a whole.
Yeah, art is not the reason it wasn't printed.
Therese shouldn't have been let go. Outside political views should have no bearing on your work, period.
Disagree if you want, it's an extreme and Fascist view to disagree with issues of free speech.
Liberalism FTW.