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  • posted a message on [TSR] Wheel of Fate and Goblin Engineer— bigmagic.net previews
    Quote from Creedmoor »
    Quote from Jh216 »
    So they take a card that was included in a commander deck as a bulk rare and now upshift it to mythic.

    Sad times.
    Reprints in Commander precons hold their last known rarity, so it really doesn't matter. What matters is that this entire cycle got upshifted because some cards (*cough*we're getting Hypergenesis in this set*cough*) get mythic status for being that annoying in Limited. Knowing Magic players, splitting them up will annoy more people than this specific upshift.

    Yeah. Apparently [card]Sprout Swarm[/mana] didn't make the cut even after debating putting it at mythic because it made too many nerds upset. I don't get why they couldn't have just printed it at rare? How different is it than some of the other S tier limited bombs they pull? R&D is dumb.

    Also how is wheel mythic level? Did they just not have anything better in red to throw in here?

    The Sprout Swarm couldn't be printed even at mythic for limited purposes is complete nonsense. Its reputation is actually higher than its power level, in part because it was common meant it showed up in every draft, if it was originally printed at rare it simply wouldn't have this reputation. There have been far more obnoxious limited cards even at regular rare in recent times. If they wanted it in the set at mythic it could easily have happened, this idea it would have ruined limited at mythic is rubbish. I imagine it's more the backlash and visual of upgrading a common to mythic in a premium priced product wouldn't have gone down well.

    On top of this the whole x is at y rarity to protect limited play really doesn't wash with me in these premium products ever anyway. Premium products get drafted far less than standard ones, they are mostly drafted once and never again. Even the huge hit of Modern Horizon's I think at my LGS there was interest to draft it for about 3 weeks. Online most people will draft the set phantom. The limited experience should be far less of a factor in these products, yes it should be playable, but it shouldn't be the overriding factor in set design.
    Posted in: The Rumor Mill
  • posted a message on [TSR] Wheel of Fate and Goblin Engineer— bigmagic.net previews
    The mythics in this set are so hit and miss it's not even funny. I mean imagine opening this as your mythic.

    I guess one of the issues is there simply isn't enough cards of value in Time Spiral block to cover enough mythics for a set, especially across all the colours. So they chose this cycle as most mythic feeling even though pretty much the whole cycle is worth nothing these days (and will be after this at least).

    I feel like these are real feel bad mythics for players to open though, as they are even complete garbage in draft.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Bind the Monster— CovertGoBlue preview
    This is very, very good as blue removal goes. Yes you don't want a deck with like 5 of them in limited as they don't multiply that well, but locking down their best creature for 1 mana is an insane tempo play even if you take like 4 in the process.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Icebreaker Kraken— Seattle Kraken preview
    This is terrible imo. If you compare to something like Abominable Treefolk it doesn't really match up that well. An 8/8 with no evasion is just meh by the time you will actually be able to play it. The ice part isn't as good as it looks as it doesn't actually tap the creatures, so they need to be tapped in the first place, and the protection while ok if the rest of the card was decent will likely mean you probably can't even replay it next turn. It's not even playable in limited given you won't be able to support it with enough snow lands.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Craven Hulk— RickyFTW preview
    Insane how a 4/4 for 4 in red with minimal drawback is just a run of the mill common these days.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Colossal Plow— Alliestrasza preview
    Absolutely terrible card in real terms. You've got to invest 2 mana and 6 power of creatures for a 6/3 with no evasion with an ability that is probably mostly useless by the time you can crew this that will likely just trade off with their 3 drop. There's the Giant Ox combo, but without the combo they aren't particularly cards you want in your limited deck.

    I actually wish they would push vehicles a bit more, it feels like they have gone the way equipment went for several years, where they are all terrible.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Mothership 1/15— Arachnoform
    They've been pushing aura's for ages. Still I'm not really sure what would want this. Bogles style decks want 1 mana aura's or something even more pushed than this, so then you're looking for a deck that wants the becomes every creature type part, and I can't really think why any deck would want that on an aura. So basically you are left with a card that in limited you bring in when you think your opponent is light on removal to cheese them out.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Niko Defies Destiny— TheAsianAvenger preview
    Yer I don't see it for this. The 1st chapter is likely to just be gain 2 life. Foretell generally has the problem that it involves taking turn 2 off, this card wants you to pretty much take turn 3 off as well, you just can't do that in competitive Magic, you will be too far behind by the time you are getting to the board.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Arni Slays the Troll— Deathsie preview
    Again it's a lot of action for 2 mana in the right match up. I mean if you actually go off with this you're removing a creature, ramping something out, getting 2 +1/+1 counters on something, and likely gaining about 5 life, all for 2 mana! Of course it's much less exciting if your opponent is just removing your creatures every turn.
    Posted in: The Rumor Mill
  • posted a message on [KHM] In Search of Greatness— Duende Gaming preview
    I feel like this card saying equal rather than equal or less than is a significant thing holding it back. As it's worded you are going to run out of things to do with this real fast. Still there's always a chance there's some gimmick out there or in the future that will likely allow easy continual bouncing of your own permanents to hand while getting value that makes this busted.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Firjas Punishment? - Preview @AfterTtv
    This is such a bomb in limited that I'm kind of surprised it isn't Mythic for that alone. Given angels are a thing in this set and this isn't just a standalone you can barely see how you even beat this card in limited.

    I guess for Standard it really depends how many other playable, especially cheaper angels there are. If there's nothing really notable it's not going to be enough alone, as they can just kill the token and the rest of the card does nothing, but if you can reasonably have a deck with 12+ angels in it with CMC 3 or lower then this is a pretty powerful top end for a deck.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Weathered Runestone— TaaliaVess preview
    Quote from Lectrys »
    So this is the Grafdigger's Cage that Chalice of the Void decks will run.

    Other than that, what noncreature, nonland permanents try entering the battlefield directly from the graveyard? I can't think of any right now, so Grafdigger's Cage is probably better.

    Things like Mishra's Bauble or generally Emry, Lurker of the Loch decks. I am with you though, I don't see this actually seeing play unless those decks takeoff huge as what you are hitting over Grafdigger's Cage is so narrow that it's not worth the extra mana in most cases right now.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Harald Unites the Elves— Gaby Spartz preview
    Lol this is so much more powerful than the BR saga it's not even funny. Still it's a Standard card most likely, but that's a lot of action for 4 mana.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Egon, God of Death and Throne of Death— MTGNerdGirl preview
    It has potential to be a thing for sure. At first I was thinking this could cut it in Pioneer alongside Satyr Wayfinder and friends, though with Uro running around it probably doesn't make the cut.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Feed the Serpent— The MaverickGal preview
    Funny thing is Vraska's Contempt was like $15 when it was in Standard a few years ago. This is virtually the same card at common.

    I don't think it sees constructed play in the current environment, but it's almost certain to be the best common in the set for limited.
    Posted in: The Rumor Mill
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