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Sep 14, 2018Right, i mentioned nostalgia being the only real factor for demand of practically nonplayed formats (look at vintage forums and their activity, and the absence of playing opportunities aside very occasional events). If no one is nostalgic anymore, which will eventually happen, what demand for those cards is going to last?Posted in: Market Street Café
Sep 14, 2018Hi fellow people,Posted in: Market Street Café
As a former longtime player that quit the game six years ago but never fully lost interest, I'd like to share my impressions of the current mtg market situation. I fell in love with the game with 4th edition, when my brothers and I started. I spent countless hours gazing at my cards which totaled to about 25 dollars after my first year. I read collectible card magazines and wondered about weird cards that existed a felt age ago and were worth hundreds of dollars. Yet, Arabian nights and beta were only printed a few years ago back then. It was an analog world back then, kids like me had plenty of time to kill on their hands, and fantasy was far more niche than it is today. Mtg fully wove its magic, and the fascination I built will probably never fully go. I am NOSTALGIC about the game. The vibe of the physical cards has a lot of value to me, since I spent a memorable part of my childhood with them, playing and collecting and gazing at them.
Nowadays is a different time. Kids grow up in a pretty much digital world, theres powerful high quality content libraries everywhere. Wizards physical card game isn't that special anymore, has way harder competition now, andstores are closing due to lack of players. Our generations and childhood memories will eventually vanish, and I don't see reasons why the next generations should generate the same nostalgia around the old cards which are gaining so much value recently. There's materialism, okay, and that already was the reason behind the fascination kids had in 1994 with the moxen and such. But there's no justification of the cards being this valuable in terms of real player base demand. From what I read, practically nobody plays vintage, and legacy has seen way better days as well. The physical card game as a whole seems to be in declining demand just like the Warhammer game has a harder and harder time finding new kids that are willing to put in the hours for it. Our world is way more fast paced, and plain said, people enjoy a quick computer game more than sorting binders of jank for hours. With all these developments, the physical cards develop more and more into pure investment objects. The Fascination will go with time. Investment wants profit over time, and since time is in the equation, it wants to sell the cards also. There's no such thing as unneeded objects gaining value infinitely with no demand, and getting hoarded endlessly. Investors will want to cash in at some point, given their limited lifetime alone. This market has no foundation of demand, and it will crash.
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