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  • posted a message on Can instants played at beginning of upkeep resolve before cards with beginning of upkeep trigger?
    Quote from Rezzahan »

    Better stop using that incoorect terminology, it will get you to understand the game and its interactions way better by using the correct terms. The Stack cannot resolve. It is a game zone like the hand or the battlefield, where objects can reside, in this specific case spells, activated abilities, and triggered abilities. Those are the only things that can resolve. And they do so one at a time, with all players getting the opportunity to respond before the next thing resolves. Those responses, if they also happen to use the stack, will be added on top and get to resolve before the thing they were responding to.


    As the objects on the stack resolve, I think it's fair to say that the stack resolves as well, maybe not in game terms, but linguistically I think it's a fair description. That being said, I should use the "proper" game/rule terminology, you're right of course, in game terms it's the items/objects on the stack that resolve and not the stack itself.
    Posted in: Magic Rulings
  • posted a message on Orcish Settlers + Erratic Portal
    If I have Orcish Settlers and Erratic Portal in play, I CANNOT sacrifice Orcish Settlers (to destroy some of my opponents lands) and then bounce him back to my hand with Erratic Portal, because the ":" in the following text:

    "Sacrifice Orcish Settlers: Destroy X target lands"

    means that the sacrifice is part of the cost, is that correct?
    Posted in: Magic Rulings
  • posted a message on Opponent CANNOT play a land in response to an ability?
    I was a bit off with the mechanic of transitioning from one step to the next. I thought that when my opponent had nothing left to do during a step (e.g. second main phase) and the stack was empty that when he passed, the only cards he could play during the remainder of the step were responses to anything I did (i.e. things that went on the stack). I didn't realize that if I played or card or activated an ability that once that resolved he could continue doing things in the step such as a playing a land, summoning a creature etc. and the transition to the next step happened only when we both passed on an empty stack.
    Posted in: Magic Rulings
  • posted a message on Opponent CANNOT play a land in response to an ability?
    OK, so my opponent doesn't "signal" the end of his second main phase, he simply passes on an empty stack and when he does, if I sacrificed a land to Zuran Orb, he could play a land after the stack resolved?
    Posted in: Magic Rulings
  • posted a message on Opponent CANNOT play a land in response to an ability?
    If a land can only be played when the stack is empty, I assume that means that an opponent cannot (normally) play a land in response to an ability? So if I had Limited Resources, Zuran Orb, and Land Tax in play on my side and both my opponent and I each had 5 lands in play, when they signal the end of their second main phase, I could sacrifice one of my lands to Zuran Orb without affording them an opportunity to play a land during the remainder of their turn?
    Posted in: Magic Rulings
  • posted a message on Can instants played at beginning of upkeep resolve before cards with beginning of upkeep trigger?
    Quote from peteroupc »

    A notable case is abilities of the form "At the beginning of [step or phase], if [condition], ..." (examples include Land Tax and Might Makes Right). Such an ability triggers only at the beginning of the given step or phase and only if the given condition is true at that moment (C.R. 603.4, 603.2), and that ability will get to resolve only if that condition still holds upon resolving (C.R. 603.4, 608.2a). Nothing a player does during that step or phase will change whether that ability will trigger.

    So if I had Land Tax and Zuran Orb in play on my side and the same number of lands in my play as my opponent, I could NOT sacrifice a land to Zuran Orb at the beginning of my upkeep to trigger Land Tax since Land Tax's trigger goes off (or doesn't) before the stack begins to resolve, is that correct?
    Posted in: Magic Rulings
  • posted a message on Aether Flash + Erratic Portal + Avalanche Riders
    If I have Aether Flash and Erratic portal in play on my side and cast Avalanche Riders, can I destroy a target land then spend 1 mana to return Avalanche Riders to my hand (to avoid being destroyed by Aether Flash)?
    Posted in: Magic Rulings
  • posted a message on Shield Sphere + Yare
    On a side note, if Shield Sphere has no counters on it and is assigned to block a 5/5 attacking creature, the -0/-1 counter is added to it in the Declare Blockers step and the 5 points of damage from the attacking creature would kill it in the Combat Damage step, is that correct?
    Posted in: Magic Rulings
  • posted a message on Blocking single attacker with multiple blocking creatures, each with special abilities
    If I block an attacking creature with both Wall of Nets and Wall of Souls, I assume the abilities of both walls are applied, is that correct?
    Posted in: Magic Rulings
  • posted a message on Shield Sphere + Yare
    If I play Yare on my Shield Sphere and block three creatures with it, is Shield Sphere considered to have blocked three times or just once (i.e. does it get 3 counters or one)?
    Posted in: Magic Rulings
  • posted a message on Man-o'-War + Portcullis
    Does this work the same way with Equilibrium? If my opponent has two creatures in play (and I have none) and I have Portcullis and Equilibrium in play on my side, can I cast a creature spell and pay an additional 1 mana and return one of my opponent's creatures to his hand thereby allowing my creature to enter the battlefield (as opposed to being exiled via Portcullis)?
    Posted in: Magic Rulings
  • posted a message on Nature's Lore
    On the Ice Age printing of Nature's Lore, it says "this does not count towards your one land per turn limit" however that sentence is omitted from all other printings (and Oracle text). So, does it count towards your one land per turn limit or does it not (i.e. if I already played a land, can I cast Nature's Lore)?
    Posted in: Magic Rulings
  • posted a message on Sneak Attack: Can opponent destroy it BEFORE I can use its ability?
    I know that in the classic example of Rod of Ruin, I can activate it immediately after casting it and even if my opponent destroys it, the 1 point of damage stays on the stack. What about something like Sneak Attack? Can I cast it, retain priority, and bring in one or more creatures via the enchantment BEFORE my opponent has an opportunity to destroy it?
    Posted in: Magic Rulings
  • posted a message on Bubbling Muck + Squandered Resources
    As per the card text, if I have Squandered Resources in play and cast Bubbling Muck, my swamps will produce an additional black mana when tapped, but if I sacrifice them to Squandered Resources I would only add ONE black mana (not two), is that correct?
    Posted in: Magic Rulings
  • posted a message on Man-o'-War + Portcullis
    If my opponent has two creatures in play (and I have none) and I play Portcullis followed by Man-o'-War, do I get to choose the order of the ETB triggers thereby allowing Man-O'-War to enter (and stay on) the battlefield and sending one of my opponent's creatures back to their hand?
    Posted in: Magic Rulings
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