Unless Truefire Captain finds a home in deck (perhaps knight tribal), I don’t think this will see constructed play. I say that because the utility of playing this on an opponent’s chump blocker to add 7 damage to the captain’s trigger might be useful, but even then I feel that’s a reach and there are better cards that kind of deck would want to play.
So the kids aren't fat enough to make two foods, interesting detail. In the story the brother handed over a chicken bone for the witch to examine daily, pretended that he was too thin to eat. One day the witch got impatient and decided to eat him anyway, which led to the sister pushing the crone into the oven.
More usage for food! I'm glad Wizards emphasized on the importance of food in fairytales via cards.
Too bad they couldn’t fit some extra flavor rules text that gives the player a unique bonus if they sacrifice a witch to the witch’s oven, I would have loved it if they did.
The more I see of the adventure creature cards in Throne of Eldrain, the more I wonder if we’ll see some Collected Company brews in modern which are geared toward maximizing CoCo value since they are interactive spells that CoCo can still hit and therefore give you less whiffs. I could maybe see an adventure CoCo list that runs Man O’ War for tempo as well as repeated adventure spell if value if needed.
I’m all for a return to Zendikar, one that focuses on the Adventure-y Indiana Jones aspects of the first block. I just hope they have a story worth telling there with the Eldrazi now gone.
The only other time I want to see the Eldrazi is when they show us a plane that has so drastically gone bad that it threatens the multiverse and a whole plane renewal/reset is required, so they release Emrakul to maybe save the multiverse.
On that note, I’d be totally down to see an Eldrazi vs New Phyrexia set.
Also the whole “build you own monster” mechanic sounds a lot like Meld. Perhaps even a version of Meld with more than just two cards.
Remember the cardboard 2015 Modern Masters booster packs? I’m guessing that this means those (or something similar) will be used permanently for future MTG sets.
PAWTUCKET, R.I.--(BUSINESS WIRE)--Aug. 20, 2019-- Hasbro, Inc. (NASDAQ: HAS) announced today that, beginning in 2020, it plans to begin phasing out plastic from new product packaging, including plastic elements like polybags, elastic bands, shrink wrap, window sheets and blister packs. The company’s ambition is to eliminate virtually all plastic in packaging for new products by the end of 2022.
And I also bet they'll print Faithless Looting in blue and everyone who hated it will now defend it like it's the second coming of Jesus.
It’s called careful study, though it’s not modern legal. However I could see them maybe print it in a future modern horizons set.
Another one I feel they may print is something along the same lines as looting in red, but make it “rummaging” instead of looting. Like “Discard 2, draw 2”, but it would probably have to be worded “discard up to 2 cards and draw that many cards” just to not make it a one mana divination when hellbent.
Too bad the Menace keyword came after Soulflayer was printed, because insolent neonate would be definitely worth thinking about as a looting replacement if Soulflayer could gain menace. As it is, I’m not sure neonate works.
Another option is thought scour, but it involves a reworking of the mana base away from red and doesn't allow for hand sculpting.
Time for them to reprint stoneforge mystic. I’d say it’d make a great FNM promo, but the pessimist in me knows that a lot of shops will just choose to sell them rather than hand them out.
I doubt we’ll see a winter themed set. I’m not saying it’s impossible, but certainly unlikely since any set with an overt winter flavor will have people wanting snow permanents and I don’t think they’ll revisit the snow mechanic so soon after Modern Horizons.
I’m like the idea for a return to tribal and can see them doing tribal decks for 2020. However I could also see them revisit the idea of decks based on a mechanic or theme, like they did this year. For instance I’d find a pre-con mill deck made for commander to be very interesting, not only because multiplayer mill cards are somewhat rare (most mill is targeted), but also because I’d like to see how they’d design a mill deck that had to mill out 99 card decks rather than 60 card decks.
Other mechanics I feel would be neat to see them build decks around:
Curses (with maybe enchantments matter subthemes)
Cycling (Astral slide/Astral Drift decks with maybe a few new cycling matters effects)
Transform (this could also fit into a tribal commander set if they ever get around to building the werewolf deck players have been asking for)
Chaotic effect (I would enjoy seeing a pre-con built around casting as many random effects as possible, with maybe a few cards like Krark’s Thumb to tip the balance in your favor)
Maybe even an Un-deck made up of a majority of the more playable un-set cards that people like to play.
it was a disclaimer in case something Arena specific like Standard cards not readily available (which is stupid, that is the draw of Standard, that cards are cheaper and there aren't supply issues. I suppose that this may be better for a deeply flawed platform with a worse distribution system than booster packs already are. I just know that when i played Standard back around og Innistrad, if you had banned 19 cards just for one event, that event would not have drawn a single person. because we would say 'oh, the event organizer wants to bend us over? we will go elsewhere. I don't understand what happened from the years of 'Standard sucks, players stop playing it' to 'the format changes every few weeks with arbitrary and ridiculous basically Shaharazad subgames, but we won't bail'. I may not know Arena, but I know Paper Constructed, all formats have a few basic ideas 'I spend the money, i play the cards, you change without warning the playability of the cards, I think twice about spending the money'
They are not banning 19 cards from the entire standard format on Arena and forcing the players to change things up. Players can still play their same old standard decks if they want on Arena, this is a side event. A challenge aimed at players who like to deck build to come up with some new decks if the lynchpins of the current meta were off limits.
This is like if a special side event were happening one week at FNM, but the normal FNM standard and draft formats were still available for those not interested in the event.
Too bad they couldn’t fit some extra flavor rules text that gives the player a unique bonus if they sacrifice a witch to the witch’s oven, I would have loved it if they did.
The only other time I want to see the Eldrazi is when they show us a plane that has so drastically gone bad that it threatens the multiverse and a whole plane renewal/reset is required, so they release Emrakul to maybe save the multiverse.
On that note, I’d be totally down to see an Eldrazi vs New Phyrexia set.
Also the whole “build you own monster” mechanic sounds a lot like Meld. Perhaps even a version of Meld with more than just two cards.
https://newsroom.hasbro.com/news-releases/news-release-details/hasbro-phase-out-plastic-new-toy-and-game-packaging
4 Swiftblade Vindicator
4 Kor Duelist
3 Giver of Runes
4 Stoneforge Mystic
Spells:14
4 Magnetic Theft
4 Steelshaper's Gift
4 Path to Exile
1 Faith’s Shield
1 Apostle’s Blessing
Enchantments:4
4 Sigarda's Aid
4 Colossus Hammer
1 Sword of Fire and Ice
1 Batterskull
1 Flayer Husk
Lands:20
4 Arid Mesa
4 Inspiring Vantage
3 Sunbaked Canyon
2 Sacred Foundry
2 Plains
1 Mountain
4 Inkmoth Nexus
4 Leyline of Sanctity
3 Rest in Peace
2 Stony Silence
2 Mirran Crusader
2 Wear//Tear
1 Apostle’s Blessing
1 Sword of Feast and Famine
It’s called careful study, though it’s not modern legal. However I could see them maybe print it in a future modern horizons set.
Another one I feel they may print is something along the same lines as looting in red, but make it “rummaging” instead of looting. Like “Discard 2, draw 2”, but it would probably have to be worded “discard up to 2 cards and draw that many cards” just to not make it a one mana divination when hellbent.
Another option is thought scour, but it involves a reworking of the mana base away from red and doesn't allow for hand sculpting.
Other mechanics I feel would be neat to see them build decks around:
Curses (with maybe enchantments matter subthemes)
Cycling (Astral slide/Astral Drift decks with maybe a few new cycling matters effects)
Transform (this could also fit into a tribal commander set if they ever get around to building the werewolf deck players have been asking for)
Chaotic effect (I would enjoy seeing a pre-con built around casting as many random effects as possible, with maybe a few cards like Krark’s Thumb to tip the balance in your favor)
Maybe even an Un-deck made up of a majority of the more playable un-set cards that people like to play.
They are not banning 19 cards from the entire standard format on Arena and forcing the players to change things up. Players can still play their same old standard decks if they want on Arena, this is a side event. A challenge aimed at players who like to deck build to come up with some new decks if the lynchpins of the current meta were off limits.
This is like if a special side event were happening one week at FNM, but the normal FNM standard and draft formats were still available for those not interested in the event.