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Last active Sat, Jul, 24 2021 12:06:29
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Jul 12, 2021Honestly I’d like to see a Hullbreacher variant card that simply says “If a spell or an ability an opponent controls would make them draw a card…” and basically have the effect in commander, but remove the ability that lets Hullbreacher’s controller cast a wheel and lock everyone out.Posted in: The Rumor Mill
Jul 12, 2021Honestly, where commander is right now makes me want to see the rules committee experiment with some unbannings. Specifically I’d like to see cards banned a long time ago get another shot in the current meta like primeval titan. Yes it can tutor out dark depths & thespian stage, but right now I don’t think a 20/20 flying indestructible token is as scary as it use to be considering that a large portion of the most competitive decks rely on some kind of instant win combo and simply don’t care about a token that takes 6 turns to kill 3 opponents.Posted in: The Rumor Mill
Jun 28, 2021Honestly I think Uro should have more closely mirrored Kroxa, Titan of Death’s Hunger by having it reveal the top card of the player’s library on etb & attack. If the revealed card is a land they gain 3 life (if the revealed card is a nonland they don’t gain life) then they put the revealed card in hand (no ramping). Also I think both Kroxa and Uro could have had an escape exile cost of 6 or even 7 cards.Posted in: The Rumor Mill
Jun 14, 2021Still tuning this, but I thought I’d post it here since it feels like I’m getting close to something.Posted in: Deck Creation (Standard)
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures: (25)
4 Selfless Savior
4 Giant Killer
1 Luminarch Aspirant
3 Kitesail Freebooter
4 Silverquill Silencer
3 Elite Spellbinder
2 General Kudro of Drannith
2 Sigrid, God-Favored
2 Reidane, God of the Worthy
4 Bloodchief’s Thirst
2 Crippling Fear
1 Agadeem’s Awakening
1 Emeria’s Call
1 Rally the Ranks
2 Castle Ardenvale
4 Brightclimb Pathway
2 Silverquill Snarl
2 Savai Triome
Basically this started out as me wondering if there was enough hand disruption stapled to creatures to effectively keep your opponent on the back foot until those creatures could close out the game. After looking at what was available I realized that most of the creatures were human and decided to lean harder into that angle with two General Kudro of Drannith and a single Rally the Ranks because 3 generals seemed too much and I still wanted that 3rd lord effect.
Reidane, God of the worthy and selfless saviors were added as wrath protection and regularly earn their spots. The saviors in particular are useful at keeping kitesail Freebooters as well as silverquill silencers alive in the face of removal heavy decks.
No sideboard as of yet since I’ve been playing in best of one. Crippling Fear was added after the deck seemed to consistently lose to other decks that were all-in on the go wide plan, but I can easily see it being moved to the sideboard for best of three.
The deck itself is pretty straightforward, try to drop a savior or giant killer turn one and then follow that with a discard spell or freebooter on turn two, then on turn 3 either play more discard or a silencer naming the best play your opponent has for the next turn. After that keep the hand disruption up or find a lord effect to close the game as quickly as possible.
Right now Luminarch Aspirant and sigrid, god favored are flex spots. As it is I still feel the curve is still too heavy around the 3 drop slot. Really I’d be happy to drop them in favor of one mana discard spells, but there are some decks where duress is a complete brick.
Jun 13, 2021DarklingScribe2 posted a message on [AFR] Flumph and Tasha's Hideous Laughter — DragonTalk Live previewsTasha’s Hideous Laughter is interesting. It is certainly strong when you consider that against some decks with really low curves or a very high land count you might end up exiling 1/3rd of your opponent’s deck, but I’m not sure what constructed mill decks would want this. Standard rogues doesn’t really want to use this because their cards care about the opponent’s graveyard being full and a big part of what makes Modern Mill decks tick is the card advantage from visions of beyond and disruption in the form of sugical extraction and drown in the loch.Posted in: The Rumor Mill
At first glance you’d think this would at least gives Modern Mill a mill spell that doesn’t care about sideboard shuffle-in eldrazi, but even then sidboarding in Emrakul, the aeons torn is still not bad vs Tasha’s Hideous Laughter since Emrakul adds a 15 mana value hit, possibly making this into a 3 mana tome scour that exiles rather than a card that can “mill” more cards than archive trap.
Jun 1, 2021Also I didn’t realize that most of the mythics were spoiled and this was the last one. I’m kind of sad we’re not going to see the allied “Sword of **** and ****” cycle finished in this set. I was really curious about the design of the Blue & Black sword as well as the Red and Green sword.Posted in: The Rumor Mill
Jun 1, 2021I’m actually not sure what deck wants this. Feels like it could go in UR prowess as a 1 or 2 of, but it also feels like it could be used as a control finisher since it would be basically an evasive 8/8 that comes down late for UU and allows you to hold open counterspells.Posted in: The Rumor Mill
Jun 1, 2021This & dauthi voidwalker (and maybe to a lesser extent cabal coffers) feels like WOTC is trying to push mono black devotion in modern.Posted in: The Rumor Mill
By the way, if you’re opponent aims a kill spell at it does the magus see itself die and give you a zombie?
May 28, 2021DarklingScribe2 posted a message on [MH2] Cassius Marsh -- Titania, Protector of Argoth ReprintHappy to see Titania enter modern, now if only we can get orcish lumberjack the titania legacy deck that goes all in on lumberjack and greater gargadon to power out a bunch of 5/3s will be mostly modern compatible.Posted in: The Rumor Mill
May 28, 2021DarklingScribe2 posted a message on [MH2] Marshall Sutcliffe previews: Basic landyclers for each colorOutside of the black and blue ones, I think the white 4/6 will also see some play in limited. The B/W archetype is reanimator and while a 4/6 isn’t special, it does give you something to reanimate when you don’t have a discard outlet and blocks well when cheated out vs an aggro deck. The green one might be played for that reason as well, it depends how easy splashing colors is in the format.Posted in: The Rumor Mill
May 28, 2021Spoiled on Numot’s twitch stream just now. Pretty simple card and a nifty way to kill big things when your opponent is holding a counter to protect whatever they cheated into play.Posted in: The Rumor Mill
Sudden Edict 1B
Target player sacrifices a creature.
”In one future, I see glory. In the other… well, that’s another story.” -Whisper, blood liturgist
May 28, 2021DarklingScribe2 posted a message on [MH2] Sanctifier en-Vec and Fire // Ice— Constructed Resources previews“If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.”Posted in: The Rumor Mill
That’s some odd wording, I wonder why they had to specify “permanent, spell, or card not on the battlefield”?
“If a black or red card would be put into a graveyard, exile it instead” covers most of those bases and is less wordy, but I guess they really wanted to deny death triggers on black and red tokens.
May 28, 2021Posted in: The Rumor MillQuote from Tormented »I love the flavor text...but ghoulcaller gisa?
Mechanically, it seems like something between a zombie infestation and and something terrible. That 1 cost prevents this from doing anything randomly disgusting like any of the fecundity effects. Now when you can discard a card, make a 1/4 crab, a squirrel, a clue and a treasure - now you're cooking with crisco!
Well it is still basically “rummage through your whole deck” with fecundity and ashnod’s altar or phyrexian altar.
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