2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Burn
    Quote from mtgsalaccount »
    Are there any special lands for burn? I'm kind of tired of basic lands.


    Fetchlands...

    Barbarian Ring...

    If your playing with a splash, duals...

    If your playing old school, wasteland and/or factories...

    There isn't much changes on lands...

    Posted in: Aggro & Tempo
  • posted a message on Burn with a splash of black
    Quote from WizardMN »
    Quote from R_Lancer »
    Shriekmaw Countermagic proof terror. Great card to beat Iona, Shield of Emeria. If Spitebellows does 7 damage, I would consider him and make this a mono red version. I just hate Iona being a one card win condition against this deck.
    The deck looks interesting and I could see it being pretty fun. However, what do you mean by this statement? How is Shriekmaw "countermagic proof"? Nothing about the card says it can't be countered, so I am not sure if there is some interaction in your deck I am missing?


    lol... This was an error on my end. Usually, I see the spell's ability trumping spells casting cost, though it seemed to work very well with countertop decks in the past because of it's high casting cost. Sadly, I didn't see fix edit button to update my mistake. I still like Shriekmaw over terror any day of the week.

    Now I see the edit button... Maybe I need to make 15 posts for this to show up? Anyway error fixed Smile
    Posted in: Developing (Legacy)
  • posted a message on Goblin Heirloom Scorch-O (broken mistake?)
    On the other hand... Ashnod's Altar+Heirloom Blade+"0" artifact creatures= Smile
    Posted in: Developing (Legacy)
  • posted a message on Goblin Heirloom Scorch-O (broken mistake?)
    If you add Carnival of Souls, it would pay for the equip cost...
    Posted in: Developing (Legacy)
  • posted a message on Burn with a splash of black
    Quote from mtgsalaccount »
    I've always wanted to see an RB burn in legacy, but there is a Price to pay for Progress.


    Thanks...

    I don't have an issue with Price of Progress, because I run the as primary red. Also, Price of Progress is often sideboarded out (mirror [burn/sligh], mono-decks, players that know how to make POP a dead card)...
    Posted in: Developing (Legacy)
  • posted a message on Burn with a splash of black
    My deck list:



    Card choices and why?

    Chrome Mox so I could have a 1st turn Eidolon. Or play 2 Guides/Devils or the mixture creatures and or spells. Also, the devils are idea to pitch to the Chrome Mox if necessary.

    Vexing Devil great creature to slip into play when Eidolon is in play, and the loss won't overspend my mana.

    Shriekmawis a Great card to beat Iona, Shield of Emeria. If Spitebellows does 7 damage, I would consider him and make this a mono red version. I just hate Iona being a one card win condition against this deck.

    Sideboard is a little fruit basket. I have a mess of cards and sort them to the best 15 depending on what I see.

    3 Thorn of Amethiyst I'll be testing Damping Sphere later to see if I like it more. Why Amethiyst over Pyrostatic Pillar? I like to slow down combo. But seriously, I'm annoyed that cards like: Angel's Grace steps over Eidolon/Pillars. If your having issues with combo, try Thorn of Amethiyst you'll be suprised how much little effect the card has over burn, especially when your playing with 12 or more creatures.

    2 Red Elemental Blast/ 2 Pyroblast it always seemed necessary when playing against a strong control build. I prefer to play 2 of each because the cards has different names.

    3 Faerie Macabre Great against reanimator/dredge decks also I could put them into play with badlands.

    2 Sulfuric Vortex Great against life gain.

    Others.

    Artifact removal - Smash to Smithereens

    Mirror/aggressive - Earthquake




    Thanks and have loads of fun...
    Posted in: Developing (Legacy)
  • posted a message on Trivial Magic Irritations
    people that halfass tap lands...
    Posted in: Magic General
  • posted a message on How Much Longer Will Wizards Support Paper Magic?
    Quote from The Fluff »
    Quote from R_Lancer »
    Quote from R_Lancer »


    But World of Warcraft is still around. If you sign in, you can play with your characters.

    The time when this becomes applicable is when a digital game dies and you lose access to your character.


    Sure if I want to play a monthly fee, and I only have fun with those characters as long as I keep paying the monthly fee...


    Well, you can farm gold and sell it for game time now, so I mean you don't "need" to pay a subscription to play.

    The subscription also pays for a dynamically updated and hot fixed game, which evolves and grows over time. If you never invest in Magic Cards again (the equivalent of not paying for a subscription), then you will only every be able to play with what you have. Eventually, that will get boring (hence the need/desire to pay for more content (i.e. new cards)).





    The point is that I cannot access the program anytime I like. Same goes with any online game. Paper magic is physical material and as long as I own the cards I have full access to the cards.



    Exactly what happened to my Ragnarok Online account. Played ragnarok online for more than 5 years, spent time and some real money amassing powerful armour and weapons. When the servers were shut down, all my investement of time and money into that online game are now gone with no hope of return.

    With paper mtg cards.. I can still play with people who have physical cards if ever WoTC goes bankrupt some years from now.


    And this is why paper is better than online magic... Smile
    Posted in: Magic General
  • posted a message on [[Official]] Reserved List Discussion
    Quote from Perodequeso »
    Quote from R_Lancer »


    It's not that selling a reprint will decrease the value of the card. The reprint will increase in value, because it's black border.



    At no point was/am I concerned with the value of a reprint. My whole point revolves around how a reprint effects older card values. That's whole point of the Reserved List, to preserve older cards value. Some people believe that reprinting Reserved List cards would cause a significant loss of value, and my position is that it wouldn't, in the long term.
    A dual land that gets reprinted, with it's shiny black boarder, could possibly reach values of Revised versions, but they'd never be anywhere near the price of an Alpha, Beta, or Unlimited. And if the print run were small enough, they could even exceed the prices of Revised.


    I don't see reprinting a dual lands is going to help formats such as Legacy, Vintage and Commander. Because these cards will be worth 200 to 500 dollars from opening a booster pack. This is the reality that I'm addressing. Wizards know that those cards are going to be 'money cards' in the second market. They allowed reprinting of Force of Will as mystics, not to step on the toes of those that spent 100 dollars on the original Force of Will, but it still dont allow access to newer players, especially those that would like to be a playset for 20 dollars!

    I do believe wizards can go around the reserve list by making NEW dual lands, or make the new dual lands legendary lands that's only legal to Legacy, Vintage and Commander. And they can do that during the printing of Commander decks. But they don't. Why? Maybe wizards wants to push out dual for shock lands, maybe they know that commander boxes will sell out quickly, or maybe they need to add 40 more dollars to the cost of the commander decks.

    The only time the reserve list is going to be dropped, is if Wizards of the Coast is bought out by some other company and that company removes the reserve list.

    Maybe it's would be better that card shops could make their own proxies and rent them to players...

    Posted in: Magic General
  • posted a message on How Much Longer Will Wizards Support Paper Magic?
    Quote from R_Lancer »
    Quote from R_Lancer »
    In the end... You either have a physical card you can touch, hold, scrape junk off a grill (Spongebob reference) or a digital card that's only good as long as you keep the account active.

    I had a World of War craft account 10 years ago, I had high level characters and epic weapons too, I had not seen that account for 9 years. On the other hand, I have magic cards since 1996. I had not looked at my cards almost all of 2017 and up to a few weeks ago... and I still have my cards.

    I don't see how any virtual game can beat that!


    But World of Warcraft is still around. If you sign in, you can play with your characters.

    The time when this becomes applicable is when a digital game dies and you lose access to your character.


    Sure if I want to play a monthly fee, and I only have fun with those characters as long as I keep paying the monthly fee...


    Well, you can farm gold and sell it for game time now, so I mean you don't "need" to pay a subscription to play.

    The subscription also pays for a dynamically updated and hot fixed game, which evolves and grows over time. If you never invest in Magic Cards again (the equivalent of not paying for a subscription), then you will only every be able to play with what you have. Eventually, that will get boring (hence the need/desire to pay for more content (i.e. new cards)).





    The point is that I cannot access the program anytime I like. Same goes with any online game. Paper magic is physical material and as long as I own the cards I have full access to the cards.

    Posted in: Magic General
  • posted a message on [[Official]] Reserved List Discussion
    Quote from Perodequeso »



    I was not comparing Tarmogoyf and Doubling Season to Alpha and Beta cards, I was just using them as examples of what happens to card prices after reprints.


    You were comparing the reprints as if reprints in general. I got that. I'm telling you that it's not the same because the black border version of the dual lands are worth thousands of dollars, while the black border versions of Tarmogoyf is 100 dollars.

    I started playing in '94, so yes I was around "back in the day", and yes back then people hated white boarder cards.


    I think this proves my point!

    I would always try to acquire the black boarder versions myself.


    Again proves my point!

    And while I've heard of people sharpieing in the white boarders I've never seen anyone do that personally.


    Really? I've bought 2 Lions Eye Diamonds (at the time for 25 cents each because LEDS was a worthless card) and I took a sharpie and named them black lotus. One of the most common thing a card shop owner looks at is the border of the magic card to see if a marker was used.

    The attitudes and mentalities of players have changed much since the mid '90s. Anyone that colored in the white boarders of their cards has basically ruined them for resale.



    Here on ebay:

    https://www.ebay.com/itm/Mana-Vault-Unlimited-MTG-Magic-the-Gathering-HP-Border-Color-Altered/352368130786?hash=item520ac6fae2:g:nEsAAOSw8nxbBfFc&_sacat=0&_nkw=mtg white border sharpie&_from=R40&rt=nc&LH_TitleDesc=0|0

    https://www.ebay.com/itm/1X-Sol-Ring-Revised-Signed-by-Poole-Altered-to-Black-border-MTG-CARD/142821215747?hash=item2140cece03:g:QtwAAOSwJslbJIip&_sacat=0&_nkw=mtg Border Color Altered&_from=R40&rt=nc&LH_TitleDesc=0



    It seems that by your response to me that you've completely missed what I was getting at. I was by no means lumping all Magic players into one demographic, most of the people I play with most of the time are using predominately newer cards, however, there has been an uptick in people playing and collecting the older cards. Reprints would have little to no bearing on the market for older cards is all I'm getting at. Reprinted dual lands would be bought up by the Legacy and Commander crowds, people playing Old School formats would still go after those Revised duals. Revised Underground Seas are selling for over $450 US, I don't think a reprint would send that price crashing down.


    This is what you don't get. It's not that selling a reprint will decrease the value of the card. The reprint will increase in value, because it's black border.

    And at what cost is wizards going to sell those booster packs. I know wizards said for years they don't follow the second market, but everything they do is based on the second market. Example: Force of will gets reprinted into a mystic (which has more value then the Alliances card). Why Mystic? Because the card's already has a second market value.
    Posted in: Magic General
  • posted a message on How Much Longer Will Wizards Support Paper Magic?
    Quote from R_Lancer »
    In the end... You either have a physical card you can touch, hold, scrape junk off a grill (Spongebob reference) or a digital card that's only good as long as you keep the account active.

    I had a World of War craft account 10 years ago, I had high level characters and epic weapons too, I had not seen that account for 9 years. On the other hand, I have magic cards since 1996. I had not looked at my cards almost all of 2017 and up to a few weeks ago... and I still have my cards.

    I don't see how any virtual game can beat that!


    But World of Warcraft is still around. If you sign in, you can play with your characters.

    The time when this becomes applicable is when a digital game dies and you lose access to your character.


    Sure if I want to play a monthly fee, and I only have fun with those characters as long as I keep paying the monthly fee...
    Posted in: Magic General
  • posted a message on [[Official]] Reserved List Discussion
    You cannot compare to Tarmogoyf and Doubling Season to a card that you only have access to that's black border is version Alpha/Beta at the price tag of +3,000 dollars!

    I know there's an issue with black border vs white border cards when players were using sharpies to color in the white border magic card. If you're not around during that time, you might want to ask a few card-shops. I would believe they could tell you a few stories.

    As for investors... I'm sorry but I thought the game was called CCG... COLLECTIBLE card game. This is not a board game, it's a collectible card game.

    As for new face, sorry but 80% to 90% of the decks that I play has new face cards. Besides a few bombs that were made before the new face, most of the playable cards are new face cards.

    On the other hand, looking on how wizards handled the reprinting of Tarmogoyf Original is 100. reprint is 70 dollars. that's a 30% price reduction. 70 dollars is a a lot of money. So how does the reprinting of Tarmogoyf helps the format? Take the account that Duals lands are necessary for Vintage/Legacy, so how is a 70 dollar price tag helps? I remember when Duals lands were hitting 50 dollars a pop and players were *****ing about the cost.




    Posted in: Magic General
  • posted a message on How Much Longer Will Wizards Support Paper Magic?
    In the end... You either have a physical card you can touch, hold, scrape junk off a grill (Spongebob reference) or a digital card that's only good as long as you keep the account active.

    I had a World of War craft account 10 years ago, I had high level characters and epic weapons too, I had not seen that account for 9 years. On the other hand, I have magic cards since 1996. I had not looked at my cards almost all of 2017 and up to a few weeks ago... and I still have my cards.

    I don't see how any virtual game can beat that!
    Posted in: Magic General
  • posted a message on I love legacy so much
    Awesome!!!!

    It sucks when parents do things like this. I remember years ago, I have a small case of GIJoe/Star Wars action figure weapons. And my mother decided to evenly split my weapon collection to my cousins for play. I didn't want to but I couldn't do anything about it. In the end I lost most of my weapons that day.

    Sure my toy weapons was nothing like magic cards but it told me that Parents just don't understand.

    I started playing Magic when I was in my mid 20's, back in 1996. If I realized the cost of dual's I would had bought a 2nd/3rd and maybe a 4th playset. I only have 1 playset of each well except for Scrubland & Bayou - I have 1 of each of them. On the other hand, if my friends realized the cost of the game, they wouldn't sell all their cards. Usually we play proxies.

    My best deck is a burn deck with a splash of black for 3 Shriekmaw just in case for cards like Iona, Shield of Emeria and such annoyances...
    Posted in: Legacy (Type 1.5)
  • To post a comment, please or register a new account.