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  • posted a message on Banned and restricted announcement December 2nd
    I thought Smuggler's Copter was going to be banned, and I'm leaning towards any cards that were banned in standard is going to have a short existence in Pioneer.
    Posted in: The Rumor Mill
  • posted a message on Looking for help in building a mono red Pioneer Sligh deck.
    I'm a huge fan of Mono-Red burn (Legacy and Modern). I'm not sure if there is enough good red burn spells in Pioneer format so I'm thinking a sligh build. As for Burn, Searing Blood (one of my favorite burn spells), Magma Jet (which I strongly disliked in Legacy), shock (seems correct for now) and Wild Slash (I think I might own a playset) looks good.

    I'd picked up 4 bonecrusher giant (because it looks awesome) I don't see myself playing with the creature in Modern or Legacy. But I wonder if the 'Stomp spell' interacts with Monastery Swiftspear.

    I'm not a huge fan of Monastery Swiftspear in Legacy/Modern... I play Vexing Devil like a shark, I'm not into debating the card, and I know Vexing Devil is not a pioneer format card... so Swiftspear is in!

    Soul-Scar Mage seems to be a correct creature in this deck.

    So the cards I'm looking at are...

    4 Monastery Swiftspear
    4 Bonecrusher Giant
    4 Soul-Scar Mage

    4 Searing Blood
    4 Magma Jet
    4 Wild Slash


    Cards I'm not sure about and why...

    Eidolon of the Great Revel I'm not sure its a good creature to play in this format. We don't have enough low mana 3 damage burn spells that out numbers the 2 damage coming from Eidolon. I see it hurting me more then helping, I could be wrong...

    shock I'm not sure it's worth a card slot.

    Wizards Lighting not enough wizards to justify a card slot.

    Skewer the critics not enough low damage spells and I need to attack with Swiftspear first (or any creature) so I can get to pay the Spectacle cost.

    Boros Charm and Atarka's Command 2 color mana spells. I'm working on a mono red build.

    Cards that interest me...

    Touch of the Void I know 3 mana for 3 damage. But this is colorless damage! Also it exiles the creature.

    Viashiro Pyromancer because it's low cost (2 mana) and it deals 2 damage coming into play... but not sure if it's good enough for a card slot.

    Ghitu Lavarunner seemed like another good card for this format, but I have doubts I'll have 2 instant and/or sorcery cards in the grave early in... but maybe late game is all it matters.

    Dynacharge a swiftspear booster, maybe end game booster... not sure.

    Otherworldly Outburst maybe a good card with the right creature in play... not sure.

    Titan's Strength +3 power and scry... not sure.

    Thanks for any suggestions.
    Posted in: Pioneer
  • posted a message on [THB] Theros: Beyond Death Leaks
    Quote from Mata_Hxri »
    Quote from Scarap »
    That's a pretty major mistake for Walgreens.

    Pff, dude 'pulled' all five Energy lands and a full-art Elspeth. Either they were filched from higher up the supply chain or it's a WotC plant.


    Agree... smells very fishy
    Posted in: The Rumor Mill
  • posted a message on Pioneer Banned List Speculation
    Quote from D90Dennis14 »
    Quote from R_Lancer »
    I think whatever was banned in standard might get hit in Pioneer. Only because of the limited card pool.

    Pioneer (29x sets) is much larger than any Standard so I don't think that it really applies here.


    Lets see if felidar guardian & smuggler's copter gets banned... I would suspect others would follow...
    Posted in: Pioneer
  • posted a message on My Little Pony silver-bordered crossover set releases Oct 12
    The cards were not damaged. And they put a nice bubble wrap around the cards, and the cards were placed inside a white box with paper. Not bad. But the box was not sealed wrap and you can remove the plastic cover to play with the cards and place them back and nobody would know. I know that sort of makes it a guessing game when it comes to unplayed in a package, because if it's sealed and the seal is broken you would know if the cards were played with.

    I just find that a little odd.

    Right now I'm looking at shadow box options. I do like the cards and I hope the next 'un' set is more like this... Smile

    I would really like a Discord card. Smile
    Posted in: The Rumor Mill
  • posted a message on Pioneer Banned List Speculation
    Quote from pzbw7z »


    I wish I had kept my copies of Mental Misstep, Frown They may well get the chop; they were banned from Extended if I recall correctly.


    I don't understand the mental misstep comment. The card is not legal in Pioneer, and the highest price of the card is 2.19, getting a playset is not expensive.
    Posted in: Pioneer
  • posted a message on Pioneer Banned List Speculation
    Quote from pzbw7z »


    I wish I had kept my copies of Mental Misstep, Frown They may well get the chop; they were banned from Extended if I recall correctly.


    I don't understand the mental misstep comment. The card is not legal in Pioneer, and the highest price of the card is 2.19, getting a playset is not expensive.
    Posted in: Pioneer
  • posted a message on Pioneer Banned List Speculation
    I think whatever was banned in standard might get hit in Pioneer. Only because of the limited card pool.
    Posted in: Pioneer
  • posted a message on My Little Pony silver-bordered crossover set releases Oct 12
    https://youtu.be/_2hd3_jfzl8

    I've got the box over the weekend and to my surprise the box set was not sealed wrapped. I'm not a major collector but I wonder what others thought about it. Or this is normal.
    Posted in: The Rumor Mill
  • posted a message on Burn
    Quote from Goblin Maniac »


    The common thinking is that if burn can't win by turn 4 then it won't win at all. Exquisite Firecraft allows you to win turn 5 and take the game deep. That's pretty much what it does. Instead of taking the risk of sacrificing land to Fireblast and be countered, which usually ends badly, Firecraft can wait another turn. And with only two of them, you'll drain half his life. Your opponent can cantrip all he wants. You already know he's dead. It's what makes it a great finisher. Players love to accomodate cards like Grim Lavamancer that look great on paper and once in a while they win a game or two, but burn is going nowhere with the Lavamancer. It's too slow and too high maintenance. I think burn just needs to play it straight and main deck cards like Firecraft so you don't fall behind against control and you can win those easy matches, especially in a meta completely dominated by Delver.



    lol... I don't fall in to that category that believes that burn wins by turn 4 or bust.

    Why a 3 mana spell is usually bad? If you consider a one card per turn draw, without cantrips (or other such help), that an opening hand must have at least 2 lands and then we assume that the next 3 draws (hopefully on turn 3) is a land card. Otherwise, you're stuck holding a 3 mana spell. In a casual game, you can afford a two land holdout for a few turn. But in a tournament setting, where winning is important, you cannot afford to take that risk.


    Searing Blaze is great against Delver too, so you easily cruise by it, but it has a clear cut drawback. It can become a dead card in your hand against the wrong deck, and you're already taking that same risk with Price of Progress. Progress is still worth enough to main deck. Blaze is better off as a sideboard.


    wow... Searing cards have a good number of targets, not just delver. You have more targets with searing cards then you would have with Price of Progress, especially if you consider the high cost of dual lands.

    The reasons why a good number of players move away from searing cards, it's two mana and hard to maneuver with swiftspear, especially if you play swiftspear on turn 2.

    On the other hand, swiftspear is a bad burn card because half the deck don't make swiftspear grow! And there are cards you're not going to cast just to make swiftspear grow (such as an early turn fireblast or Price of Progress)... I don't play swiftspear... but I understand why players like it, it can become a heavy hitter... but then again to make swiftspear a heavy hitter you not playing Eidolon.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Quote from Goblin Maniac »
    It's the deck that made the semifinals at the Grand Prix in Atlanta last month. It has no self damage. Great to see the deck make it that far at a Grand Prix of all tourneys. Eidolon of the Great Revel is way too dominant not to play, but also the fact that the deck won't lose life fetching lands makes all the difference in the world. It's an extra spell or two you're able to play against the Eidolon. Exquisite Firecraft is deadly hitting for four late game no matter what. One of the most underrated cards in Magic right now. It can't be understated how huge the counterspell hate is for burn, which has been historically weak against control. Just a solid finisher both in Legacy and Modern. Add Price of Progress hitting cleanly for six or eight or even ten, plus Fireblast. Real potential for raising the deck to a top tier.

    Creatures:
    Goblin Guide x4
    Monastery Swiftspear x4
    Eidolon of the Great Revel x4

    Spells:
    Lightning Bolt x4
    Chain Lightning x4
    Lava Spike x4
    Rift Bolt x4
    Fireblast x4
    Price of Progress x4
    Exquisite Firecraft x4

    Lands:
    Mountain x20

    Sideboard:
    Leyline of the Void x4
    Alpine Moon x2
    Sulfuric Vortex x2
    Dead x1
    Searing Blood x1
    Skewer the Critics x1
    Smash to Smithereens x4



    Burn is good when it's quick!


    Interesting, Exquisite Firecraft was a good card when countertop was a deck. Nice to see it make a showing, but I'm not sure how long that will last. Usually, Searing blaze/blood is in that spot, and there is a good number of targets for those cards.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Quote from BasedFuster »
    Quote from R_Lancer »

    Agree... though if Icehide was a 3/3 or a 3/2 maybe...

    I'm still not sure about the use of snow lands. I know my mono red EDH build has snow lands. Yeah, I have +30 snow mountains Smile in the deck, but I'm doing it because of scrying sheets, but I wouldn't use scrying sheets in a legacy burn build because it's too damn slow.


    I like running snow lands bc they look cool and sometimes I get the occasional opponent that gets thrown off for a bit and thinks I'm running some secret skred tech. Even the golem was a 3/x it still wouldn't be good enough without haste. For reference, not even creatures as efficient as tarmogoyf are worthy of inclusion in the deck. The creatures we do run just happen to be burn spells on a stick due to either their haste abilities, or in the case of Eidolon, immediately dealing damage to your opponent if they try to play anything. Without these abilities, it's too easy for a creature to get bolted/plowed/pathed/pushed/decayed before your next turn rolls around, and then you've just spent mana on a card that dealt zero damage.


    I tend to believe low cost (especially for 1 mana) high power fits into mono red. It's the key to make the deck successful. Sure haste is awesome but not every creature has haste. But *we are often limiting ours to haste bears (2/2 creatures), and sometimes get trampled over during the longer gameplay. *we as in burn players...

    I think Icehide is a rotten creature compared to Goblin Guide and Swiftspear. Because it's power level is closer to those creatures and it has no haste. But on the other hand, I'm not sure if Icehide would suck if it's a 3/3 or a 3/x because it would offer additional point of attack for the lost cost of 1 mana. Sadly, the only creature that comes close to this is VD. I know most players don't like VD because of the browbeat clause, I feel that they don't understand how to make it work for their advantage. But I'm not getting into that argument because it's a bash your head against the wall battle. I get it that nobody on this form likes VD... I do see my self dropping VD if icehide was a 3/3 or a 3/x and the only thing I had to do to my deck was add snowlands.

    Please note if Delver of Secrets was red, it would be a main burn creature in our burn deck! This is why I believe that RU Devler is a stronger burn deck Smile

    Posted in: Aggro & Tempo
  • posted a message on Burn
    Quote from BasedFuster »
    Quote from R_Lancer »
    New snow lands look badass or maybe Icehide Golem is worth playing in burn. Sorry I'm not sure...


    It's not worth playing unfortunately. No haste means it is easily removed before it has a chance to deal damage.


    Agree... though if Icehide was a 3/3 or a 3/2 maybe...

    I'm still not sure about the use of snow lands. I know my mono red EDH build has snow lands. Yeah, I have +30 snow mountains Smile in the deck, but I'm doing it because of scrying sheets, but I wouldn't use scrying sheets in a legacy burn build because it's too damn slow.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    New snow lands look badass or maybe Icehide Golem is worth playing in burn. Sorry I'm not sure...
    Posted in: Aggro & Tempo
  • posted a message on [[Official]] Legacy Ban List Discussion Thread (Read OP before Posting)
    Quote from schweinefett »
    Quote from R_Lancer »
    Quote from kiron »
    Why was mental misstep banned? Yeah, lot of the format is 1 mana spells, but you can also run it yourself or run stuff that cost more than 1 mana.


    Because players cannot handle getting their brainstorm countered on turn 1. That's the reason why the card was banned.


    I'm not sure if that was a serious comment or not, but it's partially true, i suppose.


    Yeah, this is the controversy of the banning. There were players (pro players) that claimed that Mental Misstep turn Legacy into a coin toss format, because brainstorm was the common target. This was a major factor when any deck Burn, Goblins, Stompy, etc had a free card that could countered brainstorm on zero turn. Most decks blue decks playing brainstorm couldn't handle the early turn lost, especially against burn, goblins, stompy or such janks. It also hurt the decks because they got themseleves into playing Mental Misstep (which watered down their builds) so they can counter Mental Misstep instead of using a force of will.

    Later the argument was switched to everybody was playing 4 Mental Missteps in a deck and we have 56 other cards.

    Personally, I enjoyed the Mental Misstep legacy format because I don't agree that we should have solid consistence in magic. But I'm not a pro player, even though I've been playing this game since 1996... On the other hand, I believe pro magic players are worst, more worse those investing in Magic cards. Because they see the game in a gambling perspective, even though they don't want to admit they do, otherwise, Mental Misstep wouldnt be banned.

    Anyway that's my feelings about the banning...
    Posted in: Legacy (Type 1.5)
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