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  • posted a message on Legacy v Modern
    Modern is cheaper then Legacy in paper but often more expensive onlime. RUG Delver is 4K in paper but $500 online, Jund is 2K paper and $700 online.

    That is because of the lands, basically. Legacy's none-land cards are so overshadowed in price by their reserve list lands that they don't got bought up as much, while Modern's cheaper lands and larver player base leads to more expensive creatures and spells.

    Online where lands are very cheap Legacy becomes more affordable, like 12 Post costing 5K in paper or $100 online.
    Posted in: Magic General
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    I think there are some benefits to changing colors, I don't think the snake is therefore strictly better. Mongrel dodges color specific removal (which used to be very prevalent.)
    Posted in: Commander (EDH)
  • posted a message on 4/19 Random Card of the Day: Glistening Dawn
    From back when people didn't take a children's card game so seriously.

    I have a few of these and other oddball goblins like goblin snowman from back in the day. I don't think these are even good enough for draft chaffe anymore.
    Posted in: Casual & Multiplayer Formats
  • posted a message on State of Brawl: Bans, format health, and more!
    I think you are seeing this from the viewpoint of an experienced player though. Someone getting into Commander is going to spend months, if not years, getting suddenly blindsided by cards they never heard of and will never be able to afford. Nether void into Armageddon is something that very few new players are going to enjoy happening to them.

    Heck the first year I played my group told me to never play removal, discard or counters because they weren't fun.
    Posted in: Brawl
  • posted a message on Runaway Arclight Hyper-Aggro
    I think it could be a really good combo, as they are going to side in grave and creature hate over generic answers and then just get locked out.

    I'll do some testing and get back to the thread Smile
    Posted in: Deck Creation (Modern)
  • posted a message on Runaway Arclight Hyper-Aggro
    Any chance to use it as a transformer deck? It has just enough in common with Free Win Red that it seems like you could side from hyper aggro to control and so blank their removal.
    Posted in: Deck Creation (Modern)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    I think waste not should have been "At the beginning of your upkeep target player discards a card. If that card is X, do X."

    Now it is fairly good alone but doesn't turn into a combo nightmare.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    Probably the strongest card in multiplayer (maybe flash?) and is either completely degenerate or useless.

    Bad card design, great card.
    Posted in: Commander (EDH)
  • posted a message on Cards that you wish were always Standard Legal
    There are lots of ones that could be evergreen, but I think the biggest recent ones are Approach of the Second Sun and Aetherflux Resevoir.

    AotSS is an extremely fair control finisher, requiring the control dexk to tap out on their turn twice to win but also wrapping up control lock games (which can go crazy long otherwise.)

    AFR is the fixed version of storm, which is a popular archetype that otherwise isn't making it into standard.
    Posted in: Standard (Type 2)
  • posted a message on Is Nightmares Thirst.the best 1mana removal spell in Standard yet to be broken?
    So the best way to abuse it is as a 4 mana spell that requires having creatures already on board? The term "win-more" gets bandied about a lot, but this requires board advantage and card advantage to cast removal (and post combat at that.)
    Posted in: Standard (Type 2)
  • posted a message on Are you sick of Nicol Bolas?
    I want the big trick to be luring him within reach of Emrakul and then they both never show up again.
    Posted in: Opinions & Polls
  • posted a message on 4/19 Random Card of the Day: Glistening Dawn
    It is a pauper deck on mtgo, albeit not a popular one. Evoke puts two triggers on the stack when the creature etb, you could even use flicker.


    @relentless assault it feels like New Radha should be able to make an infinite combo with this but I have no idea how.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Omnispell Adept
    :p I have no idea what you are talking about. >> << >>

    I do like scoop combos.
    Posted in: Multiplayer
  • posted a message on Omnispell Adept
    Decree of anihilation with some stuff suspended or phased?
    Posted in: Multiplayer
  • posted a message on Abzan
    I think it seems a little greedy to run 3 colors plus field when maindeck land destruction is now a thing. You are going to be run out of basics by opponents as well, and operation "grind them out of lands" is only going to be relevant against slow decks.

    I think traverse and an increased basic count is the best solution, being immune to spot removal is going to be the key IMO.
    Posted in: Midrange
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