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  • posted a message on Any cards in blue that returns cards from exile?
    Looking for ways to protect Urza's combo with Scepter and Dramatic Reversal by having a way to return exiled cards back into my hand, deck, or graveyard.
    Posted in: Commander (EDH)
  • posted a message on [CMR] Jeweled Lotus
    Need 2 immediately. Urza and Yawgy will be happy Kekeke
    Posted in: The Rumor Mill
  • posted a message on Yavimaya Hollow, involved specifically in Urza's story?
    It's probably been close 2 decades since I've read Urza's story, so I can't remember if Yavimaya Hollow was the site of something that happened in the story. I searched it up in the Wiki and the forum and couldn't come up with anything specific to this site in the story.
    Posted in: Magic Storyline
  • posted a message on Burn
    Been awhile since I’ve been in Magic. What new cards are definitively in Burn now?
    Posted in: Aggro & Tempo
  • posted a message on Burn
    I have to concur with above. If you build your main decks to battle counter decks and build your sideboard accordingly, you should have a decently pleasant time in the field right now.

    But I am curious, DSD? Death’s Shadow?
    Posted in: Aggro & Tempo
  • posted a message on Planeswalker Masterpieces
    Quote from tronix »
    you spent money on something with little to no practical value regardless if these new walkers existed. alters arent universally sought after compared to their regular art counterparts, and are actively frowned upon in some collector circles. its a very niche market, and printed full art walkers wont make that demand for something that basically no one else has go away.

    its cosmetic and for your own enjoyment. unless you somehow magically got alters that match these new cards, the art is still unique and thus their value shouldnt be diminished.


    You completely missed my main point. The resell value is minimal, if at all, there. My main argument is that I spent money on alters that WotC later made. Meaning I could have saved money if I’d known planeswalkers would look this way instead of getting it done from an outside source.
    Posted in: The Rumor Mill
  • posted a message on Planeswalker Masterpieces
    Quote from asmallcat »
    Quote from Ohgeekayvee »
    Kind of pisses me off that I’ve paid artists to alter a couple of planeswalkers to look like this and now WotC releases these.

    **** am I tired of WotC.


    What a bizarre complaint lol. So because you did full art alters, you're mad that these somehow devalue your full art alters?

    No. I’m complaining that this is how they should have been doing this in the first place and that now I spent money for nothing.

    And yes, this does hurt whatever resell value they might have had
    Posted in: The Rumor Mill
  • posted a message on Planeswalker Masterpieces
    Kind of pisses me off that I’ve paid artists to alter a couple of planeswalkers to look like this and now WotC releases these.

    **** am I tired of WotC.
    Posted in: The Rumor Mill
  • posted a message on Burn
    Quote from ox4 »
    Does everyone play 4 fireblasts?
    I run a pretty standard build,
    16 bolts
    4 guide
    4 swiftspear
    4 eidolon
    4 fireblast
    3 searing blood
    3 vortex
    3 price of progress
    19 mountains

    Ive been finding that i get the fireblast too early or too often a lot of the time lately. Im considering going down to 3 and going up to 20 mountains.

    Obviously im worried about not seeing the fireblast when i need it if i take one out.

    Even if i were to stay at 19 lands, im considering dropping a fireblast to add a fourth pop. I dont really want to see either before the 3rd or 4th turn, but its less resource intensive to play multiple pop then it is to play multiple fireblasts. Especially with only 19 mountains.

    Any thoughts?
    Thanks.

    I don’t like the full compliment of Fireblast unless I am playing 21 lands. Getting it countered and then never being able to recover from losing the lands is devastating I find. I tend to run three Fireblasts with 20 lands. I really like Fireblast, but in metas full of counters, I would drop to three of them. I would never run less than four PoP in this deck, ever.
    Quote from ox4 »
    On another note.....has anyone tested thorn of amethyst in the side against storm decks?

    I havent tried it in my burn deck yet, ive been running it in goblins, but it devastates storm and it messes with so many other decks. Just that ponder and brainstorm cost 2 instead of 1 is huge, and every 0 cast artifact is 1 instead.

    It may seem counter initiative to play a card that taxes so many of our spells, but doesnt eidolon punish us for most of the spells in our deck as well?

    We have some good fast creatures.....


    I honestly wouldn’t mind running that card, but only if I had a higher land count and the meta was full of Storm. Otherwise, you can really screw yourself up and the other decks you might bring it in against will produce “okay”results. Why not test it in friendly games before bringing it to a tournament and see how it goes and tell us? I’m interested.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Quote from lord_darkview »
    I tend to prefer hate cards that are useful against multiple archetypes and aren't irrelevant if drawn after turn 1. Bridge meets these requirements, even if it's a bit sluggish. I run a few.

    For the same reason, I also am not crazy about Leyline. Faerie is better than Surgical against Reanimator, but Surgical is a much more powerful and flexible card, and Reanimator is just so bad of a matchup I don't want to devote many resources to it specifically (any match with it is likely to be a loss, sideboards notwithstanding). Tormod's Crypt is narrow and rarely better than Faeries, while Relic is too slow. Given these, I prefer Surgical and would be willing to play up to 4, but it is also reasonable to simply not play SB cards against the graveyard and accept the liability.

    Mindbreak Trap is rarely good enough, especially with how much discard Storm runs these days.

    Pretty much my thoughts on Surgical and why I’m leaning towards Bridge. Allows me to go long if Vortex is on board or burn them out over time. It also gives them another target for enchantment hate that also tends to target artifact, stretching their answers thin. The problem I have with Bridge is its cost, it’s so late and then it does nothing. I haven’t been happy with Trap since I put it in the deck.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Thinking about playing after a long hiatus. I don’t have a clue what metas look like now, but I suspect CFB will be the usual, so I went off of what I remember. Any new cards I should be looking at in terms of what people would bring in against us? I haven’t played since just before Top banning.



    I’m not expecting a lot of creatures in front of me and more combo and Miracles and big mana play decks, so I chose Vortex because my life total doesn’t really matter there and I want constant pressure. I also moved Lavamancer to the side because of this, but still want answers to creature decks in my 75, so that’s why Swiftspear is a 4-of. Reanimator is played here and I know it’s a terrible match up, but I don’t know if I should play Bridge to help answer Eldrazi (or that colorless stompy deck), zombie fish, or just replace the Traps with a Surgical Extraction and the fourth Smash, or just 2 Surgical Extraction. Surgical seems like a decent all around answer for everything, but also just in case I’m paired up with something like Storm, which I think has lost some popularity at CFB. Overall I am iffy about Mindbreak Trap. Suggestions are encouraged.
    Posted in: Aggro & Tempo
  • posted a message on Graveyard reorganization
    I also see that later in the game, no one catches him resolving a Brainstorm after he counters it with his own Flusterstorm and doesn’t pay for it. Am I missing something?

    https://clips.twitch.tv/DeadAgreeableTaroPhilosoraptor
    Posted in: Magic Rulings
  • posted a message on Graveyard reorganization
    I never noticed this before and I’m not trying to stir up anything against Jim Davis as I like the guy, but isn’t this graveyard reorganization? Isn’t that illegal in Legacy? He picks up his graveyard and puts the most recent cards put into the yard on the bottom of his graveyard stack moving the oldest cards used on top then putting newly used cards on the top as well.

    Here’s the move I am talking about. Worcester in March day 2
    https://clips.twitch.tv/StylishBoxySparrowDatBoi

    In my clip you don’t see him stacking new cards, but if you watch the game further he does.
    Posted in: Magic Rulings
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