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  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Quote from SwissRolls »
    It stays in their hand. They activate and then when you say they can resolve the trigger the creature goes into play. By not letting it resolve, nothing happens.


    Thank you, this is very helpful.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Great input - I've yet to test out trinket mage to be honest and I most likely would give it a shot today with play testing.

    Regarding nimble obstructionist - in relation to the 5 removal spells that I have, they actually also work as a pseudo 6 to 7 removal spell (as flash blockers). they can get rid of attacking mantis riders, drogskol captains, etc.

    Aside from that, they are also surprisingly great against a lot of decks and could also work as a pseudo land destruction against fetch lands, not to mention a silver bullet against opposing field of ruins / ghost quarter / tec edge.

    Lastly, but least likely, they can be deployed as a beater to set clocks to opponents. All in all a pretty versatile card that I love playing these days.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Also, a very important ruling/interaction question please:


    when an opponent activates an aether vial to put down a creature and you respond with stifle effects from nimble obstructionist / squelch / and other similar cards, what happens to the creature?
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Hi All,

    I'm playing in a big tournament on Saturday (only my 2nd sanctioned tournament since playing MTG again last Feb). I have 2 decks: 5c humans and Blue Tron and have decided to play Tron because I feel most comfortable with it, as well as me hating mirror matches so much which would happen a lot if I run humans.

    I'm hoping to get input about my near-final deck list where, in the tournament, the meta for 64 players would look somewhat like as follows:

    12% Spirits (bant or UW)
    12% Hallow One / Vengevine Decks / Combination (hallow vine)
    12% Mardu Pyromancer / Jund / Abzan / Death Shadow
    12% Jeskai / UW Control
    22% Other Aggro / Fast Decks (humans, infect, 8whack, burn, wizards, bogles, etc.)
    10% Combo Decks (storm, kci, scapeshift, vizier etc.)
    5% Prison / Lock Decks (lantern, red prison)
    5% Tron (green, eldrazi, red green)
    10% Others (mid range, ponza, etc.)

    I'm probably already locked in on my list but would greatly appreciate all your inputs and would very much consider a last minute tinkering. My List is as follows:

    2 walking ballista
    2 wurmcoil engine
    2 nimble obstructionist
    1 snapcaster mage

    4 thirst for knowledge
    4 condescend
    3 repeal
    3 spatial contortion
    2 remand
    2 dismember
    1 supreme will
    1 cyclonic rift

    4 expedition map
    2 chalice of the void
    1 oblivion stone
    1 mindslaver

    1 ugin, the spirit dragon
    4 urza's tower
    4 urza's power plant
    4 urza's mine
    1 academy ruins
    1 tolaria west
    1 gemstone caverns
    2 river of tears
    1 field of ruin
    6 island

    Sideboard:

    2 surgical extraction
    2 negate
    1 ceremonious rejection
    1 engineered explosives
    1 chalice of the void
    1 grafdigger's cage
    1 tectonic edge
    1 spatial contortion
    1 spell snare
    1 summary dismissal
    1 silent arbiter
    1 karn, scion of urza
    1 crucible of worlds

    I thank you all in advance and regardless of how hard a critism i'd get, I would appreciate everything really and look to learn. Thank you
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    thank you. and lastly, just a quick scenario question: if you try to repeal bounce let's say, a sakura tribe elder, and they sac in response, does that mean repeal fizzles, and you don't draw a card?
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Hi all! just looking to get your input on the following cards and their viability / reasons for not making the cut for this deck.

    1. serum visions - since the deck is fairly lacking in turn 1 plays, wouldn't this card make for a strong play in order to set up our next turns?

    2. fetch land/s - based from my brief experience with the deck (playing 24 and 23 lands) it seems that at times we are looking to play more lands to get the 8 or 9 blue sources from the deck, and then at times we just tend to flood out too much. wouldn't playing fetch lands allow us to put in a higher land count (24 or 25) and then be able to thin out lands in the deck to smooth out the next draws a bit?

    3. meloku, the clouded mirror - seems like a very decent stabilizer, and once in play, he can essentially protect your important lands by returning them to hand.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    hi, can anyone recommend other streamers I can learn from aside from pierakor? I heard shoktroopa has his streams but i can't seem to find it anywhere, or that his channel doesn't have videos currently? thank you in advance everyone.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Quote from Plaguba »
    what about nimble obstructionist in squelch place? It’s been a long time since i have used squelch (about 4 years tbh).

    Squelch is one mana less to cast, but obstructionist is harder to “counter” and can be a body to clock or block.
    Quote from SwissRolls »
    I think Affinity is easy even with out Hurkyls (thanks ballista), lantern should be an auto win (you draw too many cards and have enough interaction to kill them, repeal and rift are your friend). KCI i'd just want more counterspells. You are little low on maindeck counters imo but I love seeing the playset of spatials in your 75. If you can get an other surgical i would, I just went up to 3 and its amazing.


    @swissrolls i certainly get your point and I'm inclined to believe i'd go up in ballista and extractions as you've adviced. I left out supreme will as well in the main deck which should have 1, so i guess that takes the slot of familiar. thinking which to cut in place of a 2nd talisman or possibly 24th land.

    @plaguba didn't know about this card! it looks really good and i would love to play this for sure. I'll do some tests off of it. thank you
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    thank you for the input, i'll certainly consider. looking to go with them for now though but most likely i will adjust.
    the solemn over familar issue seems legitimately in favor of solemn based on what i see here.

    regarding squelch however, i do want to stick with it for now as I've been having great success with it especially against taxes decks or even vial decks which i get matched up with a lot. as for hurkyl's - i guess i should at least cut 1. i would need to keep 1 though since lots here still play affinity, lantern and kci.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Thanks for offering to look into what I have going right now.

    from what I've been reading so far, and from what I've tested briefly, here's what I'm going for (for now):

    1 walking ballista
    1 snapcaster mage
    1 filigree familiar
    1 treasure mage
    1 solemn simulacrum
    2 wurmcoil engine
    1 ugin, the spirit dragon

    4 condescend
    3 repeal
    1 cyclonic rift
    2 remand
    3 spatial contortion
    1 dismember
    4 thirst for knowledge
    1 aetherize

    2 chalice of the void
    4 expedition map
    1 talisman of dominance
    1 oblivion stone
    1 batterskull
    1 mindslaver

    1 academy ruins
    1 field of ruin
    1 gemstone caverns
    6 island
    1 river of tears
    1 tolaria west
    4 urza's mine
    4 urza's tower
    4 urza's power plant

    I'm hoping to get another copy of walking ballista and most likely will put it in place of solemn simulacrum but for now, it's what I have.

    sideboard:
    1 chalice of the void
    1 ghost quarter
    1 ceremonious rejection
    1 dispel
    1 spell snare
    1 negate
    1 surgical extraction
    1 spatial contortion
    1 silent arbiter
    1 aetherize
    1 crucible of worlds
    2 squelch
    2 hurkyl's recall

    sideboard is pretty messed up at the moment which i'm looking to sort by finding out more about the current meta here.
    I'm highly considering putting in torpor orb though i'm not sure which card to cut.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    thank you, I appreciate your insight and definitely understand the fine points. Smile
    I've played the deck for only a few times as well and am planning to use it in a big tournament at the end of the month so I really would love to pick all of your brains to come up with an awesome list.

    How about the blue mana issue? Is it just me or do you guys experience blue mana shortage a lot, or possibly mull to basically nothing just trying to get a hand with blue source or can fetch for it? I love pie's streams and patterned what i have now from his list a bit, but i also see him getting screwed off of blue sources quite a bit...
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Quote from pierakor »

    For the rest.

    I guess it’s too hard trying to providing actual content in this thread. I end up being accused of trolling when I’m just stating the truth. I’m not the only one who tried to improve the deck (a mere Tier3 in its current configuration, because that’s exactly what it is) but people like to copy paste without trying anything to improve it. “Shok is doing that” doesn’t mean he’s definitively correct (and it’s not directed to Shok, great builder and player anyway). Many others left this thread because of the same attitude. I guess I’ll take a break, given that my contribute is not appreciated.

    Love ya.


    I know that feeling, hang in there. People are just argumentative and opinionated about stuff. There will always be people who disagree and disrespect, especially if you do things differently than others. The beauty of magic and u tron is that there are so many different ways to make it work for you and at the end of the day what really matters that you find something that works for you. So **** the haters and do you thing.

    o7


    Great to see a blue tron master here! I'm a fan of your videos and watch them a lot. Hoping to see you play more matches - especially against popular decks here in the Philippines - Aggro decks.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Hi All - I'm a fairly new Blue Tron Player and am learning a lot from discussions in this forum.

    I'm sorry if I missed this somewhere, but I just needed to ask - have blue tron players consider using platinum emperion over angel?
    Posted in: Control
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