Several lists already play Inquisition of Kozilek/Thoughtseize and Ancestral Vision, all cards that play fairly well with Electrodominance. JVP can also be "flashed" in with this card after representing a counterspell, among other creatures and walkers.
I could see this card working to bridge the gap between discard and counterspells as the game progresses. It also pairs well with K-command's shock mode, countersquall, and normal snapcaster bolts and beats.
My list is missing some cards... including street wraith. I'm not convinced on rallier or sun titan. I think that just exacerbates the fact that the deck can already be expensive.
FWIW, pretty new to mtgsalv forums. Defo made a mistake there.
I see a number of Gifts decks running Tarmogoyf, but has anyone else tried adding Death's Shadow and Delve threats? I like the combo aspect of this deck, but the control aspect seems suboptimal. Adding these threats gives a better clock to follow up the deck's disruption, plus shores up some of the disadvantages of Shadow and Delve threats - Elesh Norn wipes away chump blockers, and gifts gives the deck a late game engine that utilizes the deck's diversity of large threats well.
Notably, I'm not running any more expensive cards than needed; no LoTV or souls in the main. I've been able to hit my 4th land consistently enough by turn 4 or 5, but keeping the average CMC low has been important. I tried Esper charm, LoTV and LtTH, and you'd get a number of hands that didn't have the lands to function.
[.deck]
Creatures
4x Death's Shadow
2x Tasigur, the Golden Fang
2x Gurmag Angler
1x Jace, Vryn's Prodigy
2x Snapcaster Mage
1x Elesh Norn, Grand Cenobite
The problem with Bygone Bishop is that it provides no benefit when you vial in a creature. I think there are better places to seek card advantage, though being a spirit does improve its chances a good deal.
Personally, I'm trying a black dual in the main with 3 Lingering Souls in the sideboard. It seems silly not to play some number of Lingering Souls in a spirits deck. Admittedly, it doesn't exactly draw cards. But against Jund, Jeskai, and other midrange decks, Lingering Souls does a lot of work, especially considering you are likely dropping several/all copies of vial. Against aggro, ramp, and combo, I'm content with Curious Obsession.
Several lists already play Inquisition of Kozilek/Thoughtseize and Ancestral Vision, all cards that play fairly well with Electrodominance. JVP can also be "flashed" in with this card after representing a counterspell, among other creatures and walkers.
I could see this card working to bridge the gap between discard and counterspells as the game progresses. It also pairs well with K-command's shock mode, countersquall, and normal snapcaster bolts and beats.
FWIW, pretty new to mtgsalv forums. Defo made a mistake there.
Notably, I'm not running any more expensive cards than needed; no LoTV or souls in the main. I've been able to hit my 4th land consistently enough by turn 4 or 5, but keeping the average CMC low has been important. I tried Esper charm, LoTV and LtTH, and you'd get a number of hands that didn't have the lands to function.
[.deck]
Creatures
4x Death's Shadow
2x Tasigur, the Golden Fang
2x Gurmag Angler
1x Jace, Vryn's Prodigy
2x Snapcaster Mage
1x Elesh Norn, Grand Cenobite
Spells
4x Thoughtseize
2x Inquisition of Kozilek
1x Fatal Push
2x Dismember
3x Path to Exile
4x Thought Scour
1x Opt
1x Serum Visions
1x Countersquall
3x Gifts Ungiven
1x Unburial Rites
Lands
4x Polluted Delta
4x Marsh Flats
3x Flooded Strand
3x Watery Grave
1x Godless Shrine
1x Hallowed Fountain
1x Island
1x Plains
1x Swamp
[/.deck]
Personally, I'm trying a black dual in the main with 3 Lingering Souls in the sideboard. It seems silly not to play some number of Lingering Souls in a spirits deck. Admittedly, it doesn't exactly draw cards. But against Jund, Jeskai, and other midrange decks, Lingering Souls does a lot of work, especially considering you are likely dropping several/all copies of vial. Against aggro, ramp, and combo, I'm content with Curious Obsession.