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  • posted a message on [Primer] UB/x Faeries
    Hey all, I just went to the SCG in Worcester this past weekend. I didn't play in any main events but I did play in a modern challenge with Faeries

    Overall, I wouldn't say it was the best run, but the deck performed well enough that it wasn't suffering for me.


    Match 1 vs Goblin Storm :: 2-1
    I want to say that this deck was very surprising and looked to be tons of fun to play. While inconsistent, it could just need a few changes to turn it into a solid deck.

    Storm usually isn't an issue due to how much hand disruption faeries has but the first game I conceded on turn three when he got a storm count to 5 and played empty the warrens and I was unable to do anything about it.

    Sideboard I brought in both thoughtseizes and the surgical, taking out murderous cut, a mistbind, and jace.

    Game 2 opening hand consisted of a spell stutter, an inquesition, a collective, two lands, a bitterblossom, and a mistbind. i opened with an Inquisition and took his morphose leaving a prospector, warrens, and two mogg war marshals. Turn two i drew a second blossom and pitched it to collective to kill his turn one prospector and take the warrens out of his hand. by turn 5 he had drawn a good few cards off of fecundity but I stopped any actual storm from building up to a lethal level and eventually beat him down with blossom tokens.

    Game 3 went similar to game 2. Turn 2 blossom, Turn 3 vendilion to take his warrens and then start beating at him. surprisingly, he drew nearly half his deck off of a double fecundity but wasn't able to find a warrens, he was able to find a goblin chainwhirler though and whipped my board, but that let me draw 8 cards off the double fecundity and I easily stabilized with a mistbind on his next upkeep and had dealt enough at that point for lethal.

    Match 2 vs Humans :: 0-2
    Opening hand for game one was a bitterblossom, a push, a spell stutter, an opt, and 3 lands.
    Game one was pretty cut and dry for humans, turn one vial and pass. I drew a land, played a darkslick and passed back. He played a thalia and passed. I played a swamp and fatal pushed the thalia to get it off the field, he vialed in a champion on my end step and then played a freebooter to take my blossom and hit me with the champ. Turn three drew another land and played a land and passed. He played another thalia and hit me again, after i drew another land i conceded and went to game 2.

    Game two I mulliganed a 5 lander to 6, an inquisition, two spell stutters, Liliana, and two lands. Scryed threads and kept it on top. He played turn on vial and i played a turn one inquisition, it was a pretty deadly opening for him, with Thalia, freebooter, meddling mage, and phantasm. i opted for the meddling mage so he couldn't keep me off of cryptics or blossoms but I really should have taken the freebooter in hindsight. he vialed in a champion and then took my Liliana with the freebooter. Turn two for me consisted of land for turn and passing. Turn two for him was a phantasmal copying freebooter and taking my threads after I flashed my stutter in response to the trigger. he then vialed in Thalia and hit me hard with the champ. At this point i saw no way to win and conceded.


    Match 3 vs 8Wack :: 0-2

    Both games played out similarly, opponent established a very quick board state and started beating down faster than I could control.

    First game he opened on the draw with goblin guide which i fatal pushed in response to the trigger and took the land revealed. Though I managed to establish a small board after that he was able to push through with pile drivers and bushwhackers pumping his tokens from war marshal.

    side board i took out jace and both mana leaks. Bringing in both damnations and an ashiok.

    The second game however I managed to empty is board and hand except a land late game with 3 health left and cast mist bind on his upkeep, tragically and fittingly he top decked lightning bolt and played the land he had in hand for a while to kill me.

    I don't think I made any real misplays either of those games, rather I just couldn't find time to stabilize against the onslaught of goblins.

    Game 4 vs Hollow One :: 2-1
    Game one was pretty long, started out with countering both his burning inquiries on turns two and three (he played a tapped land turn one)using spell stutters and fatal pushing his flameblade adept. after that i slowly beat him with the two spell stutters and kept his discard spells down with counters and hand removal.

    Side board i brought in liliana's defeat, a thoughtseize, and two ashioks, taking out a fatal push, lili, and 2 opts.

    Game two opening hand mulled to 6 into a thoughtseize, two ashioks, and 3 lands scrying one more land to the bottom. I took a blood moon turn one with thoughtseize and landed a turn 3 ashiok and began milling mostly lands and looters. I wasn't able to draw into any major threats on my side and he eventually landed double anlger and pushed through.

    Game three I got another turn 3 ashiok and managed to hit most of his creatures, countered his blood moon on turn 5 and eventually ultimated ashiok and killed him with a snapcaster I had played just to have a board presence since it was open.

    I think i made a few misplays over the course of the day, most of which were readily apparent to me after the fact but other than that enjoyed the way the deck worked out.

    I actually edited the list before playing, adding an additional ashiok to the sideboard and moving lili to the main, after that I removed two scions from the deck and added a mistbind to the main.

    and before anyone asks about the sunken hollow it's simply because i don't have another watery grave at the moment and it does sometimes come down untapped. Though i plan on taking it out for another grave and swapping a tar pit with an island. dot dot dot
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from shadowsaotome »
    I've been posting over in the state of modern thread, and recently it came to my attention that there was a whole thread here for the deck I've been running for nearly a year straight, lol. I've not had the chance to pore through this whole thread yet, but I just wanted to say hi and let y'all know that I'm glad I'm not the only person playing this deck type. ^-^

    Two things: one, I don't currently have access to a computer outside of the library, so I do about 95% of my posting from my phone. Second, I'm currently planning to attend GP Atlanta this fall, and Faeries is my deck of choice. I think it's criminally underused, and it's got game against a lot of the field.

    My build is UB, although I've been tempted to try Esper. I have no idea what the meta is going to look like in November, so I've just been adjusting to what's been going on locally, which lately has been the Tron/Humans/Hollow One show. I even threw out Murderous Cut from my sideboard and replaced it with Reality Shift to help. I'm at work so I dont have my exact deck list available atm, but I'll post that here within the day. I can say that my list is a bit non-traditional, but it has been doing quite well for me at the local level. Probably the biggest surprise out of my sideboard is Ashiok, Nightmare Weaver which gives the deck a lot of game in specific matchups. Now I'm about 85% sure it won't stay in my side come November, but it has produced a lot of great interactions in games.


    Ashiok, Nightmare Weaver is totally a solid card and underrated by a long shot. In a shell like faeries where you'll have a good number of blockers while Ashiok ticks up, it's a huge threat that can steal the game quickly if left unchecked.

    I run it myself as a one of in my sideboard and it's gotten me quite a few wins from either a turn three play or when the board is in a stalemate. Though it's a pretty dead card if you're staring down a board of elves, humans, or eldrazi.

    I'm curious why you would be cutting it when it runs so well against both humans and hollow one (especially hollow one), both of which you said you tried to build for?
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Has anyone tried search for azcanta in any variation or do you think it's just too slow for faeries? Generally you'd want to be dropping a Blossom on turn two obviously but in control match ups do you think it would be a good sideboard?
    Posted in: Aggro & Tempo
  • posted a message on The State of Modern Thread (B&R 02/07/2018)
    Greetings, I am new to these forums so forgive me if i do something wrong here.

    I'm fairly surprised nothing was said about stirrings. There's been talk about it for a while and when KCI started to gain traction I figured it would push the ban. It's not like it's an oppressing card in any way but it does allow for more consistency in early turn win decks like tron and KCI.

    Also disappointed about no preordain or ponder unban by the logic of them keeping stirrings in.
    Posted in: Modern Archives
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