The ban of Oath of Nissa is more in the tradition of no good cantrips in the modern era, nevertheless it is quite inconsistent they don't ban Once Upon a Time too which we could argue is even better.
As for Veil of summer, as more combo stuff is figured out this card would just be the all start combo protector: from discard, from pieces getting blown and from counterspells. Playing vs Nexus of fate decks which used Veil of summer was even more miserable in a match that is already boring and dull.
As for the data used, if you go and see the PTQ, challenge and leagues from MTGO you would see Mono green devotion was still dominating after the leyline ban, and one big reason was because you couldn't kill NIssa because Veil of summer was protecting her.
Nissa, who shakes the world, BTW might go on the watch list if she still runs rampant after Veil of summer ban, or maybe she will become the Planeswalker to beat in Pioneer
"At this point"? Their priorities seemed obvious years ago after Modern became a thing. The writing was really on the wall when SCG and GPs switched their events to Standard/Modern and dropped Legacy to a minimal number of events each year.
R2R block was the last time they really made an attempt to throw bones to the Legacy community in a new Standard block. As far as WOTC is concerned, Legacy is like another Casual format and "Eternal" means "Commander".
Looks at Narset, T3feri, Oko, Once upon a Time, Veil of summer, Mystical dispute, Karn the great creator, W6, 2019 has probably been the year new expansions have influenced vintage and legacy the most.
I just pulled together the cards I had around, so far the card that has impressive me the most is Collective effort, a pseudo anthem and a remova in a single card is quite powerful.
Jund is still a good macth up, W6 does very little vs tokens, the real good card they got is plague engineer and it can be removed, we also don't totally fold to it since we have various creature types even if spirits is the main one.
While I can see where you're coming from in regards to rotating formats, I would counter with two points:
1. The longest reach that any rotating format has ever had was 4 years with extended. If we reach out to the apparent trouble-zone of ten years, a player might get their first pack of cards as a high school freshman and have those cards still be legal when they leave the game as a college senior. That type of longevity in a rotating format is all but unheard of.
Nope, when extended was introduced (1999) it was up to 7 years of cards and it rotated every 3 years.The first rotation was in 2002 and ice age, fallen empires, homelands were dropped, next roration was on 2005 and tempest, urza's and masques block went out. At some point they cut extended to 4 years.
My guess it is a Ultimate masters 2 just with a different packaging, it is not standard legal and I doubt they are designing new cards for "mystery". Mostly reprints for modern/legacy and commander.
I always thought Ravnica guilds took ques mostly from renaissance europe and a bit into the first years of industrialization (izzet), nevertheless the architecture presented in the Ravnica sets is mostly European from different periods, Orzhov presenting Gothic, Boros can even go into brutalism of post war Europe, Azorious kind of romanasque, Simic resembles totally the stuff by Gaudi.
While I haven't actually seen any in play yet, the thought of Giver of Runes makes me want to bring back my pet card Darkblast.
I am running a couple of Winds of abandon in the main, along 4 paths and 2 Fatal push. It clears the floor with monowhite death and taxes.
As for the equipment, batterskull we can ignore, we can easily go over 4 dmg a turn. A Sword of Light of shadow is scary nevertheless, so maybe a single anguished unmaking/generous gift in the main could be a good option.
the mythic edition art.
As for Veil of summer, as more combo stuff is figured out this card would just be the all start combo protector: from discard, from pieces getting blown and from counterspells. Playing vs Nexus of fate decks which used Veil of summer was even more miserable in a match that is already boring and dull.
As for the data used, if you go and see the PTQ, challenge and leagues from MTGO you would see Mono green devotion was still dominating after the leyline ban, and one big reason was because you couldn't kill NIssa because Veil of summer was protecting her.
Nissa, who shakes the world, BTW might go on the watch list if she still runs rampant after Veil of summer ban, or maybe she will become the Planeswalker to beat in Pioneer
Looks at Narset, T3feri, Oko, Once upon a Time, Veil of summer, Mystical dispute, Karn the great creator, W6, 2019 has probably been the year new expansions have influenced vintage and legacy the most.
Liking the overall feel of the deck in the format, current list:
4 Soldier of the Pantheon
4 Mardu woe-reaper
3 Kytheon, Hero of Akros
3 Knight of the white orchid
2 Precint captain
4 Thalia's Lieutenant
4 Benalish Marshal
2 Thalia, Heretic Cathar
2 Legion's Landing
2 Smuggler's Copter
1 Collective effort
1 Gideon Blackblade
4 Brave the Elements
2 Castle Ardenvale
1 Shefet Dunes
17 Plains
I just pulled together the cards I had around, so far the card that has impressive me the most is Collective effort, a pseudo anthem and a remova in a single card is quite powerful.
Nope, when extended was introduced (1999) it was up to 7 years of cards and it rotated every 3 years.The first rotation was in 2002 and ice age, fallen empires, homelands were dropped, next roration was on 2005 and tempest, urza's and masques block went out. At some point they cut extended to 4 years.
I am running a couple of Winds of abandon in the main, along 4 paths and 2 Fatal push. It clears the floor with monowhite death and taxes.
As for the equipment, batterskull we can ignore, we can easily go over 4 dmg a turn. A Sword of Light of shadow is scary nevertheless, so maybe a single anguished unmaking/generous gift in the main could be a good option.