Quote from Morphling »Quote fromAlso, why does Dimir get 4 Mythics? I HATE when Wizards does this lopsided crap when they don't make guilds / tribes / whatever have the same, equal amount of stuff to play with.
Ravnica 1: Everyone ignores Dimir and their underwhelming Transmute mechanic (and milling theme).
Ravnica 2: Everyone ignores Cipher as a confusing and low-impact mechanic. (and presumably more milling theme..I don't even remember, lol).
Ravnica 3 Pre-Planning Meeting: "Hey, let's make sure Dimir actually DOES SOMETHING this time around." *Cheers of agreement*
That, and Bolas is already aligned with them. He's planning a sneaky coup/invasion type of thing. Given their guild's m.o., they basically HAD to play a much bigger role this time around. How to do it.. Give them a very spikey mechanic and give them lots of splashy rares/mythics to make sure everyone wants to try out Dimir this time
Looks like we'll get a Dimir to actually care about this time. Given the last two times, I'm pretty okay with this approach so far.
This card is what a Mythic ought to be. MYTHIC feel. That ART?!?! OOF!! Love it. Kickass/10
The Dimir are the only guild fully against Bolas in this set. They don't like sharing the infiltration of everything on the plane with some invading elder dragon.