Today, I’m trying to run my Ayli list without the 6 off-color fetchlands, so only keeping my Marsh Flats.
It's purely an aesthetic choice. Some of these are arguably worse, I know. I hope my deck remains viable without these. If not, 6 fetches will be added again.
i love the pillow-forty build suggestions that i might try it. iL skip the Amethyst and the other non-creature spells though (aside from Blind Obedience) since the hate bears can be sacrificed later on when you don't need them anymore and you are ready to combo off.
so basically early game is ramp + hate bears, pillowforting just enough to slow everybody down while looking for your combo.
i still want my combos in the deck which may not be that possible with a full stax build.
I personally resorted to having lots of rocks for my ramp and finally solved the mana thirst issue of the deck.
Not a cheap option though with Mana Vault, Mana Crypt, and Mox Amber on board. Expedition Map and Weathered Wayfarer fetches me Ancient Tomb or the Coffer/Urborg synergy.
If I have money to spend iL even include a Mox Diamond but between the above cards what's left in my ramp arsenal is just Land Tax and Crypt Ghast and didn't feel lacking anymore.
I'd probably try to fit in Gilded Lotus and Mox Diamond over Mana Crypt and Mana Vault. Land Tax isn't bad, but I do try to avoid the Cabal Coffers type of effects just because we want enough utility lands that without Urborg, Tomb of Yawgmoth, they end up really low impact. The deck is more colored-mana hungry than anything. Mox Amber actually is pretty sweet for the deck because we run a lot of Legendary creatures and being able to have Ayli out early and usually stick on the board makes it a really tasty option!
I personally resorted to having lots of rocks for my ramp and finally solved the mana thirst issue of the deck.
Not a cheap option though with Mana Vault, Mana Crypt, and Mox Amber on board. Expedition Map and Weathered Wayfarer fetches me Ancient Tomb or the Coffer/Urborg synergy.
If I have money to spend iL even include a Mox Diamond but between the above cards what's left in my ramp arsenal is just Land Tax and Crypt Ghast and didn't feel lacking anymore.
Artifact (11)
1x Altar of Dementia
1x Expedition Map
1x Fellwar Stone
1x Mana Vault
1x Mox Amber
1x Orzhov Signet
1x Phyrexian Altar
1x Sensei's Divining Top
1x Skullclamp
1x Sol Ring
1x Thought Vessel
Instant (10)
1x Anguished Unmaking
1x Argivian Find
1x Corpse Dance
1x Dark Bargain
1x Enlightened Tutor
1x Entomb
1x Mortify
1x Path to Exile
1x Swords to Plowshares
1x Vampiric Tutor
Enchantment (6)
1x Angelic Renewal
1x Animate Dead
1x Gift of Immortality
1x Necromancy
1x Necropotence
1x Phyrexian Arena
Here's my current 99. Nothing new from the synergies and combos that are already discussed in this primer. Except maybe the Boonweaver Giant and Gift of Immortality, that can also feed multiple sacs and/or trigger Blood Artist.
do we have a board wipe in a stick ala False Prophet but not exile. on top of my head, it's Massacre Wurm but it's very limited. that should make Thrilling Encore really enticing.
on the other hand, awesome work on this primer, mate. i've been lurking since you took over from Black Jack and the discussions have been really helpful to my 99. thank you! i was also a convert from using Ghost Council as commander. will try to post my list soon.
also, i'm just wondering if the deck list on your original post is the most recent version of what you play?
The potential issue i can see with Thrilling Encore is that you can't really prepare for when a player board wipes and open mana is not an Orzhov thing, how much more 5 open mana. That's why at some point I'm really considering putting in Vedalken Orrery. just to make the deck reactive.
id keep the off colored fetches if just to trigger Bloodghast or barring that, just to steer away from lands that comes to play tapped.
so basically early game is ramp + hate bears, pillowforting just enough to slow everybody down while looking for your combo.
i still want my combos in the deck which may not be that possible with a full stax build.
hatebears like Aven Mindsensor, the white eidolon, Stony Silence, Linvala, Blind Obedience, etc.
you got me thinking removing Coffers and Urborg.
Not a cheap option though with Mana Vault, Mana Crypt, and Mox Amber on board. Expedition Map and Weathered Wayfarer fetches me Ancient Tomb or the Coffer/Urborg synergy.
If I have money to spend iL even include a Mox Diamond but between the above cards what's left in my ramp arsenal is just Land Tax and Crypt Ghast and didn't feel lacking anymore.
I am yet to find a slot for Vedalken Orrery.
1x Academy Rector
1x Archon of Justice
1x Ashen Rider
1x Aven Mindcensor
1x Blood Artist
1x Bloodghast
1x Body Snatcher
1x Boonweaver Giant
1x Crypt Ghast
1x False Prophet
1x Fiend Hunter
1x Grand Abolisher
1x Iona, Shield of Emeria
1x Karmic Guide
1x Leonin Relic-Warder
1x Liliana, Heretical Healer
1x Mikaeus, the Unhallowed
1x Puppeteer Clique
1x Razaketh, the Foulblooded
1x Reassembling Skeleton
1x Reveillark
1x Sadistic Hypnotist
1x Sidisi, Undead Vizier
1x Solemn Simulacrum
1x Sun Titan
1x Triskelion
1x Viscera Seer
1x Vish Kal, Blood Arbiter
1x Weathered Wayfarer
1x Yosei, the Morning Star
Planeswalker (1)
1x Kaya, Ghost Assassin
Land (34)
1x Cabal Coffers
1x Caves of Koilos
1x Command Tower
1x Fetid Heath
1x Flagstones of Trokair
1x Flooded Strand
1x Geier Reach Sanitarium
1x Godless Shrine
1x High Market
1x Isolated Chapel
1x Kor Haven
1x Marsh Flats
1x Mistveil Plains
1x Phyrexian Tower
5x Plains
1x Polluted Delta
1x Reliquary Tower
1x Shizo, Death's Storehouse
1x Strip Mine
8x Swamp
1x Urborg, Tomb of Yawgmoth
1x Verdant Catacombs
1x Windswept Heath
Sorcery (7)
1x Austere Command
1x Buried Alive
1x Damnation
1x Demonic Tutor
1x Diabolic Intent
1x Final Parting
1x Reanimate
Commander (1)
1x Ayli, Eternal Pilgrim
Artifact (11)
1x Altar of Dementia
1x Expedition Map
1x Fellwar Stone
1x Mana Vault
1x Mox Amber
1x Orzhov Signet
1x Phyrexian Altar
1x Sensei's Divining Top
1x Skullclamp
1x Sol Ring
1x Thought Vessel
Instant (10)
1x Anguished Unmaking
1x Argivian Find
1x Corpse Dance
1x Dark Bargain
1x Enlightened Tutor
1x Entomb
1x Mortify
1x Path to Exile
1x Swords to Plowshares
1x Vampiric Tutor
Enchantment (6)
1x Angelic Renewal
1x Animate Dead
1x Gift of Immortality
1x Necromancy
1x Necropotence
1x Phyrexian Arena
Here's my current 99. Nothing new from the synergies and combos that are already discussed in this primer. Except maybe the Boonweaver Giant and Gift of Immortality, that can also feed multiple sacs and/or trigger Blood Artist.
Link to the deck @ TappedOut.net
Will definitely replace my Austere Command.
on the other hand, awesome work on this primer, mate. i've been lurking since you took over from Black Jack and the discussions have been really helpful to my 99. thank you! i was also a convert from using Ghost Council as commander. will try to post my list soon.
also, i'm just wondering if the deck list on your original post is the most recent version of what you play?