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  • posted a message on [[M14]] Shadowborn Apostle
    Quote from Evenoire
    Oh ok. xD. I have always been told that you can only have 1 because of the whole "Highlander" thing.

    101. The Magic Golden Rules
    101.1. Whenever a card's text directly contradicts these rules, the card takes precedence. The card overrides only the rule that applies to that specific situation. The only exception is that a player can concede the game at any time (see rule 104.3a).

    How has nobody pointed this out yet?
    I've seen this discussion a million times. You can have as many copies of Relentless Rats in a highlander deck as you'd like; there is no specific ruling to prevent multiple copies of it, so the ruling on the card itself wins.

    Shadowborn Apostle is playable in EDH, with as many copies as you'd like. There's nothing further to argue about that.

    *sigh*
    Now that I've got that out of the way...

    I think a cool Battle of Wits deck could be played here. Would it be good? No, not really. But it would be fun. Modern has every trick in the bag to beat it, but it would be worth it if you pull it off once.
    Posted in: The Rumor Mill
  • posted a message on MWS logs.
    Quote from Rising Star
    I was testing out some RTR cards, and this happens...

    Billion plays Watery Grave from Hand
    Billion taps Watery Grave
    Billion taps Island
    Billion plays Elixir of Immortality from Hand
    It is now turn 13 (ScootaLewis)
    It is now the Beginning Phase, Untap Step
    <ScootaLewis> um
    <ScootaLewis> Watery Grave isn't in RTR
    <Billion> it is actually
    <System> Player Lost

    Uh-huh.


    Not to be a jerk, but it's not been spoiled as of yet; It's safe to say that it will be in Gatecrash, but not in Return to Ravnica.

    Sorry, I don't wanna play devil's advocate here, but he was right :/
    Posted in: the Speakeasy
  • posted a message on Herbal Poultice deck wins
    You have to make sure Cockatrice is set to run as an admin, and you need to be absolutely positive that you have at least 16GB of RAM available for the application to use; it requires a really hefty amount of processor power as well, so unless you're running a 6-core processor at 3.0GHz or something more powerful, don't expect to be able to play this deck; it's just too complex.
    Posted in: the Speakeasy
  • posted a message on Planeswalker News Network
    More news! I demand it!
    Posted in: the Speakeasy
  • posted a message on My Custom Innistrad Map
    This looks absolutely amazing! When you're done, you should submit it to WoTC... I'm sure the art team would really love what you're working on!
    Posted in: Artwork
  • posted a message on [ALT] Card Alters — Questions, Tips & How to Get Started!
    The easiest way to do it is to use a foil card, dip the corner in acetone, and peel the foil sheet off. You'll be left with a card with the entire face removed.
    Posted in: Artwork
  • posted a message on OMG - THE BEST COMMBO IN MAGIC EVER!!!
    No way... Play the Secret Lair in a deck with only non-Basic lands, because Basic lands don't have Any rules text on them, so they do nothing Wink
    Posted in: the Speakeasy
  • posted a message on Homemade Mana Symbol Necklace
    How much will you be charging for these?
    Wink
    Posted in: Artwork
  • posted a message on An explaination of group hug?
    I feel that a certain level of maturity is required to enjoy a good Group Hug deck (both from the pilot of the deck and the other players).

    A fun group hug deck WILL NOT:
    1. Play defensively for the sole purpose of comboing out with some ridiculous combo that ruins everyone's fun.
    2. Sit there and make everyone else's game session a boring nightmare to play.
    3. Play so much disruption that it shuts everyone else down.
    A fun group hug deck WILL:
    1. Run effects that benefit everyone (such as the Advocates and Mongers).
    2. Keep the overpowered deck from getting out of hand.
    3. Remove threats that everyone but that threat's owner feels are too powerful and will not let anyone else have fun.

    IF built and played properly, Group Hug is a lot of fun for everyone, even the person playing it; You don't have to play a deck to win to have fun. But, like I said, it takes a certain maturity level to pilot the deck and play with the deck properly; the intent of Group Hug is not to lock everyone out until you win, but merely to HUG THE GROUP and keep the playing field fun and even for everyone.
    Posted in: Commander (EDH)
  • posted a message on anybody ever play EDH on a videochat site?
    I'd love to hook up with anyone on here who would like to play over Skype. Anyone interested should PM me with your Skype information and availability.
    Posted in: Commander (EDH)
  • posted a message on [Official] Magic the Gathering Tattoos Thread
    So, I'm considering having the color wheel done... my friend can do it for $40 (he does great artwork). It will be about 4" in diameter on my left shoulder; also, I intend on doing it in black ink only.

    Comments? Suggestions?
    Posted in: Artwork
  • posted a message on Post your pimp decks here!
    Your decks all look great! I'm currently working on Reaper King (got a foil Japanese version) right now... boy, it sure is expensive!
    Posted in: Commander (EDH)
  • posted a message on [MBS] Ultra Pro product
    Quote from TheOnlyOne652089
    Thats 2 folders; just switch them and they face at each other ...


    That's actually the front and back of one folder, most likely.
    Posted in: The Rumor Mill
  • posted a message on Is the Judge Foil Demonic Tutor worth it?
    Actually, I found an Apocalypse foil Vindicate for about $20, so I might pass on the promo.

    Thanks a bunch for the input, guys.

    Mod, feel free to close this now.
    Posted in: Market Street Café
  • posted a message on Is the Judge Foil Demonic Tutor worth it?
    Oh, I hadn't even realized that it's Daarken.
    And thanks for tagging it for me (I should have).

    I think I might have to snag one, then! Thanks!

    ________________________________________


    Two more quick questions...
    How about the judge promo Wheel of Fortune for $20?
    AND
    How about the judge promo Vindicate for $37?
    Posted in: Market Street Café
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