Am I the only one who will be upset if Bolas is defeated even by a team of 20 walkers, most of whom would be new? He is the oldest, smartest, and strongest entity we know of, and to be beaten by people who collectively aren't even half his age seems ridiculous to me. The Phyrexian Threat has to be dealt with on a plane by plane basis because we don't know how many planes Karn tracked his oil-laden boots to. The Eldrazi are technically a single entity now contained, but we have yet to learn the ramifications of 2 dead, 1 imprisoned. Garruk and Ob are mere nuisances; one being a walker serial killer and the other being a conquest hungry warlord. Yet Bolas should be considered way more powerful than all of them, and easily at that. Ever since Alara block, I have worried that they turned Bolas from this *Evil because I don't care what happens to others but I want my god power back* into *I want to destroy worlds and twirl my moustache*. Obviously Wotc is being secretive about his end goal and if he is actually making all these moves in order to harness sparks and regain his godhead, then I would accept that, but you don't live and learn for as long as bolas has and die to some young adults; this isn't scooby doo..... at least I would like if it weren't.
That's honestly the problem with Bolas.
He's been so built up by creative and by the community itself. He's SO old, and SO powerful, and SO cunning, etc. that there's simply no feasible way to defeat him and not have it come across like some asspull deus ex machina.
That actually makes him a bad character, IMO. Not evil, BAD.
Had been more worried about lovecraftian gods and phyrexian praetors than an old scheming dragon. Will feeling cathartic when that dragon be slain for second time. While his plan be cool, make me thinking of Memnarch's big plans on bigger scale, can't help feel there will be a backfire moment; like body not meant take so many sparks. If Bolas been physically weak due to age but crafty and skilled with magics, that be better threat.
Plus been doing some maths, that be lot of planeswalkers in the set for Ravnica Invasion fight. 7+ good, 4+ evil, ??+ neutral.
With the rest being basically guidelines or budget points. Most tricky part is the +3 point value of "Finish a game (win or lose) without searching your library for a card".
Plus been doing some maths, that be lot of planeswalkers in the set for Ravnica Invasion fight. 7+ good, 4+ evil, ??+ neutral.
Artifact Creature - Golem
When you would put a loyalty counter on a planeswalker you control, put that many plus one instead.
2/2
Just an idea I've had floating for awhile about planeswalker support.
Worldpurge + Barren Glory + Oblivion Ring. Pull off the combo when one player conceeds / is knocked to avoid -3 points.
Approach of the Second Sun. See previous example.
Near Death Experience. See previous example, also it is a +1 value.
Enter the Infinite. Hits both the "draw 10 cards" and "have 20 cards in hand". Also allows you to assemble combo pieces.
With the rest being basically guidelines or budget points. Most tricky part is the +3 point value of "Finish a game (win or lose) without searching your library for a card".