This build cuts Aether Vial and plays Simian Spirit Guide instead. This give the deck a lot of opportunities to play turn 1 Warren Intigator and turn 2 Goblin Lord. There is flexibility in some such as whether or not to play Mogg War Marshal or Goblin Piledriver, what's the right number of Tarfire, etc. I dunno. Postboard, the deck has a good chance of playing t1 Chalice for 1 which Aether Vial builds would otherwise struggle.
...I'm not sure if this list isn't better though. Maybe Lotus Petal instead of Chrome Mox/Ancient Tomb?
The deck changed a lot with Dark Petition. As configured, the deck revolves heavily around Wishing for Dark Petition, playing Dark Petition and re-playing Dark Petition. I've gradually cut Night's Whisper and Ideas Unbound. I understand the logic of playing for critical-mass of card drawing, but I am aiming for a consistent turn-three solitaire.
The lands chosen are effective for this build. Ancient Spring casts Ponder, Geothermal Crevice casts Faithless Looting, and recent addition Sandstone Needle proves very useful in casting turn-two Burning Wish with a depletion counter to spare. These plays often set up a powerful turn-three combo. Backed by Lotus Petal and Manamorphose, it's rare to be starved a certain color.
This build has particular weakness vs any amount of disruption as it cannot cast Duress effectively without Sulfur Vent, but against an archetype like Burn or Affinity, it has a faster clock and is more consistent to it. Of course, things like Damping Sphere exists nowadays, but Sac Land Tenrils is a pleasure to own all the same.
Tribal Goblins:
4 Goblin Lackey
4 Warren Instigator
4 Goblin Matron
4 Goblin Ringleader
Stuff:
3 Mogg War Marshal
1 Stingscourger
3 Gempalm Incinerator
1 Tarfire
3 Goblin Chieftain
1 Goblin Warchief
1 Goblin Trashmaster
1 Krenko, Mob Boss
1 Siege-Gang Commander
1 Goblin Sharpshooter
Accelleration:
4 Simian Spirit Guide
2 Chrome Mox
Lands:
2 Ancient Tomb
4 Cavern of Souls
4 Wasteland
12 Mountain
4 Chalice of the Void
4 Leyline of the Void
3 Pyrokinesis
2 Surgical Extraction
2 Blood Moon
This build cuts Aether Vial and plays Simian Spirit Guide instead. This give the deck a lot of opportunities to play turn 1 Warren Intigator and turn 2 Goblin Lord. There is flexibility in some such as whether or not to play Mogg War Marshal or Goblin Piledriver, what's the right number of Tarfire, etc. I dunno. Postboard, the deck has a good chance of playing t1 Chalice for 1 which Aether Vial builds would otherwise struggle.
...I'm not sure if this list isn't better though. Maybe Lotus Petal instead of Chrome Mox/Ancient Tomb?
Tribal Goblins:
4 Goblin Lackey
4 Warren Instigator
4 Goblin Matron
4 Goblin Ringleader
Stuff:
3 Mogg War Marshal
1 Stingscourger
3 Gempalm Incinerator
1 Tarfire
4 Goblin Chieftain
Bombs:
1 Goblin Trashmaster
1 Krenko, Mob Boss
1 Siege-Gang Commander
1 Goblin Sharpshooter
4 Simian Spirit Guide
4 Lotus Petal
Lands:
2 Ancient Tomb
1 Pendelhaven
1 Karakas
4 Cavern of Souls
12 Mountain
4 Chalice of the Void
4 Leyline of the Void
3 Pyrokinesis
2 Surgical Extraction
2 Blood Moon
4 Ancient Spring
4 Geothermal Crevice
4 Sandstone Needle
2 Gemstone Mine
Mana
4 Lotus Petal
4 Dark Ritual
4 Cabal Ritual
4 Rite of Flame
4 Seething Song
4 Gitaxian Probe
4 Ponder
4 Faithless Looting
4 Manamorphose
Combo
4 Burning Wish
3 Dark Petition
1 Past in Flames
1 Tendris of Agony
1 Empty the Warrens
1 Dark Petition
1 Past in Flames
1 Tendrils of Agony
1 Empty the Warrens
1 Ill-Gotten Gains
1 Doomsday
1 Diminishing Returns
1 Infernal Contract
1 Shattering Spree
1 Pyroclasm
1 Chain Lightning
1 Void Snare
1 Eye of Nowhere
1 Duress
1 Cabal Therapy
The deck changed a lot with Dark Petition. As configured, the deck revolves heavily around Wishing for Dark Petition, playing Dark Petition and re-playing Dark Petition. I've gradually cut Night's Whisper and Ideas Unbound. I understand the logic of playing for critical-mass of card drawing, but I am aiming for a consistent turn-three solitaire.
The lands chosen are effective for this build. Ancient Spring casts Ponder, Geothermal Crevice casts Faithless Looting, and recent addition Sandstone Needle proves very useful in casting turn-two Burning Wish with a depletion counter to spare. These plays often set up a powerful turn-three combo. Backed by Lotus Petal and Manamorphose, it's rare to be starved a certain color.
This build has particular weakness vs any amount of disruption as it cannot cast Duress effectively without Sulfur Vent, but against an archetype like Burn or Affinity, it has a faster clock and is more consistent to it. Of course, things like Damping Sphere exists nowadays, but Sac Land Tenrils is a pleasure to own all the same.