Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Perpetual motion (Whenever this permanent becomes tapped, you may pay 1. If you do, untap another target permanent.)
Circle ( , Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Perpetual motion (Whenever this permanent becomes tapped, you may pay 1. If you do, untap another target permanent.)
Circle ( , Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Emblem
Kax'ohn, Herald of Unity
If you cast a white spell, a blue spell, a black spell, a red spell and a green spell this turn, you win the game.
Bloodmoon Naga
Creature - Naga Scout (C)
When Bloodmoon Naga enters the battlefield, become the Lunarch.
Bloodmoon Naga has +0/+2 while you're the Lunarch.
The Bloodmoon is at it's apex! The time to strike is upon us!
2/2
{Watermark: Bloodmoon}
Reverse Momentum
Instant (C)
Choose one -
• Target attacking creature deals damage equal to its power to its controller.
• Target blocking creature deals damage equal to its power to itself.
Don't ask what the shifting ramps around Segriel Palace are for. Same goes for the looped chains, the spiraling roofs, the spinning doors...
Thunder Above
Sorcery (C)
~ deals 3 damage to any non-lunarch target
"Sitting at the highest ensures that nobody can strike me down" - Radana
Blinding Moonlight
Instant (C)
Attacking creatures get -1/-0 until end of turn.
"Bask in awe of true radiance!"
Mooncrazy Cerberus
Creature - Hound (C)
Mooncrazy Cerberus can't attack the same player or planeswalker he attacked your last turn.
Each head howls at its own moon.
4/3
Snarling Glowbeast
Creature - Beast (c)
Illuminate - Whenever ~ enters the battlefield, each player reveals his or her hand. Put a +1/+1 counter on this creature for each creature card revealed this way.
2/2
Star-Line Bombers
Creature - Giant Berserker (C)
When Star-Line Bombers enters the battlefield, if you're the lunarch, destroy target artifact or land.
They'd burn down their own homes if it were the auspicious thing to do.
5/2
{Watermark: Firemoon}
Shifting Tides
Enchantment (C)
Whenever a player becomes the Lunarch, you may tap target creature. It doesn't untap on it's controller's next untap step.
Empires rise and fall with the tides
Hail Dancer
Creature - Hound Knight (C)
First strike
: Return Hail Dancer to its owner's hand.
Perpetual motion (Whenever this permanent becomes tapped, you may pay . If you do, untap another target permanent.)
At Frostmoon's height blades fall from the sky, swung by zealous paws.
2/2
{Watermark: Frostmoon}
Deepgrasp Tides
Sorcery (C)
Illuminate - Choose target creature. Each player reveals their hand. Put that creature on the top of its owner's library below the top X cards where X is the number of land cards revealed this way.
Three moons make sailing only for the boldest
Segriel Stargazer
Creature - Naga Wizard (U)
Prowess
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
1/4
Gauntlet of Dominion
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +1/+1 and has first strike, trample, and "Whenever this creature deals combat damage to a player, you become the lunarch."
{Watermark: Shieldmoon}
Demon of Clear Skies
Creature - Demon (U)
At the beginning of your end step, deal three damage to the Lunarch.
Eclipse of light and life alike
6/6
Rare 1 of 1:Kax'ohn, Herald of Unity
If you cast a white spell, a blue spell, a black spell, a red spell and a green spell this turn, you win the game.
Bloodmoon Naga
Creature - Naga Scout (C)
When Bloodmoon Naga enters the battlefield, become the Lunarch.
Bloodmoon Naga has +0/+2 while you're the Lunarch.
The Bloodmoon is at it's apex! The time to strike is upon us!
2/2
{Watermark: Bloodmoon}
Reverse Momentum
Instant (C)
Choose one -
• Target attacking creature deals damage equal to its power to its controller.
• Target blocking creature deals damage equal to its power to itself.
Don't ask what the shifting ramps around Segriel Palace are for. Same goes for the looped chains, the spiraling roofs, the spinning doors...
Thunder Above
Sorcery (C)
~ deals 3 damage to any non-lunarch target
"Sitting at the highest ensures that nobody can strike me down" - Radana
Blinding Moonlight
Instant (C)
Attacking creatures get -1/-0 until end of turn.
"Bask in awe of true radiance!"
Mooncrazy Cerberus
Creature - Hound (C)
Mooncrazy Cerberus can't attack the same player or planeswalker he attacked your last turn.
Each head howls at its own moon.
4/3
Snarling Glowbeast
Creature - Beast (c)
Illuminate - Whenever ~ enters the battlefield, each player reveals his or her hand. Put a +1/+1 counter on this creature for each creature card revealed this way.
2/2
Star-Line Bombers
Creature - Giant Berserker (C)
When Star-Line Bombers enters the battlefield, if you're the lunarch, destroy target artifact or land.
They'd burn down their own homes if it were the auspicious thing to do.
5/2
{Watermark: Firemoon}
Shifting Tides
Enchantment (C)
Whenever a player becomes the Lunarch, you may tap target creature. It doesn't untap on it's controller's next untap step.
Empires rise and fall with the tides
Hail Dancer
Creature - Hound Knight (C)
First strike
: Return Hail Dancer to its owner's hand.
Perpetual motion (Whenever this permanent becomes tapped, you may pay . If you do, untap another target permanent.)
At Frostmoon's height blades fall from the sky, swung by zealous paws.
2/2
{Watermark: Frostmoon}
Deepgrasp Tides
Sorcery (C)
Illuminate - Choose target creature. Each player reveals their hand. Put that creature on the top of its owner's library below the top X cards where X is the number of land cards revealed this way.
Three moons make sailing only for the boldest
Segriel Stargazer
Creature - Naga Wizard (U)
Prowess
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
1/4
Gauntlet of Dominion
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +1/+1 and has first strike, trample, and "Whenever this creature deals combat damage to a player, you become the lunarch."
{Watermark: Shieldmoon}
Demon of Clear Skies
Creature - Demon (U)
At the beginning of your end step, deal three damage to the Lunarch.
Eclipse of light and life alike
6/6
Rising Ouroboros
Creature - Snake Avatar (R)
Hexproof from black
Whenever you circle with a permanent you control, you may put X +1/+1 counters on Rising Ouroboros, where X is that permanent's converted mana cost.
World without end.
1/2
Dance of Doom
Instant (R)
Destroy target artifact or planeswalker. Each player discards a card at random.
{Watermark: Bloodmoon}
1
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle ? (?, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Kax'ohn, Herald of Unity
If you cast a white spell, a blue spell, a black spell, a red spell and a green spell this turn, you win the game.
Bloodmoon Naga 2BR
Creature - Naga Scout (C)
When Bloodmoon Naga enters the battlefield, become the Lunarch.
Bloodmoon Naga has +0/+2 while you're the Lunarch.
The Bloodmoon is at it's apex! The time to strike is upon us!
2/2
{Watermark: Bloodmoon}
Reverse Momentum 3W
Instant (C)
Choose one -
• Target attacking creature deals damage equal to its power to its controller.
• Target blocking creature deals damage equal to its power to itself.
Don't ask what the shifting ramps around Segriel Palace are for. Same goes for the looped chains, the spiraling roofs, the spinning doors...
Thunder Above 1R
Sorcery (C)
~ deals 3 damage to any non-lunarch target
"Sitting at the highest ensures that nobody can strike me down" - Radana
Blinding Moonlight 2W
Instant (C)
Attacking creatures get -1/-0 until end of turn.
"Bask in awe of true radiance!"
Mooncrazy Cerberus 3B
Creature - Hound (C)
Mooncrazy Cerberus can't attack the same player or planeswalker he attacked your last turn.
Each head howls at its own moon.
4/3
Snarling Glowbeast 3GG
Creature - Beast (c)
Illuminate - Whenever ~ enters the battlefield, each player reveals his or her hand. Put a +1/+1 counter on this creature for each creature card revealed this way.
2/2
Star-Line Bombers 3RG
Creature - Giant Berserker (C)
When Star-Line Bombers enters the battlefield, if you're the lunarch, destroy target artifact or land.
They'd burn down their own homes if it were the auspicious thing to do.
5/2
{Watermark: Firemoon}
Shifting Tides 1UU
Enchantment (C)
Whenever a player becomes the Lunarch, you may tap target creature. It doesn't untap on it's controller's next untap step.
Empires rise and fall with the tides
Hail Dancer 2WW
Creature - Hound Knight (C)
First strike
W: Return Hail Dancer to its owner's hand.
Perpetual motion (Whenever this permanent becomes tapped, you may pay 1. If you do, untap another target permanent.)
At Frostmoon's height blades fall from the sky, swung by zealous paws.
2/2
{Watermark: Frostmoon}
Deepgrasp Tides 4U
Sorcery (C)
Illuminate - Choose target creature. Each player reveals their hand. Put that creature on the top of its owner's library below the top X cards where X is the number of land cards revealed this way.
Three moons make sailing only for the boldest
Segriel Stargazer 2U
Creature - Naga Wizard (U)
Prowess
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
1/4
Gauntlet of Dominion GW
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +1/+1 and has first strike, trample, and "Whenever this creature deals combat damage to a player, you become the lunarch."
{Watermark: Shieldmoon}
Demon of Clear Skies 3BBB
Creature - Demon (U)
At the beginning of your end step, deal three damage to the Lunarch.
Eclipse of light and life alike
6/6
Rising Ouroboros G
Creature - Snake Avatar (R)
Hexproof from black
Whenever you circle with a permanent you control, you may put X +1/+1 counters on Rising Ouroboros, where X is that permanent's converted mana cost.
World without end.
1/2
Next:
A rare phenomenon has occurred in the Blind Eternities- two planes have crashed together. On the joint Kyor-Agurn, kingdoms try to come to terms with the catastrophic welding of their planes, from the strange and new people, to the chaotic landscape- and the strange creatures and aberrations pouring in the newly made cracks in their world.
We're familiar with the origins of our favorite planeswalkers, but what if things had happened a little differently? In Time Shift, we explore the origins of five planeswalkers that could have been, if events had played out another way.
The dark plans of the planeswalker Nicol Bolas had left the plane Amonkhet in ruins, but not without hope. The scattered people have begun to carve out a home in the wastelands surrounding their former home under the watch of their last God, hoping to one day see Amonkhet Restored.