Quote from Vannatar »@AI_Z_Heimer and Marl Karx,
You both make some good points, but Excavating Anurid has always been great for me in Pauper. I often prefer it over Entourage of Trest because Monarch can be a liability against some decks.
As I mentioned, the context of what else is in your deck, and at what point in the game it is, matters. Obviously, you don't power this out via a mana elf on turn 4, sac your fourth land (especially if it's the last one you have, and go down to just three when you have other 5-drops to play, and when you likely don't have Threshold yet. Anurid isn't really a MGA kind of card; I guess it could be your curve topper, where trading in the fifth land that you weren't going to use anymore is real card advantage, but even then it seems unlikely that you're taking advantage of the bonus +1/+1 and Vigilance that Threshold provides - at least immediately. That said, it wasn't that long ago that people were playing Kavu Climber and such, and Anurid is likely better than those even without the bonuses.
Where Excavating Anurid really shines imo is in a midrange - or even control - deck. There it serves as sort of curve topper that comes in, draws you a real card in exchange for a superfluous land, can swing in for 5 damage to end the game quickly, all while playing defense at the same time because of Vigilance. Cards like Satyr Wayfinder, Winding Way, removal, and instants and sorceries in general - anything that goes to the yard really - go well with it. Note also that it is very spashable.
To each his own though.
Quote from Al_Z_Heimer »Hmmm interesting. I thought I was the only one who had a sweet spot for Stampeding Elk Herd. I think it's kind of underrated. Formidable is quite a weird mechanic. A turn 2 Glade Watcher needs 5 additional power before it can be turned on and then it might not be such an impressive attacker, while the Elk only needs 3 additional power on the board which should basically always be given, once you can play your 5 drop and so it should ususally be a 5/5 for 5 with "Creatures you control have trample."
I also really like Entourage of Trest. Monarch is a very strong ability and this is one of the very few ways you can generate card advantage in green. Also the ability is quite useful.
I'm not so sure about Nessian Asp actually. It sure is solid as 4/5 reach, but once you have 7 mana to make it huge it's simply a huge vanilla without trample (unless you have Rancor or the Elk), which means your opponent will simply kill it if it bothers him and in that case you have traded 12 mana for 2-3. Arguing that it at least becomes a must-answer-threat is not quite valid, because on the one hand 5 drops usually always require an answer anyway and this is pauper, the format with the highest discrepancy in power level between removal and creatures of all formats. Also making your 5 drop a target for removal is never advantageous, because every answer will cost a lot less.
Quote from Vannatar »Excavating Anurid Both provide a nice combination of beef and card advantage.Well it doesn't provide card advantage though. Only card selection. I totally think it's a fine card. but I'm not the biggest fan. In the context of a mono green deck you might not need lands at some point, but in combination with cards from different colors you might not want to sac a land on turn 5, like blue and black in general and in red with XR spells.
Quote from Vannatar »Excavating Anurid Both provide a nice combination of beef and card advantage.
Quote from Humphrey01 »Tajuru Pathwarden defnitely is the best sentinel spider, so those are outclassed.Doesn't have reach, which can be quite a game changer. It's definitely not strictly better.
Quote from Humphrey01 »Tajuru Pathwarden defnitely is the best sentinel spider, so those are outclassed.
Quote from Humphrey01 »5 drops I run
Entourage of Trest - Getting the monarch is pretty crucial for a latelategame of green since the color lacks carddraw badly.
Excavating Anurid - since my curve pretty much ends at 5, the sac isnt a loss and carddraw is so sweet
Nessian Asp - block blues 4/4 flyer and lives, also becomes a monster if you flood.
Stampeding Elk Herd -give those fatties trample while also being reliable fat on its own
some of the other are either too small (for cmc5 i definitely want 5 power) or lack trample.
the gorilla is okayish, but a lot of removal doesnt kill. get the anurid.
Tajuru Pathwarden defnitely is the best sentinel spider, so those are outclassed.
Quote from Humphrey01 »I wouldnt mind another Future Sight set to push creativity in card design
Quote from Cobble »I think I will compile the Future Sight "review" into an actual set review, evaluating them into a bomb, cubeable, borderline, weak, terrible framework. I'm not sure if the rubric needs to be reworked or not? I'll clean up some typos and maybe offer a bit more commentary than Leaden Fists: WTF.
Also I want to get around to reviewing Planar Chaos, because it's a mess.
Quote from TheRealEbase131 »Quote from wtwlf123 »Militant is great. It's better than most 2-power 1-drops in either of its respective colors, and the hybrid mana cost is a HUGE deal. Card's fantastic.
Is it really better? My green 1 drops are mostly about ramping (mana dorks), but let's look at the options in white:
Dauntless Bodyguard (better than dryad militant IMO)
Isamaru, Hound of Konda (better than dryad militant IMO)
Kytheon, Hero of Akros (better than dryad militant IMO)
Mardu Woe-Reaper (better than dryad militant IMO)
Skymarcher Aspirant (better than dryad militant IMO)
Soldier of the Pantheon (better than dryad militant IMO)
Student of Warfare (not a 2/1 but better by turn 2 than dryad militant IMO)
I don't think it's a BAD card, probably #6 or #7 in Selesnya IMO, but I just think there are more interesting options in GW, such as:
Voice of Resurgence
Knight of Autumn
Knight of the Reliquary
Quote from wtwlf123 »Militant is great. It's better than most 2-power 1-drops in either of its respective colors, and the hybrid mana cost is a HUGE deal. Card's fantastic.
If you do support some green aggression, the card becomes much better. If you support proper green aggro it is probably one of the best one drops.
Quote from wtwlf123 »Quote from TheRealEbase131 »Is it really better?
Than most of the cards you just listed? Yes.
Kytheon is better, and Bodyguard is better in some decks. Student has the edge over it in mono white. Militant is better than all of those other cards though IMO ...even when the green mana is irrelevant. Which it's not, because in every deck that has access to both green and white mana, Militant is better than every card on that list and by a significant margin too. The spell disruption is a big deal when applicable. It injures combo decks, weakens cards like Snappy, Gearhulk, and Jace, makes the opponent's delve cards less consistent, kills all flashback spells ...that's a lot of disruptive utility to strap to a 2-power creature for 1 mana. Far more relevant than protection from multicolored, for example.
Finks and maybe Knight of Autumn are the only two cards on that list I would include ahead of Militant on the list you posted.
Quote from TheRealEbase131 »Is it really better?
Quote from Humphrey01 »Dream Stalker Totem-Guide Hartebeest Benthic Giant Gurmag Angler
but yeah sure. chumping is also relevant. but at least you will damage eventually then.
Quote from Humphrey01 »whether or not a 5/4 is better as a 4/4 trample depends on you cube, like how many x/5s youre running.
In a vacuum 5/4 kills a turn faster.
I dont like the red hound. the body is too fragile in both modes and Red has usually no problem to burn out the opponent. Usually you dont wanna trade on board too much.
Quote from Tjornan »Thanks so much to everyone that responded! Across all the various niches of the Cube community, we managed to get 84 responses. You can find the finished article here!
Some really interesting findings come out. The results make me want to test Thassa, Deep Dwelling.
Quote from Humphrey01 »"5+ costs of surgeries" ?