- Gabrielle Angelfire
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Member for 6 months and 26 days
Last active Fri, Sep, 21 2018 01:09:38
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Sep 3, 2018All that makes a lot of sense. How about the fetch lands? Do they thin the deck any? In a 100 card deck it likely wouldn't be much, and you're not using them for color fixing. There must be a really good reason they're in there.Posted in: 1 vs 1 Duel Commander (French)
Sep 2, 2018I've posted two decks here on the forums, and I was told by 3drinks that I should come here to get my deck fixed up. I think I did quite well for $150, but apparently it can be much better. I've gone 2-1 or 2-0-1 several times at the local tournament, and the occasional disappointing 0-3. My deck is posted at: https://www.mtgsalvation.com/forums/the-game/commander-edh/forum-1-vs-1-duel-commander/796888-kari-zev-french-duel-commander-sligh . My local meta consists of Rowan Kenrith and Will Kenrith walkers, Saskia, Yuriko, the Tiger's Shadow fairies/ninjas, and we get the occasional green hard ramp, white weenie,U and U/X control decks, and Abzan Tempo. True-Name Nemesis, Umezawa's Jitte and large amounts of planeswalkers in the walkers deck get played and they usually wreck me. I really like the deck in the OP, and it would cost me around $350 to build it if I take my Kari Zev deck apart for parts. My only questions are: Would you recommend the deck in the OP for my meta? What purpose do the fetchlands serve? Why Mox Amber instead of Ruby Medallion or Fire Diamond? I know it's essentially a Mox Ruby when Kari Zev or Zurgo is out, but there are very few legendary creatures in it besides Kari Zev. Why no Skullcrack? I'm not really questioning your ability to build a deck, but answers to these questions will make me a better player and deck builder. Any help is appreciated.Posted in: 1 vs 1 Duel Commander (French)
Aug 18, 2018Here is the decklist:Posted in: 1 vs 1 Duel Commander (French)
Even this deck seems a little weak. I lose miserably to Arahbo, and if someone steals Selvala, or uses Lignify or Darksteel Mutation on her then I'm pretty much toast. Not so sure how it will fare against control decks, Saskia the Unyielding, and Najeela, the Blade-Blossom which is pretty much what my meta is. Any suggestions on how to update this list, without making the deck cost more than it does ($400 US)? Also, I already play Kari Zev, Skyship Raider. Would Selvala be as good as her in my local meta? Also, should I add a snow-covered land, Mouth of Ronom, Scrying Sheets package?
Aug 17, 2018I'm looking at the decks on mtgtop8.com for French Duel Commander, and I'm looking to make a Selvala, Heart of the Wilds mono-green elfball deck, so big creatures will be the name of the game. I have a decklist from the site of what I'm looking to build, and it's going to cost around $400 to put together. I know this is already considered "budget" for this format, but I want to build something along the same lines that's cheaper than that.. maybe $100-$200 so that I can have a playable deck in a couple months, as opposed to buying every card for the finished deck and not playing until I have them all. I know certain things are necessary for the deck to function, but I don't know which expensive cards are absolutely necessary, and what I can replace the ones I can replace with. Dark Depths can be replaced pretty easily with just another forest, a Treetop Village or a Pendelhaven. The decklist does not have Cavern of Souls in it.. I may add that too eventually, bringing the price of the deck to $500... or I can change to snow forests, and because Dark Depths is also snow, and so is Boreal Druid I might put in Mouth of Ronom and Scrying Sheets. I know Selvala herself is expensive, but that cost is already a given. Besides Selvala and Dark Depths, these are the cards in the deck that are currently over $10:Posted in: 1 vs 1 Duel Commander (French)
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards 1 Nykthos, Shrine to Nyx
1 Craterhoof Behemoth
1 Emrakul, the Promised End
1 Fauna Shaman
1 Phyrexian Dreadnought
1 Primeval Titan
1 Rofellos, Llanowar Emissary - (might replace this with Elvish Archdruid or Wall of Roots)
1 Thrun, the Last Troll
1 Tireless Tracker
1 Ulamog, the Ceaseless Hunger
1 Chord of Calling
1 Tooth and Nail
1 Worldly Tutor
1 Birthing Pod
1 Hall of Gemstone
1 Staff of Domination
I know that ramp, big creatures and being able to tutor for what you need are key to this strategy, but finding creatures to fit the deck and preserve the mana curve is eluding me, as is how many tutors and which ones absolutely can't be cut. Any help in this is greatly appreciated.
Aug 3, 2018I know there is already a thread about a Kari Zev, Skyship Raider deck, but I consider my deck and building philosophy different enough to warrant a separate thread. I wanted to compete in French Duel Commander, but I only had $150 to spend on a deck. I contemplated my options, and looked a lot of tournament decks, and I determined that white weenie and something like Sligh or Red Deck Wins were my best options for my budget. After talking to a couple people about the local meta I determined that fast aggro was very viable, and that Kari Zev was a decent substitute for Zurgo Bellstriker. I may still build Kytheon, Hero of Akros white weenie at some point when I get together more money, but I really like playing burn (My first deck ever and my first tournament deck were both mono-red burn), and I couldn't generate a decklist for Kytheon that came in at under $200 that I was confident could compete with very well-tuned multi-thousand dollar decks. I looked at many Kari Zev and Zurgo tournament decks for inspiration, and after about a week put together my own decklist using the tournament decks I found as inspiration, and adjusting slightly for my meta, avoiding pricey cards that weren't strictly necessary, like Wasteland and Gemstone Caverns. So far my deck has done fairly well in the small tournaments at my local game store, which are 3 rounds with anywhere from 4 to 10 people, putting up 2-1 pretty consistently, and once 2-0-1. I find that the only matchups that are unfavorable for me are Will Kenrith/Rowan Kenrith superfriends and Grand Warlord Radha land destruction. A first turn Black Vise with a third turn Arcane Laboratory and then fourth turn Stasis lock combo wrecked me pretty bad when I was playing against Teferi, Temporal Archmage, but I usually win that matchup. Next game, I mulliganed down to four and only came up with one land.. I lost that match too. An early True-Name Nemesis with an Umezawa's Jitte is also really bad for me. Any advice on how to shore up those weaknesses is appreciated (I know there was nothing I could do in that round against Teferi, luck was just totally for him and against me). I've given enough background, so now the deck:Posted in: 1 vs 1 Duel Commander (French)
I really think the deck has the potential to go 3-0, so that will be my next goal to meet. So far it puts a smile on my face to do so well against very competitive and very expensive decks. Anyhow, tell me what you think. I'm considering adding a Sunscorched Desert for more free uncounterable damage, and a Wasteland and possibly a Blood Moon when I can afford it.
May 14, 2018Now that I've finally gotten some time to work on my deck again, I've gathered together all the cards that I have that might be relevant to the deck, and I'll list them now so we can maybe talk about which ones are relevant. I've decided I want to go human tribal.Posted in: Commander (EDH)
Relevant CardsMagic OnlineOCTGN2ApprenticeBuy These Cards Removal
1 Anguished Unmaking
1 Luminous Bonds
1 Duergar Hedge-Mage
1 Unburial Rites
1 Phyrexian Reclamaition
1 Master Warcraft
1 Rogue's Passage
1 Bojuka Bog
Draw and Card Advantage
1 Read the Bones
1 Costly Plunder - also a sac outlet
1 Ancient Craving
1 Ambition's Cost
1 Promise of Power
1 Phyrexian Arena
1 Spinerock Knoll
1 Diabolic Tutor
1 Oketra's Monument
1 Bontu's Monument
1 Coldsteel Heart
1 Darksteel Ingot
1 Chromatic Lantern
1 Rakdos Signet
1 Orzhov Signet
1 Fellwar Stone
1 Sphere of the Suns
1 Master of Cruelties
1 Boros Guildmage
Mana and Fetch Lands
1 Rupture Spire
1 Evolving Wilds
1 Jund Panorama
1 Nomad Outpost
1 Exotic Orchard
1 Dragonskull Summit
1 Blood Crypt
1 Akoum Refuge
1 Sulfurous Springs
1 Caves of Koilos
1 Rakdos Carnarium
1 Orzhov Basilica
1 Stone Quarry
Apr 29, 2018Gabrielle Angelfire posted a message on Playing a 75% Deck Against Mass Land Destruction and 100% DecksI think I'll go with Alesha first, partly because I already have some Mardu staples to put into the deck, and partly because I relate to her story on a personal level. I started a "Let's Brew" thread about her, and I've been taking those ideas into consideration. I've been busy, so I haven't gotten around to making a deck list yet, and I likely want to ask another question or two before I dive in. Human tribal is looking good for her, but I might throw out the tribal theme entirely if the power level of a non-human Alesha deck is a lot more than that of a human tribal, but it is still like... around 75%, causal, and fair (No MLD, no fast combos, etc.) In general, I spend around $50US on Magic every month, and I want a deck that I can have mostly assembled before too much time has passed, and I can always upgrade pieces as I go along if I really like the deck.Posted in: Commander (EDH)
So ideally, I'd like to have a version I can build for $100 or less, and then another that's $300 or under, so I can take it gradually and build, work on improving a deck or two at once. I'll likely build a barebones Alesha build next so that I have three decks I can play with, and because I'm excited at the prospect of having the Alesha deck. Then I can choose which deck to focus on for a given month, or buy whatever cards are available for whatever of my three decks my LGS happens to have the cards to improve. Decks that I can build on a budget and then gradually scale up are ideal for me, and knowing what direction I want to take the build when I improve it is a very good thing, too.
Apr 26, 2018For your commander, you can use any legendary creature, and you can also use any of the 5 planeswalkers from the preconstructed decks that say "You may use this card as your commander", like for example, the white one would be Nahiri, the Lithomancer.Posted in: Commander (EDH)
Apr 26, 2018Posted in: Commander (EDH)
After some suggestions and now reading Alesha's story on the Wizards website, I've decided that it's about time I started thinking about building an Alesha deck. My Archangel Avacyn deck is also based on the lore, so I thought it might be a lot of fun to have an Alesha warrior tribal deck with a reanimation sub-theme.
In addition to warriors I also see small creatures with beneficial effects and/or tricks attached as being very good (Disciple of Bolas, Karmic Guide, Ravenous Chupacabra, Mentor of the Meek, Master of Cruelties, Nekrataal, Burnished Hart, Kor Cartographer, etc.)
I also see the need for sac outlets in a deck like this, as well as discard outlets and effects like Buried Alive. Red card draw that pitches things into your graveyard is good too (Cathartic Reunion, Faithless Looting, Nahiri, the Harbinger, wheels.) I also see Final Parting from Dominaria as being especially good. Throwing things into the graveyard and getting them back with Alesha, Sun Titan, Reveillark, Karmic Guide, etc.
I think I want to stay more in the warrior tribal theme, so I want most, but not all, of the creatures to be warriors, and I know I want the main theme to be reanimation, because that will work even without Alesha, it will just work better if she's on the battlefield. Also warriors-matters cards like Lovisa Coldeyes, Blood-Chin Rager, Arashin Foremost, Mardu Strike Leader, Raider's Spoils, Herald of Dromoka, Boldwyr Intimidator.
Things to protect Alesha are also going to be critical. Iroas, God of Victory, Lightning Greaves, Reconnaissance, and board wipes that can leave her on the board: Slaughter the Strong, Kindred Dominance, Austere Command.
I can see removal like Ride Down being good, and Boros Charm seems like an auto-include.
I want a build that is strong, but not oppressive, and I do not want to use mass land destruction, and also I am on a budget, so a deck that I can put together for a relatively small amount of money and then upgrade as I go is ideal. Also, I'm a Timmy, so I'd like to have a couple ways in which I can end the game with a bang. I guess wanting to build decks based on the lore makes me a bit of a Johnny too. Alesha is such a cool character, and her story has parallels to my life, so I want the deck to be really fun to play because of the meaning it has for me. Anyhow, any help would be much appreciated.
Apr 25, 2018Gabrielle Angelfire posted a message on Playing a 75% Deck Against Mass Land Destruction and 100% DecksI think I'll be posting soon a "Let's Brew" thread on Alesha. I don't want to seriously consider Maelstrom Wanderer until I know that MLD isn't going to be a huge thing. It seems to me that Alesha would be more resilient to it, and also because I had a Kaalia deck I have some Mardu staples that I can reuse in the building of Alesha. I want a deck using her because I love her story. I just read the full story on the Wizards site last night, and she's just a really amazing character. I love the idea of her leading a warrior tribal/reanimator deck. I was encouraged to make a deck in either black, green, or both that makes use of my graveyard, and GloriousGoose said that Alesha might be just the thing for me, so I think she will get built before MW does. I have a convention this coming month, so I may not have any money for MtG cards. We'll see. If not, I'll start building it in June.Posted in: Commander (EDH)
Apr 24, 2018Gabrielle Angelfire posted a message on Playing a 75% Deck Against Mass Land Destruction and 100% DecksThe difference between hard ramping and MLD is that you're not preventing others from playing the game if you have a Sol Ring, Mind Stone, Chromatic Lantern, Commander's Sphere, a Charm and two eggs down by turn 5. You're not doing anything to how another person plays other than the fact that they're probably pretty likely to blow up one of your rocks if they draw into removal. The other people can still play cards from their hands and contribute to the game if you have a lot more mana than they do, because leaving their lands alone still gives them some. What a MLD spell does is stop responding, to stop counterplay, to stop answers. So, I see it as a lot different. Someone can still counter a 4th turn Avenger of Zendikar or whatever big stompiness you're ramping into with a Swords to Plowshares or by countering it or whatever, but taking away all the lands, if someone has no rocks down, or if you're casting something like Jokulhaups that wipes the rocks too, playing MLD will stop most people cold. It's a very rude awakening to all of the sudden have MLD in an environment where most people frown on it. It's like a big **** you to the table.Posted in: Commander (EDH)
Apr 23, 2018The one problem is I have no support for anything but Mardu, Orzhov, and Rakdos: what I have left over after dismantling Kaalia and that didn't go into my angel deck. It looks like I can get away with building MS cheaply too. I am strongly considering selling Kaalia for store credit or trading her away as I don't see a use for her. Time will tell.Posted in: Commander (EDH)
Apr 23, 2018Maelstrom Wanderer seems a strong choice. Alesha would be fun too. I really like all my choices. Sigarda is tempting as well, because you know how I love angels. This is so difficult, because like I said, I have two decks I want to upgrade, and 7 decks I think would be really fun to build. Do you have this problem too, Toc? I know you have several decks already. I count 14. I guess over time I'll build everything I want, eventually.. but what comes next is something I need advice on. They all have strengths. I like angels, I like elves, I like squirrels (just look at my forum avatar). Alesha is very interesting as a character, and a transgender character in a fantasy game is refreshing, add that to what GloriousGoose said about generating value and being powerful without looking like you're an instant threat. Elves ramp incredibly well, but board wipes will suck. Same goes with tokens. Getting a ton of stuff on the board quickly. Lifegain is something I've been wanting to do from the beginning, and it provides a style of play I haven't tried before and might be a lot of fun; I almost built Ayli instead of Kaalia first, but Kaalia has a preconstructed deck I could build on instead of building Ayli from scratch. Now I WANT to build a deck from the ground up, starting with selection of my commander, so who I choose isn't based on a precon.. in fact, I don't want to use any of the precon commanders, I already have two. With MS, as soon as I cast him, eyes will be on me, I'm guessing, but it seems like a deck like that would be resilient enough to handle it.Posted in: Commander (EDH)
Apr 23, 2018Yes, Alesha does look like fun, and Master of Cruelties is good tech for an Alesha deck. I could build her tribal humans,tribal warriors, or I could go a different direction. I can also see Angel of Glory's Rise being good in the deck if I go humans, because it does exactly what I want it to, and also might hose the zombie deck in our play group, if someone happens to be playing it, and Selfless Squire is also good tech in this deck. You can make her big with the +1/+1 counters, and then she's still able to be recurred with Alesha, though just as a 1/1. She's still a 1/1 body, in any case. Still thinking and open to other suggestions and more discussion.Posted in: Commander (EDH)
I agree wholeheartedly on the respect and dignity, and I'm starting to get some. It's wonderful.
Apr 23, 2018First, I'd like to apologize for not getting to this sooner. I wanted to give the response that comments deserve, and I've been busy of late.Posted in: Commander (EDH)
@arrogantAxolotl: I found out that the EDH league at another store subtracts points for using MLD, so I may start playing there this week. I had made “friends” at my LGS, but they haven't talked to me in 2 months, after a few messages from me, so I'm not holding high hopes. They comforted me after someone double-crossed me during a game, and then when I frowned, hung my head, and showed obvious sadness, told me that “that's why women shouldn't play Magic”. He was a Mairsil player. Anyhow, I'll be looking for another group, perhaps even one that meets outside of an LGS and is invite only. That would be ideal.
After thinking on deckbuilding, I agree that I shouldn't be powering up my deck for that reason, but I do want to tune my deck, get better, and to build another that is of a higher power level, but not on the level that it would be the Spike-killer I had originally thought I wanted. I still want to be seen as a causal, because I am one. I'll avoid commanders with bad reputations, like Narset, Zur, Oloro, and Kaalia so I don't get seen as someone trying to build a power deck. I was wanting to build Maelstrom Wanderer, but that might send the wrong signal, unfortunately.
Other ideas for decks I have are to work on my Nazahn, Revered Bladesmith cat equipment deck, or to build tribal elves with Nath of the Gilt-Leaf or Selvala, Explorer Returned, the Nath deck obviously having a discard subtheme, or maybe squirrel tokens with Mirri, Weatherlight Duelist, Selesnya humans with Sigarda, Heron's Grace, or life gain with Ayli, Eternal Pilgrim, or a Firesong and Sunspeaker Sunforger burn/lifegain control deck, a budget version of the one here on the forums. Other ideas are graveyard with Jarad, Golgari Lich Lord. Maybe Queen Marchesa, Alesha, Who Smiles at Death, or something with good ramp that I can put down large creatures with, to satisfy my Timmy-ness. Anything that says, “I'm here to play creative and themed decks, cut loose, have fun, and make friends.” I HATE being the Archenemy. I started to take it as bullying, and took it personally, like I was being punished for playing Kaalia at the start, or for being new, or for being a woman, or LGBT, or whatever the heck they disliked me for.
@Jusstice: Kaalia is very fragile for a reason. She drops huge bombs, as opposed to Alesha, Who Smiles at Death, who brings in smaller creatures in Mardu colors, is also fragile, and might be seen as a smaller threat. Alesha appeals to me as well, partly because she's a transwoman like I am.
My bad experiences with Nazahn mostly involve stuff like being way behind on lands with nothing other than lands on the board, and dropping a Zendikar Resurgent, which would have still put me behind in mana because of all the dorks and rocks on the table, with nothing of use myself on the table, and then next turn have my Nazahn countered by a different person. I tilted and then scooped, which I figured was a better alternative than having choice words with the people ganging up on me.
Of the decks I've listed, tribal elves (Nath or Selvala) and Maelstrom Wanderer would likely have the best ramp, and any of the decks with black or green in them would have excellent card draw, plus I already have some of the best draw spells for black, and Alesha would be a good recursion engine, and I could also get good recursion from black and/or green.
@PhroX: I'm weak to MLD because I only have 5 cheap mana rocks, a Hedron Archive, and the rest is equipment and creatures that fetch or become lands. I'm running Sol Ring, Boros Signet, Chromatic Lantern, Worn Powerstone, and Commander's Sphere. For other cheap options I'm only aware of the Keyrune, the Cluestone, and Fellwar Stone, which would likely suck in a 2 color deck, and the two Diamonds from Mirage. I guess that makes 10 total.
I might modify the Archangel Avacyn deck, but I don't want to make it too threatening, because I hate being Archenemy, and for the reasons arrogantAxolotl pointed out: I don't want to beat the Spikes at their own game, nor can I, really. Honestly, I think Selsenya is better colors for a human deck with angels in it, though, and I'd make that a Sigarda, Heron's Grace deck.
@everyone: I want to likely still play my angel deck, but in its current form, until I decide what changes, if any, I want to make. I have some options: Finish swapping out cards to get Nazahn where I want him, though I have a history of frustration playing him, or start on a new deck. I have lots of ideas, but not a lot of money.
I need something I can build on a budget, but I can't decide if I build a new deck if I want to go tokens with Mirri, humans with Alesha or Sigarda, lifegain with Ayli, or perhaps Nath or Selvala elves. Maelstrom Wanderer sounds like a lot of fun, but it might send the wrong message, that I'm trying to be a Spike too. I have a feeling I'll end up building all of these eventually, but I have no idea what to do first. Maybe we can discuss the pros and cons to help me decide? I'd appreciate that a lot. I fully intend to bounce back from this. The quote in my sig is from Resolute Archangel, and I believe it wholeheartedly.
Edit: Keep in mind I'm a fairly new player and want something that isn't hard to pilot.
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