Quote from schweinefett »the lord wind grace deck still exists on the shelves here (but its being sold at like double the price of all the others).
I'm hoping for some weirder decks. zedruu basically offered a new deck archetype that wasn't really possible before, and I'm hoping for something as weird. Maybe a suicide RB? a tempo deck? something that makes boros aggro playable? maybe a pressure deck? maybe a mono-brown deck?
Actually, i'd wanna see them make a creature type changing archetype (artificial evolution on a stick). I like the idea of making yuriko, the tiger's shadow looking for frog creature types instead, and then making my didgeridoo warp in eldrazi.
Can't see this ever happening though, but i can always hope! Does anyone know what the themes are supposed to be? or is it too early?
Edit: geez, i just realised. with artificial evolution on a stick, i can make spawnsire of ulamog throw in all of the angel cards or sliver cards i own into play. One tribe after the other! Make this wizards!
Quote from Magiqmaster »Well, after reading this article, I am really curious to see how good C19 will be. I haven't bought any commander product since the 2016 edition and I am itching for great new stuff.
WotC better impress us this time!
PS: It's also good to see that Wizards appears to care about our reactions on any given product and are willing to take necessary measures to improve said product(s). I still wonder however how come a company with such a long track record still makes so many mistakes after all these years (25). Doesn't make much sense to me. But hey, I get that there are a lot of moving parts and formats to consider, so things are bound to go south once in a while...
First, the decks still did extraordinarily well. We've reprinted them multiple times and had them sell out each time, so clearly, people are still very excited and hungry for them. In fact, we're reprinting another batch to carry people through until the next Commander release hits; that's how popular these are.
Now, if you weren't happy with 2018's reprints, I could see how you might be concerned reading that. "Oh, great, it still worked and sold well, so we can expect the same for 2019."
Well, that's why secondly, I want to specifically say that we've taken the community's concerns to heart when designing the Commander release for this year. It's important to have a jolt now and then to reconsider some things, and as the product architect working on all Commander products, I really felt listening to this was important. I think you'll be happy with what you find in 2019's offering.
Quote from Sheldon »We've also repeated that we're unlikely to in the future invoke PBtE because new cards are way more available than older ones.
Out of curiosity, since I don't pay attention to the secondary market much, when was the last time a new card went over $100? Leovold, maybe?
Quote from arrogantAxolotl »Quote from CasualCalamity1 »While I agree with many of the criteria mentioned so far and even though it falls short on a number of them . . .Where do you think the criteria fall short?
Quote from CasualCalamity1 »While I agree with many of the criteria mentioned so far and even though it falls short on a number of them . . .
Quote from toctheyounger77 »Oh boy did this ever turn into a debate.
End of the day, no one person that plays EDH will ever convince everyone that their style of play is the best. Or most correct, or most efficient, or whatever. Where's the fun in playing exactly the same game every time? No one wants that. Ultimately everyone here is entitled to their opinions barring any prejudice.
The RC tries to walk a fine line; it's a socially minded game, and one of the first things that drew me to this format is that power levels and acceptable limits are dictated by the people you sit down with; that's the way it should be, and that's what is encouraged by the RC. If you don't like their recommended banlist, don't use it, or make your own. If you want a game where fast combo is accepted and welcomed, great. You want to lock everyone else out of the game, go for it. If you want to embrace your inner Timmy and play battlecruiser stompy, you can. So long as the people you sit down with are happy with you doing that. That's where it's at.
I think at the end of it all, from what I read in the article, Sheldon maybe could have been more specific in his questions towards the guy in question - instead of 'are you the kind of guy we wanna play with?' 'just so you know, we're not interested in MLD, hope that's ok'. It's his prerogative to want to enjoy the game the way he wants to, as it is everyone's. The only real part of this that shouldn't sit well with anyone is the way communication broke down in this instance.
It's why I'm absolutely clear with what to expect, and what I can expect, when I sit down with a new group of people. I have a little something for everyone - stompy decks, chaos decks, control, a couple combo decks, a tiny splash of stax in some, I can handle land destruction with some too, I just need to know what vibe we're going for. I sit down with people and game to make friends, that's the whole point. No one needs to defend what play style they enjoy, they just need to make it clear what they don't enjoy, so that everyone involved has fun. It isn't that hard.