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Magic Market Index for May 24th, 2018
 
Treasure Cruisin' Shalai Brawl
 
Ravnica: The Broken Guildpact
  • posted a message on 2018 Spring Announcement Day Megathread
    I could see the third set having a planeswalker theme, with lots of walkers on the Gatewatch and allies vs. Nicol Bolas and his minions.

    As for returning to Ravnica again, I am not super stoked, but still somewhat alright with it. Just meh, at this point. I do expect they will have high quality commander cards, just like in most of their recent releases. But if we are doing a multicolor block on a known world, I would have celebrated a return to Alara and its shards a lot more.
    Posted in: The Rumor Mill
  • posted a message on [Offtopic] Community Thread
    I am alright with returning to Ravnica (again), but not extremely excited. I feel like we have just been there and have plenty of cool cards in the guild colors already. If we are getting a multicolor block with a returning world, I would have celebrated a return to Alara and its shards a lot more.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Sudden Shock
    Never been a fan of this effect, though I suppose one could come up with a quirky EDH deck that somehow makes this theme work.
    Posted in: Commander (EDH)
  • posted a message on Kamikaze Deck
    Rage Thrower, Vicious Shadows and Stalking Vengeance could be cool here. No idea if Lifeline would be good with a deck full of Ball Lightnings, but it would certainly be hilarious. Foster could be decent card draw. Mycoid Shepherd might be nice if you end up playing White.

    I also think Jund is among the best color combinations for this deck, and Kresh the Bloodbraided might be the best commander with Sek'kuar, Deathkeeper another interesting choice. One problem with my suggestions here is that if you go heavily into the "dies matters" / recursion theme, you might end up feeling like you are handicapping yourself by running Skizzik and Ball Lightning and Groundbreaker instead of just some token producers a la Siege-Gang Commander.

    EDIT: You could run things like Spreading Plague, Defiler of Souls, Call to the Grave and Kuon, Ogre Ascendant as a way to punish players for trying to keep creatures on the board for longer than a single turn.
    Posted in: Commander (EDH)
  • posted a message on Most toxic thing you done as a player
    Quote from Lumovanis »
    I kind of hate variant commander like "kingdoms" and "sheriffs vs outlaws". Whenever the group wants to play one of these variants I play a deck that ignores the special rules and just combos out or whatever or I'll take out everyone that doesn't have a face card showing, etc. Nobody has specific decks for these types of things, so it usually ends up as a 2 hour stalemate otherwise. I just find it annoying to implement these special rules which actually don't really impact the game much when you just win without interaction anyways.
    Have you ever tried talking to the other players about this?
    Posted in: Magic General
  • posted a message on Let's Brew: Grand Warlord Radha
    So I just came across Bargaining Table and had to revive this thread because it just fits with Radha so perfectly.
    Posted in: Commander (EDH)
  • posted a message on Flicker, Fire, and Fury (Jeskai Blink)
    Looks like I can't not run any graveyard hate. I want this deck to be a deck that is able to answer almost anything, and so either Stonecloaker or Angel of Finality will need to go back in.

    I also found that I don't actually have lots of targets to tutor up with Recruiter of the Guard and I am looking for more suggestions here for viable toolbox elements with toughness 2 or less in Jeskai colors. Any suggestions?
    Posted in: Multiplayer Commander Decklists
  • posted a message on EDH staples of only old cards?
    I think Karona enchantress/pillowfort could be awesome, actually. Some more cool old enchantment cards I found in the meantime:
    Posted in: Commander (EDH)
  • posted a message on Commander Loaner Decks
    Tatyova, Benthic Druid could also be a suitable commander.
    Posted in: Commander (EDH)
  • posted a message on EDH staples of only old cards?
    If you are committed to exclusively using old border cards, I would recommend not going monocolor, especially not monored. You will probably have problems with card (dis-)advantage since red card draw has only been printed very recently. You could consider a deck that builds around enchantments, as many enchantress staples are older cards such as Replenish, Academy Rector, Sterling Grove and the enchantress effects a la Verduran Enchantress or Enchantress's Presence. For example, you could combine these cards with some red enchantments such as Repercussion, Aether Flash, Citadel of Pain and Furnace of Rath, plus your usual pillow fort effects a la Ghostly Prison and Propaganda. If you are open to using a Commander with a new frame, Kynaios and Tiro of Meletis could be an interesting choice that supports your deck strategy somewhat and gives you access to many different interesting enchantments. If you want to go with an oldframe general, Naya and Bant should also offer you some options, albeit without direct synergy with the deck. If your playgroup is ok with it, you can also consider Tamanoa as a general (even though she is not legendary) as she has very nice synergy with many of the red enchantments and Primal Order (you can take a look at the Tamanoa and Anafenza decks in my sig, which incorporates some of these elements I mentioned). Of course, you will always restrict yourself as long as you stick to all oldframe, but as they say: restriction breeds creativity.


    Edit: A couple more cool old cards that just came to my mind: Peacekeeper, Martyr's Cause, Fanatical Devotion, Tortured Existence, Collective Restraint and Mercadia's Downfall.
    Posted in: Commander (EDH)
  • posted a message on EDH staples of only old cards?
    Quote from Uncumber »
    Looking through my decks, these are some of the old cards that I use (plus some random ones that come to my mind). I have excluded some that were already mentioned and all that had any printing with a new frame that I was aware of. The usefulness of these cards of course depends on your deck strategy, not all of them are "staples" by any means.



    Sheeeesh, I don't know what to say. I hadn't heard of the vast majority of those cards, and I'm absolutely blown away. Some of those are just insane, for lack of a better word. Ah this is so exciting, I feel like I'm looking in to a whole new aspect of Magic I'd never even considered before. Thank you for your list!
    My pleasure. I remember this feeling you describe from when I started playing and going through old sets. It's one of the best things about MtG.
    In general, some older cards may appear crazier than they actually are at first glance, because their wording is from the old days before WotC streamlined their rules terminology. Be sure to always check the cards on Gatherer or some other card search engine to read up on the current errata and possible rulings. Smile

    There are many more old cards that are very nice for EDH (and often very cheap money-wise). It is always a good idea to thoroughly go through the Gatherer results for your specific search terms and not limit the card output to modern cards. You will discover many hidden gems! Also, there are some decklists out there that exclusively use cards with the old frame, like this one, or similar threads to yours, like this one. Also, the Dig Through Time article series on edhrec could be interesting for you.
    Posted in: Commander (EDH)
  • posted a message on Commander Loaner Decks
    I think almost any of the more mainstream commanders is suitable, certainly almost all the precon commanders. I would go for a straightforward deck strategy, so something more combat oriented instead of a super complex combo deck that needs a lot of knowledge of the various card interactions in order to be piloted to success. When I lend decks to people who play the format for the first time, I usually give them my Gahiji or Karametra builds. Both are creature and combat focused and are pretty straightforward in what they want to do. I would also build a deck that, while being able to hold its own, is not aiming to be archenemy - or is likely to be perceived as archenemy. So probably none of the more infamous/hated commanders, and not something like a stax/lockdown strategy. Of course it also depends a bit on the skill of the players you want to introduce. If they are very skilled and have a strong preference for e.g. control decks, they might be very happy with a control EDH deck. If they are rather new to the game in general, a very reactive deck might be too complex and overwhelming. It is probably difficult to build a deck that fits all possible player types, but I would err on the side of less complexity and rather make sure to include plenty of haymaker cards with a big immediate impact on the board, so that the deck will help to showcase some of the unique perks of the format.
    Posted in: Commander (EDH)
  • posted a message on Most toxic thing you done as a player
    Quote from Yertarino »
    I try to be sociable, outgoing and friendly but I am very competitive and sometimes it gets the best of me, especially at more relevant events like GPs, RPTQs, SCGs, Nationals etc. The sarcastic remarks, when my opponent topdecks after I made the right lines and probability was in my favor, getting flooded/screwed the "good job" or "you did it" remarks sometimes slip out, but I try to be conscious, I usually avoid being snarky with my opponents and just beat myself up over it later. Sometimes when I make a play mistake, I cant resist telling my opponent how I could have won and that I should have won, but that's just me being insecure and petty too...I try to curb these things and usually they don't come up. Also at my LGS when drafting, if I'm reading my signals right in pack 1 and I'm in x and y colors because theyre open and I'm passing the person to the left of me different colors that are open for them, but they just somehow force my colors...I lecture them sometimes, even if I 3-0, that still irks me.

    The other day at my LGS however, there was a Duel Commander tournament and I am close with a lot of people at the shop so we bust each other's balls pretty badly, crass jokes, mean insults, gamesmanship during matches to say the least, laughing at each other etc. There was a new player and game 1 he went basic swamp, basic plains, turn 3 blood moon in an extremely color intensive Marchesa deck playing WW, RR and BB 3 and 4 drops that could never feasibly support a blood moon consistently. I was somewhat kidding and didn't much care about the outcome of the match but I said "I'm getting ****ed by your bad Mana base" as I had all nonbasics in play. Other remarks and me being cocky as a bit of a shtick, fast forward three games I end up winning and the guy apparently was so upset he never wants to come back to the LGS, I felt and feel pretty bad about it. I wish he would have said something, but I understand why he didn't. I just couldn't have imagined someone would have taken my remarks so seriously, but that's ignorance on my behalf.
    You seem aware of your patterns and their effects on others, that's a good thing. Being able to verbalize this uneasiness you have with your own behavior is the first step to changing your patterns. Best of luck!
    Posted in: Magic General
  • posted a message on [Offtopic] Community Thread
    Quote from Yatsufusa »
    I've been durdling with Alesha for the longest time. Supposed to be somewhat like an aristocrat deck running double duty with Blood Artist and the kind, except when I get board-wiped, Alesha just cannot bring them back fast enough.

    I really need to think hard about some new directions to take with regards to the deck...
    Alesha, Who Smiles at Death certainly is the one deck that requires me to spend the most time re-evaluating card choices and tweaking synergies for the same reasons. If it weren't for Selfless Spirit, Boros Charm, Eerie Interlude and Ghostway, i propably had dismantled the deck already, just for all the akward situations i'd be in. I don't want to overdo it on these effects, but judging from my experiences with Make a Stand and Rootborn Defenses in Brago, King Eternal to warp wrath type effects one-sidedly i'm constantly on the verge to include them as well.

    My next update will include evasive creatures with Extort to constantly interact with the whole table. Namely Basilica Screecher and Kingpin's Pet. Similar effects of Harsh Mentor, Kambal, Consul of Allocation and even Aerial Responder and Vampire Nighthawk have already proven themselves. A lot more than Blood Artist and friends, at least in my experience.
    Quote from ISBPathfinder »
    I tend to group her in with the category of (too many moving parts) in that when a wrench is thrown in she falls apart in a not good way and takes forever to spin back up.

    I do think that she is really cool but she encourages a very large build around and her creatures are slow to kill most people.
    Those moving parts are both the challenge as well as the appeal of Alesha, Who Smiles at Death for me. I love balancing effects and redundancies, such as draw, token generators and buffs with Zada, Hedron Grinder. Some decks virtually build themselves though and would be set in that state if it weren't for new sets. I like playing Omnath, Locus of Rage and Odric, Master Tactician, but i love maneuvering other decks that took a lot more effort to get to their current states!

    Over the last few months i had two big epiphanies, that changed my approach quite a bit.
    One was, that i try to play creatures that by nature are more likely to stay on board. That way i am able to hold my board position long enough for my effects to sum up. Usually that resulted in evasive creatures over their counterparts, e.g. Wispmare (stellar!) over War Priest of Thune. And the number of creatures with a strength of 1 or less dropped to just 4. While i love Mother of Runes, Blood Artist and others, they are far too easy to chump block. I wouldn't count either to the number of creatures affiliated with my commandtress, as an activation for them would be a wasted one (usually).
    The other one was that synergetic protection - and recursion - enhance the deck massively. Fanatical Devotion and Martyr's Cause to protect creatures double as sac outlets and are obvious champs, Tortured Existence can help with dodging huge commander tax and setup activations. My next addition to that type of cards will be Homura, Human Ascendant. While not mana light, i really dig the combination of Elspeth, Sun's Champion's emblem combined with Firebreathing.

    tl:dr The challenge of brewing Alesha, Who Smiles at Death completely absorbed me.
    Fanatical Devotion and Martyr's Cause are indeed great in Alesha (and in general). Let me know how Homura, Humand Ascendant works out for you!
    Posted in: Commander (EDH)
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