Quote from drmarkb »It is possible that if you added wraith cycling and a couple of death's shadow you could even hybridise your idea with ub Death's shadow? That would make it easy to cast Angler, and give a reason to use watery graves. You may end up with a worse DS build on the surface, but you may end up with one that does not keel over to chalice and one that has plenty of high cc cards you need for insta damage, whilst enabling you to play the Ninitsu cards you want. DS is not midrange, your list is, but Ninjitsu sort of synergises with reanimated street wraiths getting bounced and recycled when DS is down. Looking at the list you have lots of midrange elements which is why your bin won't fill quickly- Jitte hardcast for example take some doing, TNN is midrange too,some DS style action might make the deck explosive for t3/4 wins. The midrange cards like Jitte seem to antagonise the fill the bin for Angler plan.
If you don't then I would suggest like many midrange decks in the format, the t2/3 comhbo decks will be hard to control with counters and no discard, and right now Leyline of the Void is where you want to be board wise.
I actually have a near perfect record against sneak and show thankfully, due to my Judge's Familiar effects and my Sakashima's Student. I won a game by putting Baleful Strix into play with his Show and Tell, attacking, (he didn't block) and then Ninjutsu in Sakashima's Student copying the Emrakul, the Aeons Torn he put into play. While I didn't have the annihilate trigger, I still hit him for lethal with the 15/15 student. I also ended up winning one of the games with four Mausoleum Wanderer in play. He'd try to bait me with his cantrips, and couldn't even cast anything.
I'm not quite sure about my matchup against Reanimator though.
A friend of mine recommended that I put 2 Reanimate in the Gurmag Angler slots. I'm considering it, and Misdirection.
I had considered the Death's Shadow build, but it's not really that great combined with Ninja. You want to be able to cast a creature turn one, to assure that you get a turn two Ninjutsu trigger. Death's shadow can't really be played turn one. I do like the suggestion though, since I had actually considered it at one point. (Since I can't afford Underground Sea)