Pilot for the stax list here. TBH have no clue how I managed to top8 since I don't play nearly as much as most people and the deck is pretty much designed just to rip on burn and shadow decks.
Some notes from the tourney:
- Trinisphere is a very situational card but does reasonably well against half the meta trying to out pace you. If you get it down early enough it can lock people out of the game for they've kept land light hands. It is abysmall in some matchups notably Ux control shells where it helps them more than it helps us.
- Liliana rarely comes to my hand so can't say much about her. Did get to ult her vs rg Tron to get rid of o-stone at one point though so there's that.
- This deck struggles hard vs Stony silence. Might consider running some number of abrupt decays in the board.
- I'm looking at search for azcanta as a way to fix draws, seems decent. You tend to occasionally end in situations where you want to dig deeper and not draw multiple of the same lock pieces. Also another blue source never hurt anybody.
- MD crucible has been good to me, additional artifacts to sac to thoper foundry with citadel, infinite tutoring with fair and of course the gq/field combo(considering running another field, unsure what to cut for it though). Very versatile card for the deck imo.
- this deck seems really weak to cryptic command though. Needs a way to go around having lock pieces bounced. Feels bad everytime.
- sb could use a lot of work. Rejection felt meh, never really found a use for it and I'm running chalices MB to slow down Tron and affinity anyways. And have pitching needle for the main things hurting me from either.
- pentad prism over performed everygame, and was usually worth guiding out t1 to get out a t2 tezz for 5/5 beats.
- creatures are still a pain to deal with, considering running more wraths.
-maybe I'm just unlucky but I only drew whir a couple times in the whole tourney. Anyone with experience can comment on this?
Pilot for the stax list here. TBH have no clue how I managed to top8 since I don't play nearly as much as most people and the deck is pretty much designed just to rip on burn and shadow decks.
Some notes from the tourney:
- Trinisphere is a very situational card but does reasonably well against half the meta trying to out pace you. If you get it down early enough it can lock people out of the game for they've kept land light hands. It is abysmall in some matchups notably Ux control shells where it helps them more than it helps us.
- Liliana rarely comes to my hand so can't say much about her. Did get to ult her vs rg Tron to get rid of o-stone at one point though so there's that.
- This deck struggles hard vs Stony silence. Might consider running some number of abrupt decays in the board.
- I'm looking at search for azcanta as a way to fix draws, seems decent. You tend to occasionally end in situations where you want to dig deeper and not draw multiple of the same lock pieces. Also another blue source never hurt anybody.
- MD crucible has been good to me, additional artifacts to sac to thoper foundry with citadel, infinite tutoring with fair and of course the gq/field combo(considering running another field, unsure what to cut for it though). Very versatile card for the deck imo.
- this deck seems really weak to cryptic command though. Needs a way to go around having lock pieces bounced. Feels bad everytime.
- sb could use a lot of work. Rejection felt meh, never really found a use for it and I'm running chalices MB to slow down Tron and affinity anyways. And have pitching needle for the main things hurting me from either.
- pentad prism over performed everygame, and was usually worth guiding out t1 to get out a t2 tezz for 5/5 beats.
- creatures are still a pain to deal with, considering running more wraths.
-maybe I'm just unlucky but I only drew whir a couple times in the whole tourney. Anyone with experience can comment on this?